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Beta 2.765 The Hunt For Frigates And Civilians

New beta build! https://wiki.arcengames.com/index.php?title=AI_War_2:Multiplayer_Alpha_And_Beta#Beta_2.765_The_Hunt_For_Frigates_And_Civilians You need to use the current_beta branch on Steam or GOG to play this one. If you have trouble with it, there is a most_recent_stable_beta, now, too. This one is huge! It starts off the frigate buffs that everyone has been feeling we need, although more is coming. This also sees the return of the Civilian Industries mod to functional status. StarKelp, the mod author, is stepping away for a time, and I'm taking responsibility for keeping it running as our API grows, but not for any extensions. This is one of our most popular mods, and one of the few defensive allies that is just kind of a gentle presence versus a Big Brother who changes the dynamic entirely, so this makes a lot of sense to me. Multiplayer also got a metric ton of bugfixes in this build, and should run better than ever. You can search by sidebar short name on the galaxy map filter, too. More System Defenders mod has seen a bunch of frigate buffs. AMU mod has a bunch of extensions and bugfixes, as well as some new features to collaborate with other mods. I am also working on the art for DLC2 at the moment, which includes a LOT of figuring out pipeline details for the Zenith in particular. I want them to look amazing, so I'm making sure to take the proper time. You can watch the process unfold in screenshots and text here: https://discordapp.com/channels/240637654717300736/825178033500848149/826211731737935912 If you're curious about how a lot of things work behind the scenes with 3D art in a realtime environment in general, I am basically showing the process from initial sculpt to final shader work and LODs. Currently with this process I'm to the point of trying to choose how I prefer to paint the sculpts. More on that tomorrow, likely; feel free to follow along at any time, or ask questions. More to come soon, including MP performance work.


[ 2021-04-01 00:26:43 CET ] [ Original post ]

AI War 2
Arcen Games, LLC Developer
Arcen Games, LLC Publisher
2019-10-22 Release
Game News Posts: 506
🎹🖱️Keyboard + Mouse
Very Positive (1063 reviews)
The Game includes VR Support
Public Linux Depots:
  • AI War 2 Linux [1.72 G]
Available DLCs:
  • AI War 2: The Spire Rises
  • AI War 2: Zenith Onslaught
  • AI War 2: The Neinzul Abyss
AI War II is a grand strategic RTS against an overwhelming, inhuman enemy who has conquered the galaxy. The enemy has made only a single error: underestimating you.

You must steal as much technology as you can, and take enough territory to fortify your bases and launch your attacks. But every conquest you make turns the attention of the AI ever more in your direction... so choose your targets with care.

It's "a sequel to [Arcen's] enormo-space RTS AI War, which we called'one of this year's finest strategy games' back in 2009" (Tom Sykes, PC Gamer)

What's New?

We still have a lot of work to do on the game, and we're undergoing some major work with our beta testers before heading to Early Access, but a lot is already awesome:

  • The game is crazy moddable.
  • It's multithreaded to take full use of modern computers.
  • The new 3D graphics are working out great.
  • The UI has already been dramatically improved by the introduction of a tabbed sidebar in the main view, and streamlining of several other mechanics that felt very difficult in the past. More to come, there.
  • We’ve got art for over 130 distinct units (not counting different mark levels), and there's more to come.
  • We’ve got over 1500 lines of spoken dialogue from more than 25 actors, focusing primarily on the human side at the moment; we have a few hundred lines of AI-side taunts and chatter, some of which is recorded but just not processed yet.
  • There are hundreds of high quality sound effects for a varied battlefield soundscape (with distance attenuation if you’re far away, and positional 3D audio if you’re down in the thick of it), all routed through a tuned mixer setup for optimal listening to all the various parts.
  • We have a set of music from Classic that is over four and a half hours long, and the new music from Pablo is partly in, but mostly set to be mastered and integrated within the next week or two.
  • There’s also a ton of map types, many of them new, and with a lot of sub-options to make them even more varied.
  • And a whole lot more.

Wishlist the game to be notified when it becomes available!

MINIMAL SETUP
  • OS: Ubuntu 12.04+. SteamOS+
  • Processor: Dual Core 64bit CPU (2.2+ GHz Dual Core CPU or better)Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GTX 510+. Radeon HD5900+. or Intel HD4000+
  • Storage: 4 GB available space
RECOMMENDED SETUP
  • Processor: Any Quad Core or 3.0+ GHz Dual Core CPUMemory: 6 GB RAM
  • Memory: 6 GB RAM
  • Graphics: NVIDIA GTX 660 2GB / AMD HD 7870 2GB
  • Storage: 4 GB available space
GAMEBILLET

[ 6132 ]

7.39$ (66%)
11.03$ (8%)
12.59$ (16%)
5.03$ (16%)
16.00$ (60%)
17.19$ (14%)
21.99$ (12%)
11.99$ (70%)
15.19$ (62%)
1.75$ (88%)
17.19$ (14%)
8.44$ (79%)
4.19$ (40%)
8.47$ (15%)
2.00$ (50%)
24.00$ (60%)
4.15$ (79%)
8.49$ (15%)
12.44$ (17%)
9.90$ (67%)
1.50$ (70%)
50.39$ (16%)
3.00$ (80%)
18.39$ (8%)
11.29$ (44%)
4.19$ (16%)
2.53$ (87%)
12.59$ (16%)
11.04$ (15%)
16.79$ (16%)
GAMERSGATE

[ 2625 ]

0.88$ (78%)
0.9$ (70%)
9.99$ (50%)
3.0$ (85%)
1.32$ (91%)
2.5$ (75%)
1.02$ (87%)
1.76$ (91%)
9.99$ (50%)
9.0$ (70%)
53.99$ (10%)
20.0$ (50%)
5.76$ (71%)
2.76$ (79%)
1.28$ (87%)
0.8$ (90%)
0.9$ (94%)
3.75$ (75%)
4.5$ (85%)
18.89$ (46%)
1.5$ (85%)
5.52$ (82%)
12.0$ (60%)
11.69$ (35%)
2.2$ (78%)
3.38$ (62%)
1.28$ (74%)
1.0$ (80%)
1.2$ (85%)
1.35$ (89%)

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