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Beta 3.750 Smooth Simulator

Ho. Le. Mo. Le. Wheeew, new build: https://wiki.arcengames.com/index.php?title=AI_War_2:The_Great_Refactor#Beta_3.750_Smooth_Simulator This one rips up the entire threading model that we've been evolving for the game since 2016, and replaces it with something more modern, as well as fixing a number of threading-related bugs and other issues. The TLDR is that it's faster than ever, especially on older computers, and it works REALLY well and is way easier for myself and others to debug, too. The game was downright unplayable for the last few weeks in terms of things like stalled threads and a bunch of cross-threading issues. I've been really tearing my hair out, trying to figure out what on earth was going on, and simplifying code, simplifying it further, and lots of experimenting. Daniexpert really gets MVP once again for truly excellent help with bugtesting and reporting in this arena. Special thanks also to tom.prince, who had lots of great ideas and commentary on the threading model and things that we'd have to consider. There were several cases where I was going to do one thing, and chatting with tom on discord let me skip a few steps of pain and jump to a better solution. There's also a bunch of other improvements in here, and various features for DLC3. I am extremely weary, though, so I'm not going to enumerate all of them. I thought I'd be done with this threading thing days ago, and then I started wondering when on earth I'd be done with it at all. Very happy to say it seems to work well now, and if there are remaining problems, they will be much easier for me to debug. Tomorrow, it will be time to move on and work on other bugs and features that have been delayed by this whole mess. I think this was first on my radar on October 27th, maybe a bit before, so this was QUITE a diversion. The release notes have pretty much the whole story, and the chris-talks-code-gameplay discord subchannel has the rest of it, if you're curious. More to come soon. Enjoy!


[ 2021-11-12 05:48:13 CET ] [ Original post ]

AI War 2
Arcen Games, LLC Developer
Arcen Games, LLC Publisher
2019-10-22 Release
Game News Posts: 506
🎹🖱️Keyboard + Mouse
Very Positive (1068 reviews)
The Game includes VR Support
Public Linux Depots:
  • AI War 2 Linux [1.72 G]
Available DLCs:
  • AI War 2: The Spire Rises
  • AI War 2: Zenith Onslaught
  • AI War 2: The Neinzul Abyss
AI War II is a grand strategic RTS against an overwhelming, inhuman enemy who has conquered the galaxy. The enemy has made only a single error: underestimating you.

You must steal as much technology as you can, and take enough territory to fortify your bases and launch your attacks. But every conquest you make turns the attention of the AI ever more in your direction... so choose your targets with care.

It's "a sequel to [Arcen's] enormo-space RTS AI War, which we called'one of this year's finest strategy games' back in 2009" (Tom Sykes, PC Gamer)

What's New?

We still have a lot of work to do on the game, and we're undergoing some major work with our beta testers before heading to Early Access, but a lot is already awesome:

  • The game is crazy moddable.
  • It's multithreaded to take full use of modern computers.
  • The new 3D graphics are working out great.
  • The UI has already been dramatically improved by the introduction of a tabbed sidebar in the main view, and streamlining of several other mechanics that felt very difficult in the past. More to come, there.
  • We’ve got art for over 130 distinct units (not counting different mark levels), and there's more to come.
  • We’ve got over 1500 lines of spoken dialogue from more than 25 actors, focusing primarily on the human side at the moment; we have a few hundred lines of AI-side taunts and chatter, some of which is recorded but just not processed yet.
  • There are hundreds of high quality sound effects for a varied battlefield soundscape (with distance attenuation if you’re far away, and positional 3D audio if you’re down in the thick of it), all routed through a tuned mixer setup for optimal listening to all the various parts.
  • We have a set of music from Classic that is over four and a half hours long, and the new music from Pablo is partly in, but mostly set to be mastered and integrated within the next week or two.
  • There’s also a ton of map types, many of them new, and with a lot of sub-options to make them even more varied.
  • And a whole lot more.

Wishlist the game to be notified when it becomes available!

MINIMAL SETUP
  • OS: Ubuntu 12.04+. SteamOS+
  • Processor: Dual Core 64bit CPU (2.2+ GHz Dual Core CPU or better)Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GTX 510+. Radeon HD5900+. or Intel HD4000+
  • Storage: 4 GB available space
RECOMMENDED SETUP
  • Processor: Any Quad Core or 3.0+ GHz Dual Core CPUMemory: 6 GB RAM
  • Memory: 6 GB RAM
  • Graphics: NVIDIA GTX 660 2GB / AMD HD 7870 2GB
  • Storage: 4 GB available space
GAMEBILLET

[ 6144 ]

20.74$ (17%)
25.19$ (16%)
21.22$ (15%)
9.30$ (63%)
52.19$ (13%)
29.56$ (16%)
26.09$ (13%)
0.83$ (92%)
6.71$ (16%)
16.79$ (16%)
3.43$ (14%)
13.34$ (11%)
2.95$ (85%)
20.65$ (17%)
8.27$ (17%)
53.39$ (11%)
4.44$ (11%)
20.99$ (16%)
12.59$ (16%)
4.95$ (17%)
32.95$ (18%)
16.01$ (11%)
1.81$ (70%)
5.07$ (15%)
8.25$ (17%)
1.14$ (84%)
16.96$ (15%)
8.26$ (79%)
16.57$ (17%)
16.18$ (19%)
GAMERSGATE

[ 1449 ]

2.5$ (50%)
3.28$ (78%)
14.4$ (64%)
15.75$ (55%)
9.37$ (63%)
1.69$ (81%)
7.5$ (75%)
2.55$ (91%)
7.13$ (76%)
3.83$ (62%)
26.99$ (46%)
9.41$ (69%)
10.79$ (10%)
1.6$ (90%)
11.69$ (10%)
2.55$ (91%)
13.49$ (10%)
3.48$ (83%)
11.24$ (63%)
0.84$ (58%)
19.79$ (34%)
1.7$ (91%)
4.95$ (67%)
8.5$ (83%)
1.11$ (91%)
2.49$ (75%)
8.7$ (65%)
0.43$ (91%)
2.7$ (91%)
1.7$ (91%)

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