New build! https://wiki.arcengames.com/index.php?title=AI_War_2:The_Great_Refactor#Beta_3.771_Expert_Mode_And_Civilian_Industries Thanks to Tom, this one has a version of expert mode that is very close to feature-complete. Balance feedback is still needed from more folks on it, and I have some more ui work to do on the top resource bar, and there are some more optional features planned for expert mode, but the really core stuff is all there from Strategic Sage's point of view, which is super exciting! He and I had been plotting these features since May, so that was quite the wait, and I thank him for his patience and ongoing advice on it. Tom has really made expert mode happen way faster than I would have been able to, which is a huge boon, I'm really grateful. In other news, I've reviewed all the mods since we're nearing the end of this beta period, and marked the ones that are not ready yet as being disabled, and let the various authors know for those who did no already know. On that note.... Civilian Industries has been something that took a ton of work to convert over, but StarKelp came in and smashed the last of the issues with that, and it's now back in working order for the first time since entering the beta period! That's quite exciting since this is one of the most popular mods, particular for newer players. I've been working primarily on multiplayer, getting the bugs in that ironed out so that the beta branch will be as-good-or-better than the current stable branch for multiplayer. I'm not quite to that point yet, and I would not call the multiplayer playable on the beta branch just yet, but I think perhaps tomorrow it will be. There's a few other last-minute bugs that I see have been reported for single player as well, so I'll knock those out before we get off the beta branch in general. More to come soon. Enjoy!
[ 2021-12-23 03:37:52 CET ] [ Original post ]
- AI War 2 Linux [1.72 G]
- AI War 2: The Spire Rises
- AI War 2: Zenith Onslaught
- AI War 2: The Neinzul Abyss
You must steal as much technology as you can, and take enough territory to fortify your bases and launch your attacks. But every conquest you make turns the attention of the AI ever more in your direction... so choose your targets with care.
It's "a sequel to [Arcen's] enormo-space RTS AI War, which we called'one of this year's finest strategy games' back in 2009" (Tom Sykes, PC Gamer)
What's New?
We still have a lot of work to do on the game, and we're undergoing some major work with our beta testers before heading to Early Access, but a lot is already awesome:- The game is crazy moddable.
- It's multithreaded to take full use of modern computers.
- The new 3D graphics are working out great.
- The UI has already been dramatically improved by the introduction of a tabbed sidebar in the main view, and streamlining of several other mechanics that felt very difficult in the past. More to come, there.
- We’ve got art for over 130 distinct units (not counting different mark levels), and there's more to come.
- We’ve got over 1500 lines of spoken dialogue from more than 25 actors, focusing primarily on the human side at the moment; we have a few hundred lines of AI-side taunts and chatter, some of which is recorded but just not processed yet.
- There are hundreds of high quality sound effects for a varied battlefield soundscape (with distance attenuation if you’re far away, and positional 3D audio if you’re down in the thick of it), all routed through a tuned mixer setup for optimal listening to all the various parts.
- We have a set of music from Classic that is over four and a half hours long, and the new music from Pablo is partly in, but mostly set to be mastered and integrated within the next week or two.
- There’s also a ton of map types, many of them new, and with a lot of sub-options to make them even more varied.
- And a whole lot more.
Wishlist the game to be notified when it becomes available!
- OS: Ubuntu 12.04+. SteamOS+
- Processor: Dual Core 64bit CPU (2.2+ GHz Dual Core CPU or better)Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 510+. Radeon HD5900+. or Intel HD4000+
- Storage: 4 GB available space
- Processor: Any Quad Core or 3.0+ GHz Dual Core CPUMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: NVIDIA GTX 660 2GB / AMD HD 7870 2GB
- Storage: 4 GB available space
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