





🌟 Special thanks to our amazing supporters:
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🌈 $5 Tier: [Benedikt][David Martínez Martí]
New beta build! https://wiki.arcengames.com/index.php?title=AI_War_2:Multiplayer_Alpha_And_Beta#Beta_2.765_The_Hunt_For_Frigates_And_Civilians You need to use the current_beta branch on Steam or GOG to play this one. If you have trouble with it, there is a most_recent_stable_beta, now, too. This one is huge! It starts off the frigate buffs that everyone has been feeling we need, although more is coming. This also sees the return of the Civilian Industries mod to functional status. StarKelp, the mod author, is stepping away for a time, and I'm taking responsibility for keeping it running as our API grows, but not for any extensions. This is one of our most popular mods, and one of the few defensive allies that is just kind of a gentle presence versus a Big Brother who changes the dynamic entirely, so this makes a lot of sense to me. Multiplayer also got a metric ton of bugfixes in this build, and should run better than ever. You can search by sidebar short name on the galaxy map filter, too. More System Defenders mod has seen a bunch of frigate buffs. AMU mod has a bunch of extensions and bugfixes, as well as some new features to collaborate with other mods. I am also working on the art for DLC2 at the moment, which includes a LOT of figuring out pipeline details for the Zenith in particular. I want them to look amazing, so I'm making sure to take the proper time. You can watch the process unfold in screenshots and text here: https://discordapp.com/channels/240637654717300736/825178033500848149/826211731737935912 If you're curious about how a lot of things work behind the scenes with 3D art in a realtime environment in general, I am basically showing the process from initial sculpt to final shader work and LODs. Currently with this process I'm to the point of trying to choose how I prefer to paint the sculpts. More on that tomorrow, likely; feel free to follow along at any time, or ask questions. More to come soon, including MP performance work.
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