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Beta 2.748 Defaults And Fixes

New beta build! https://wiki.arcengames.com/index.php?title=AI_War_2:Multiplayer_Alpha_And_Beta#Beta_2.748_Defaults_And_Fixes You need to use the current_beta branch on Steam or GOG to play this one. If you have trouble with it, there is a most_recent_stable_beta, now, too. This release is not SUPER exciting, but it fixes a few issues with recent betas with exceptions popping up when you started quickstarts in particular. Those were actually a group of cross-threading issues that I introduced when I made the game start having more up to date information on the galaxy map even before the first unpause, so it's nice to have those worked out. The game also is now able to reset you to the defaults on more settings (selectively, when we need it to) if your game version is older than whatever the current is. We use this sort of feature to make sure that if you were playing, say, a year ago (or even a month ago or a week ago at this point) and you come back, you don't have very stale non-default values for something important. We just get you to the new default, and then you can further tune it to whatever (back to what it was if you prefer), but overall you don't miss an important balance shift because of old savegame or last-lobby-settings data. Most relevantly this is for the home human settlements and cryo pods. We give you TONS more of those now by default, and that's important to the early economy so that you're not so metal-starved. But a lot of people were going to miss that until we added this. This release also fixes a typo that had messed up Ambush Turret balance, and restructures the sniper unit group to be more useful to more people. Sniper turrets, etc, are all untouched, and those are far easier to get in the prior-to-beta versions, so if you really liked the old sniper behavior, you should still have ready access to it. But now more people have more options in a variety of ways. In DLC2 work, chain lightning: https://youtu.be/wVGZhGtxtBM


[ 2021-02-26 02:14:13 CET ] [ Original post ]

AI War 2
Arcen Games, LLC Developer
Arcen Games, LLC Publisher
2019-10-22 Release
Game News Posts: 506
🎹🖱️Keyboard + Mouse
Very Positive (1063 reviews)
The Game includes VR Support
Public Linux Depots:
  • AI War 2 Linux [1.72 G]
Available DLCs:
  • AI War 2: The Spire Rises
  • AI War 2: Zenith Onslaught
  • AI War 2: The Neinzul Abyss
AI War II is a grand strategic RTS against an overwhelming, inhuman enemy who has conquered the galaxy. The enemy has made only a single error: underestimating you.

You must steal as much technology as you can, and take enough territory to fortify your bases and launch your attacks. But every conquest you make turns the attention of the AI ever more in your direction... so choose your targets with care.

It's "a sequel to [Arcen's] enormo-space RTS AI War, which we called'one of this year's finest strategy games' back in 2009" (Tom Sykes, PC Gamer)

What's New?

We still have a lot of work to do on the game, and we're undergoing some major work with our beta testers before heading to Early Access, but a lot is already awesome:

  • The game is crazy moddable.
  • It's multithreaded to take full use of modern computers.
  • The new 3D graphics are working out great.
  • The UI has already been dramatically improved by the introduction of a tabbed sidebar in the main view, and streamlining of several other mechanics that felt very difficult in the past. More to come, there.
  • We’ve got art for over 130 distinct units (not counting different mark levels), and there's more to come.
  • We’ve got over 1500 lines of spoken dialogue from more than 25 actors, focusing primarily on the human side at the moment; we have a few hundred lines of AI-side taunts and chatter, some of which is recorded but just not processed yet.
  • There are hundreds of high quality sound effects for a varied battlefield soundscape (with distance attenuation if you’re far away, and positional 3D audio if you’re down in the thick of it), all routed through a tuned mixer setup for optimal listening to all the various parts.
  • We have a set of music from Classic that is over four and a half hours long, and the new music from Pablo is partly in, but mostly set to be mastered and integrated within the next week or two.
  • There’s also a ton of map types, many of them new, and with a lot of sub-options to make them even more varied.
  • And a whole lot more.

Wishlist the game to be notified when it becomes available!

MINIMAL SETUP
  • OS: Ubuntu 12.04+. SteamOS+
  • Processor: Dual Core 64bit CPU (2.2+ GHz Dual Core CPU or better)Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GTX 510+. Radeon HD5900+. or Intel HD4000+
  • Storage: 4 GB available space
RECOMMENDED SETUP
  • Processor: Any Quad Core or 3.0+ GHz Dual Core CPUMemory: 6 GB RAM
  • Memory: 6 GB RAM
  • Graphics: NVIDIA GTX 660 2GB / AMD HD 7870 2GB
  • Storage: 4 GB available space
GAMEBILLET

[ 6132 ]

2.00$ (90%)
11.25$ (55%)
4.24$ (15%)
4.12$ (17%)
1.68$ (83%)
4.12$ (17%)
8.25$ (17%)
17.39$ (57%)
0.63$ (87%)
16.39$ (18%)
12.29$ (18%)
12.38$ (17%)
12.44$ (17%)
8.10$ (82%)
4.95$ (67%)
50.96$ (15%)
3.56$ (82%)
15.74$ (37%)
2.53$ (58%)
8.39$ (16%)
16.99$ (15%)
18.25$ (17%)
12.59$ (16%)
5.00$ (75%)
8.39$ (16%)
3.37$ (78%)
4.34$ (86%)
1.68$ (79%)
16.99$ (15%)
4.19$ (16%)
GAMERSGATE

[ 2625 ]

3.6$ (82%)
1.7$ (83%)
1.84$ (82%)
2.61$ (83%)
28.0$ (60%)
14.99$ (40%)
6.12$ (66%)
6.0$ (80%)
6.39$ (20%)
1.5$ (75%)
1.72$ (89%)
1.58$ (77%)
5.31$ (79%)
0.51$ (74%)
4.35$ (78%)
3.6$ (82%)
0.45$ (85%)
3.92$ (74%)
2.0$ (80%)
3.6$ (80%)
1.7$ (91%)
5.22$ (87%)
1.28$ (74%)
22.5$ (55%)
6.0$ (80%)
0.18$ (91%)
14.05$ (44%)
3.4$ (83%)
3.0$ (70%)
1.28$ (87%)

FANATICAL BUNDLES

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