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Beta 3.601 Tuning Before A Respite

New beta build! https://wiki.arcengames.com/index.php?title=AI_War_2:Finalizing_Multiplayer#Beta_3.601_Tuning_Before_A_Respite The last one for a few days. I'm going to be out of the office for some family functions until Monday the 23rd, after which I'll be back to working on things. This version has a lot of really notable polish and quality of life improvements, as well as some notable fixes to recent bugs. Hopefully the single player experience is going to be really solid and playable with this build, but more testing will be needed to be sure. Multiplayer is I'm sure all kinds of busted right now, but that's something I'm going to finish tackling after I am back in the office. Essentially, there are still some more bits that I need to split up so that they work properly on the host and the client with the client having less data being sent to it now. There are also a variety of things likely going wrong on the client at the moment (inactive thread warnings that are harmless, etc) that would make the current beta really not suitable for playing multiplayer at all. The work of this week has made a rock-solid MP experience, which also uses less bandwidth, a lot closer to reality. I am maybe a week or two out, knock on wood, from reaching that. The downside is that in the meantime the beta branch doesn't really have playable multiplayer at all. The stable branch does. Please excuse our construction debris! As far as single player goes, the number of serious bugs SEEMS to be falling to an all new low since the major 3.500 update and all the pooling that came with that, but I also think that people have been testing a bit less in the last week, so it may just be fewer reports. At any rate, my hope is to have another stable branch release of the game in general within a few weeks, but it just depends on what testing is like. I am not feeling great about how things are progressing on my part of the schedule for DLC3, but everyone else's work seems to be on time, so that's good at least. I'm not sure how I'm going to really handle this predicament, but it will become more clear as I get through with the pooling-related bugbears, and get MP potentially out of beta for the first time in this game's life. It will work out either way, but I'm hoping for something that doesn't involve insane overtime on my part or a delay in the DLC3 release date. This new build really feels a ton better with some of the QoL improvements, by the way. Holy cow does it make the at-planet window better (thanks Asteroid for the suggestion!), and the planet highlighting when hovering over notifications on the top bar working well again is really a relief (because I find I can't tell what is going on without that). More to come next week. Enjoy!


[ 2021-08-19 03:22:52 CET ] [ Original post ]

AI War 2
Arcen Games, LLC Developer
Arcen Games, LLC Publisher
2019-10-22 Release
Game News Posts: 506
🎹🖱️Keyboard + Mouse
Very Positive (1063 reviews)
The Game includes VR Support
Public Linux Depots:
  • AI War 2 Linux [1.72 G]
Available DLCs:
  • AI War 2: The Spire Rises
  • AI War 2: Zenith Onslaught
  • AI War 2: The Neinzul Abyss
AI War II is a grand strategic RTS against an overwhelming, inhuman enemy who has conquered the galaxy. The enemy has made only a single error: underestimating you.

You must steal as much technology as you can, and take enough territory to fortify your bases and launch your attacks. But every conquest you make turns the attention of the AI ever more in your direction... so choose your targets with care.

It's "a sequel to [Arcen's] enormo-space RTS AI War, which we called'one of this year's finest strategy games' back in 2009" (Tom Sykes, PC Gamer)

What's New?

We still have a lot of work to do on the game, and we're undergoing some major work with our beta testers before heading to Early Access, but a lot is already awesome:

  • The game is crazy moddable.
  • It's multithreaded to take full use of modern computers.
  • The new 3D graphics are working out great.
  • The UI has already been dramatically improved by the introduction of a tabbed sidebar in the main view, and streamlining of several other mechanics that felt very difficult in the past. More to come, there.
  • We’ve got art for over 130 distinct units (not counting different mark levels), and there's more to come.
  • We’ve got over 1500 lines of spoken dialogue from more than 25 actors, focusing primarily on the human side at the moment; we have a few hundred lines of AI-side taunts and chatter, some of which is recorded but just not processed yet.
  • There are hundreds of high quality sound effects for a varied battlefield soundscape (with distance attenuation if you’re far away, and positional 3D audio if you’re down in the thick of it), all routed through a tuned mixer setup for optimal listening to all the various parts.
  • We have a set of music from Classic that is over four and a half hours long, and the new music from Pablo is partly in, but mostly set to be mastered and integrated within the next week or two.
  • There’s also a ton of map types, many of them new, and with a lot of sub-options to make them even more varied.
  • And a whole lot more.

Wishlist the game to be notified when it becomes available!

MINIMAL SETUP
  • OS: Ubuntu 12.04+. SteamOS+
  • Processor: Dual Core 64bit CPU (2.2+ GHz Dual Core CPU or better)Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GTX 510+. Radeon HD5900+. or Intel HD4000+
  • Storage: 4 GB available space
RECOMMENDED SETUP
  • Processor: Any Quad Core or 3.0+ GHz Dual Core CPUMemory: 6 GB RAM
  • Memory: 6 GB RAM
  • Graphics: NVIDIA GTX 660 2GB / AMD HD 7870 2GB
  • Storage: 4 GB available space
GAMEBILLET

[ 6132 ]

25.49$ (-70%)
9.19$ (8%)
6.40$ (84%)
11.04$ (15%)
4.17$ (58%)
12.27$ (18%)
25.47$ (15%)
5.73$ (18%)
12.74$ (15%)
2.00$ (90%)
8.00$ (60%)
0.85$ (83%)
16.79$ (16%)
16.97$ (15%)
8.49$ (15%)
33.99$ (-70%)
21.22$ (15%)
2.10$ (58%)
6.61$ (17%)
8.59$ (14%)
12.59$ (16%)
12.74$ (15%)
10.19$ (15%)
3.50$ (65%)
10.91$ (16%)
17.19$ (14%)
2.67$ (79%)
25.99$ (35%)
4.95$ (67%)
25.19$ (16%)
GAMERSGATE

[ 2625 ]

0.9$ (70%)
11.99$ (40%)
2.0$ (90%)
5.07$ (61%)
2.94$ (58%)
3.75$ (62%)
0.53$ (95%)
2.0$ (80%)
1.76$ (91%)
0.75$ (85%)
3.28$ (78%)
7.79$ (61%)
0.84$ (83%)
0.86$ (57%)
9.0$ (70%)
2.01$ (85%)
10.49$ (48%)
3.17$ (89%)
0.68$ (83%)
11.99$ (25%)
3.05$ (69%)
0.45$ (85%)
1.69$ (79%)
18.74$ (25%)
9.99$ (50%)
12.5$ (75%)
0.68$ (83%)
11.49$ (54%)
2.55$ (83%)
0.45$ (85%)

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