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Beta 3.603 Last of the Recent Known Regressions

New beta build! https://wiki.arcengames.com/index.php?title=AI_War_2:Finalizing_Multiplayer#Beta_3.603_Last_of_the_Recent_Known_Regressions This one fixes all of the recent regressions of which I am aware. I wish chain lightning was a bit prettier than it is at the moment, but I'll worry with that later on if I need to. This still hasn't really been stress tested with a bajillion tractor beams using the new beams pipeline, and I have not tested to see if the hacking beam works, but all of the engineering beams are working great, and chain lightning works great (if slightly less fancy than I want). All of the other strange stuff of late with pause causing some oddities, or starting new maps being not centered properly on your planet, or saves not seeming to remember your last planet you were at, are all fixed. So is the Exit to Desktop just taking you back to the main menu! There are certainly other bugs that I'm aware of, but all of the really annoying or serious ones seem to be dealt with now. Actually in the most recent beta you couldn't change lobby settings! So that's also fixed. Zweihand added in a new starting fleet option, for Zenith Onslaught, which has a bunch of ships from that DLC. There's still lots more to come in terms of bugfixes and QoL and such, but depending on the urgency of those things I may just focus on multiplayer for a bit. There's still a pair of remaining issues where I really need to rip and tear some code before things get better (notifications at the top bar, and the "description appenders" for certain units), so I had probably better start there. Those might accidentally break some things for single-player (again, sigh), but those are the last really main such things involved for multiplayer. After that I need to load up multiplayer and start fixing whatever I find until it's fully functional again in the new reduced-scope-on-client paradigm. There are some optional things that I can do to help with RNG determinism past client-or-host-gates, but honestly when it comes to those the game self-repairs so fast in MP that I'm not overly worried about the problems those cause. I will get to that, but it's probably not urgent. We shall see. Anyhow, MP is almost certainly not going to be ready for play this weekend, because this stuff with the ship to ship lines took VASTLY longer than I expected, but I will be supremely frustrated if we aren't in a MP-ready state for the weekend after. My hope is that maybe sometime next week, or the week after at the latest, that we can merge the beta branch back into stable. I won't be ready to declare MP out of beta until we have more testing on it, but all these code upheavals of the last month should mean that the surface area where things can go wrong in MP is way reduced, as well as bandwidth itself also being reduced. Now that we're taking more time on DLC3, I can also try for the original vision for Expert mode, so that will be sometime soon, too. But not prior to merging back to the stable branch, unless I'm for some reason just waiting on tester feedback. More to come soon. Enjoy!


[ 2021-08-26 02:29:55 CET ] [ Original post ]

AI War 2
Arcen Games, LLC Developer
Arcen Games, LLC Publisher
2019-10-22 Release
Game News Posts: 506
🎹🖱️Keyboard + Mouse
Very Positive (1063 reviews)
The Game includes VR Support
Public Linux Depots:
  • AI War 2 Linux [1.72 G]
Available DLCs:
  • AI War 2: The Spire Rises
  • AI War 2: Zenith Onslaught
  • AI War 2: The Neinzul Abyss
AI War II is a grand strategic RTS against an overwhelming, inhuman enemy who has conquered the galaxy. The enemy has made only a single error: underestimating you.

You must steal as much technology as you can, and take enough territory to fortify your bases and launch your attacks. But every conquest you make turns the attention of the AI ever more in your direction... so choose your targets with care.

It's "a sequel to [Arcen's] enormo-space RTS AI War, which we called'one of this year's finest strategy games' back in 2009" (Tom Sykes, PC Gamer)

What's New?

We still have a lot of work to do on the game, and we're undergoing some major work with our beta testers before heading to Early Access, but a lot is already awesome:

  • The game is crazy moddable.
  • It's multithreaded to take full use of modern computers.
  • The new 3D graphics are working out great.
  • The UI has already been dramatically improved by the introduction of a tabbed sidebar in the main view, and streamlining of several other mechanics that felt very difficult in the past. More to come, there.
  • We’ve got art for over 130 distinct units (not counting different mark levels), and there's more to come.
  • We’ve got over 1500 lines of spoken dialogue from more than 25 actors, focusing primarily on the human side at the moment; we have a few hundred lines of AI-side taunts and chatter, some of which is recorded but just not processed yet.
  • There are hundreds of high quality sound effects for a varied battlefield soundscape (with distance attenuation if you’re far away, and positional 3D audio if you’re down in the thick of it), all routed through a tuned mixer setup for optimal listening to all the various parts.
  • We have a set of music from Classic that is over four and a half hours long, and the new music from Pablo is partly in, but mostly set to be mastered and integrated within the next week or two.
  • There’s also a ton of map types, many of them new, and with a lot of sub-options to make them even more varied.
  • And a whole lot more.

Wishlist the game to be notified when it becomes available!

MINIMAL SETUP
  • OS: Ubuntu 12.04+. SteamOS+
  • Processor: Dual Core 64bit CPU (2.2+ GHz Dual Core CPU or better)Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GTX 510+. Radeon HD5900+. or Intel HD4000+
  • Storage: 4 GB available space
RECOMMENDED SETUP
  • Processor: Any Quad Core or 3.0+ GHz Dual Core CPUMemory: 6 GB RAM
  • Memory: 6 GB RAM
  • Graphics: NVIDIA GTX 660 2GB / AMD HD 7870 2GB
  • Storage: 4 GB available space
GAMEBILLET

[ 6132 ]

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4.00$ (80%)
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10.49$ (30%)
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33.99$ (15%)
8.39$ (16%)
25.99$ (35%)
3.79$ (81%)
9.89$ (1%)
GAMERSGATE

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0.9$ (77%)
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4.25$ (83%)
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0.45$ (85%)
4.5$ (77%)
9.99$ (50%)
10.0$ (60%)
1.28$ (87%)
2.04$ (83%)
10.79$ (28%)
3.52$ (65%)
3.92$ (74%)
0.68$ (83%)
10.91$ (22%)
9.99$ (50%)
3.28$ (78%)
6.38$ (57%)
1.2$ (80%)
0.45$ (85%)
37.49$ (25%)
2.25$ (89%)
2.69$ (91%)
8.63$ (28%)
0.51$ (83%)
2.7$ (55%)
5.6$ (49%)

FANATICAL BUNDLES

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HUMBLE BUNDLES

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