New beta build! https://wiki.arcengames.com/index.php?title=AI_War_2:Finalizing_Multiplayer#Beta_2.811_Brief_Beta_For_Balance So you do need to use the current_beta build on Steam or GOG to see it. (I see your eye twitch! Don't worry, this won't be a beta that lasts for months.) At the moment, we're in the middle of rebalancing a few things (as much as possible in a way to not mess with existing saves/campaigns) to allow for more valid styles of play. We may be adding a few lobby options in pursuit of that, but as much as possible I'm hoping to have a unified experience that is less power fantasy and more guerrilla warfare like the game's roots have always been. (I mean, Fallen Spire exists for the power fantasy already). Anyhow, since we're in the middle of doing that, plus adding a bunch of mechanics and things for DLC2, there's a greater than average risk of bugs, and we also don't want the average player to get caught in the crossfire of discussion back and forth on what makes for the most wide array of ways to play. So we'll take a few days in beta to get that stuff sorted, and then pop back to the main channel again. There's some really excellent stuff Zeus is working on mainly for DLC2 right now, so those who are testing that please do direct your attention to the Zenith Architrave. That got a major bunch of additions in this build. And it's his birthday! CRCGamer and Strategic Sage and I, among others, are looking at a couple of axes of balance in the base game, and trying to make sure that remains as engaging as possible. The low-AIP style of play has been stifled recently, so I'm working to make that more viable, among other things. It's all this-week stuff. Hopefully mostly tomorrow-stuff. Enjoy!
[ 2021-04-29 00:13:52 CET ] [ Original post ]
- AI War 2 Linux [1.72 G]
- AI War 2: The Spire Rises
- AI War 2: Zenith Onslaught
- AI War 2: The Neinzul Abyss
You must steal as much technology as you can, and take enough territory to fortify your bases and launch your attacks. But every conquest you make turns the attention of the AI ever more in your direction... so choose your targets with care.
It's "a sequel to [Arcen's] enormo-space RTS AI War, which we called'one of this year's finest strategy games' back in 2009" (Tom Sykes, PC Gamer)
What's New?
We still have a lot of work to do on the game, and we're undergoing some major work with our beta testers before heading to Early Access, but a lot is already awesome:- The game is crazy moddable.
- It's multithreaded to take full use of modern computers.
- The new 3D graphics are working out great.
- The UI has already been dramatically improved by the introduction of a tabbed sidebar in the main view, and streamlining of several other mechanics that felt very difficult in the past. More to come, there.
- We’ve got art for over 130 distinct units (not counting different mark levels), and there's more to come.
- We’ve got over 1500 lines of spoken dialogue from more than 25 actors, focusing primarily on the human side at the moment; we have a few hundred lines of AI-side taunts and chatter, some of which is recorded but just not processed yet.
- There are hundreds of high quality sound effects for a varied battlefield soundscape (with distance attenuation if you’re far away, and positional 3D audio if you’re down in the thick of it), all routed through a tuned mixer setup for optimal listening to all the various parts.
- We have a set of music from Classic that is over four and a half hours long, and the new music from Pablo is partly in, but mostly set to be mastered and integrated within the next week or two.
- There’s also a ton of map types, many of them new, and with a lot of sub-options to make them even more varied.
- And a whole lot more.
Wishlist the game to be notified when it becomes available!
- OS: Ubuntu 12.04+. SteamOS+
- Processor: Dual Core 64bit CPU (2.2+ GHz Dual Core CPU or better)Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 510+. Radeon HD5900+. or Intel HD4000+
- Storage: 4 GB available space
- Processor: Any Quad Core or 3.0+ GHz Dual Core CPUMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: NVIDIA GTX 660 2GB / AMD HD 7870 2GB
- Storage: 4 GB available space
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