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Beta 2.757 Super Mega Exciting Sidebar

New beta build! https://wiki.arcengames.com/index.php?title=AI_War_2:Multiplayer_Alpha_And_Beta#Beta_2.757_Super_Mega_Exciting_Sidebar You need to use the current_beta branch on Steam or GOG to play this one. If you have trouble with it, there is a most_recent_stable_beta, now, too. Wow! This one hits some bucket list items for me, in one manner of speaking. The planet sidebar tab has been a bear and not my favorite interface for like three years now. And yet it's the most primary interface you use for finding ships and such. I probably should have done this sooner. At any rate, lots of quality of life improvements. First of all, the sidebar is just plain sorted better (it's subtle but immediately applicable), and it also never blends units from different factions together. Secondly, there are two new filter modes that you can toggle on in a new options section right on the sidebar, which lets you break things out either just by faction, or by (mobile and station) per faction. This can be a great alternate view to check relative faction strengths, or a view you use all the time. Additionally, the game now shows you the fleets of the local planet on the planet tab, not the fleets tab. This is vastly more clear (you can still see them on the fleets tab, but it doesn't double them up anymore). There's slightly different/more info in these new fleet displays on the planet tab, in that it shows you the health of the flagship if it is damaged. It also shows crippled flagships way more clearly. You can also much more quickly click into and edit local fleets. You can also Watch fleets, to keep an eye on them even when they are distant from you! The crippling mechanics have been simplified WAY back down. Bail out is now off by default, as are hacking point costs. Repair cost multipliers are a flat 2x. Ships now cripple at 1 HP, not 10% health. You can adjust these settings during gameplay. Superterminal hack is still weak, but I ran out of time. Enjoy!


[ 2021-03-13 02:42:13 CET ] [ Original post ]

AI War 2
Arcen Games, LLC Developer
Arcen Games, LLC Publisher
2019-10-22 Release
Game News Posts: 506
🎹🖱️Keyboard + Mouse
Very Positive (1063 reviews)
The Game includes VR Support
Public Linux Depots:
  • AI War 2 Linux [1.72 G]
Available DLCs:
  • AI War 2: The Spire Rises
  • AI War 2: Zenith Onslaught
  • AI War 2: The Neinzul Abyss
AI War II is a grand strategic RTS against an overwhelming, inhuman enemy who has conquered the galaxy. The enemy has made only a single error: underestimating you.

You must steal as much technology as you can, and take enough territory to fortify your bases and launch your attacks. But every conquest you make turns the attention of the AI ever more in your direction... so choose your targets with care.

It's "a sequel to [Arcen's] enormo-space RTS AI War, which we called'one of this year's finest strategy games' back in 2009" (Tom Sykes, PC Gamer)

What's New?

We still have a lot of work to do on the game, and we're undergoing some major work with our beta testers before heading to Early Access, but a lot is already awesome:

  • The game is crazy moddable.
  • It's multithreaded to take full use of modern computers.
  • The new 3D graphics are working out great.
  • The UI has already been dramatically improved by the introduction of a tabbed sidebar in the main view, and streamlining of several other mechanics that felt very difficult in the past. More to come, there.
  • We’ve got art for over 130 distinct units (not counting different mark levels), and there's more to come.
  • We’ve got over 1500 lines of spoken dialogue from more than 25 actors, focusing primarily on the human side at the moment; we have a few hundred lines of AI-side taunts and chatter, some of which is recorded but just not processed yet.
  • There are hundreds of high quality sound effects for a varied battlefield soundscape (with distance attenuation if you’re far away, and positional 3D audio if you’re down in the thick of it), all routed through a tuned mixer setup for optimal listening to all the various parts.
  • We have a set of music from Classic that is over four and a half hours long, and the new music from Pablo is partly in, but mostly set to be mastered and integrated within the next week or two.
  • There’s also a ton of map types, many of them new, and with a lot of sub-options to make them even more varied.
  • And a whole lot more.

Wishlist the game to be notified when it becomes available!

MINIMAL SETUP
  • OS: Ubuntu 12.04+. SteamOS+
  • Processor: Dual Core 64bit CPU (2.2+ GHz Dual Core CPU or better)Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GTX 510+. Radeon HD5900+. or Intel HD4000+
  • Storage: 4 GB available space
RECOMMENDED SETUP
  • Processor: Any Quad Core or 3.0+ GHz Dual Core CPUMemory: 6 GB RAM
  • Memory: 6 GB RAM
  • Graphics: NVIDIA GTX 660 2GB / AMD HD 7870 2GB
  • Storage: 4 GB available space
GAMEBILLET

[ 6132 ]

52.17$ (13%)
8.27$ (17%)
26.39$ (12%)
15.99$ (20%)
8.47$ (15%)
13.19$ (12%)
5.59$ (72%)
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33.59$ (16%)
25.34$ (37%)
4.42$ (56%)
24.00$ (60%)
33.46$ (16%)
3.50$ (50%)
7.99$ (20%)
3.35$ (16%)
7.76$ (78%)
17.19$ (14%)
4.50$ (90%)
8.87$ (56%)
2.84$ (72%)
16.00$ (60%)
25.46$ (15%)
9.67$ (61%)
8.00$ (50%)
13.79$ (8%)
1.00$ (90%)
8.09$ (46%)
16.79$ (16%)
GAMERSGATE

[ 2625 ]

7.53$ (50%)
0.6$ (85%)
1.5$ (70%)
3.26$ (78%)
0.87$ (91%)
4.56$ (89%)
28.0$ (60%)
8.0$ (60%)
3.75$ (85%)
2.0$ (80%)
2.04$ (74%)
2.55$ (74%)
6.53$ (74%)
5.0$ (90%)
3.83$ (74%)
1.79$ (88%)
13.49$ (55%)
3.0$ (85%)
6.48$ (64%)
13.49$ (46%)
12.1$ (36%)
18.75$ (62%)
15.83$ (37%)
0.64$ (87%)
11.04$ (45%)
1.72$ (89%)
1.76$ (91%)
1.8$ (88%)
0.68$ (83%)
0.85$ (91%)

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