New build! https://wiki.arcengames.com/index.php?title=AI_War_2:The_Great_Refactor#Beta_3.789_Network_Consolidation This one has a whole lot of cool new things for the necromancer, if you're a DLC3 tester at the moment. For everyone, there's a lot of networking improvements in here. Accuracy, speed, and a lower number of options when it comes to steam networking. I also found that the steam networking in particular was causing some hitching and freezing on the client and host, and moved that code onto a background thread where it no longer causes that. I'm not sure if I got all the canaries or not, but it seems like I got a number of them, anyhow. There are some new tools that allow you to send metadata headers along with the data, and if you run into a canary, then you can go into personal settings, network, and enable that to get a more precise hit as to where the problem is. If you're the client and getting the error (most likely case), then the host actually is the one who has to enable the metadata send, because they're the one generating the data. Oh yeah! I almost forgot, but there are literally dozens of bugfixes for nullrefs in here. It touches pretty much every faction in the game in at least a couple of places. All that carnage from a couple of builds back with the new rash of nullrefs should be solved now. Also, tachyon beams work again, unlike the last build or two where I had messed those up with a boolean inversion. More to come soon, but hopefully this does well for folks in multiplayer over the weekend. I still have some known bugs to iron out, but in terms of random performance drops and error popups, fingers crossed those are largely a thing of the past. Enjoy!
[ 2022-01-29 05:53:20 CET ] [ Original post ]
- AI War 2 Linux [1.72 G]
- AI War 2: The Spire Rises
- AI War 2: Zenith Onslaught
- AI War 2: The Neinzul Abyss
You must steal as much technology as you can, and take enough territory to fortify your bases and launch your attacks. But every conquest you make turns the attention of the AI ever more in your direction... so choose your targets with care.
It's "a sequel to [Arcen's] enormo-space RTS AI War, which we called'one of this year's finest strategy games' back in 2009" (Tom Sykes, PC Gamer)
What's New?
We still have a lot of work to do on the game, and we're undergoing some major work with our beta testers before heading to Early Access, but a lot is already awesome:- The game is crazy moddable.
- It's multithreaded to take full use of modern computers.
- The new 3D graphics are working out great.
- The UI has already been dramatically improved by the introduction of a tabbed sidebar in the main view, and streamlining of several other mechanics that felt very difficult in the past. More to come, there.
- We’ve got art for over 130 distinct units (not counting different mark levels), and there's more to come.
- We’ve got over 1500 lines of spoken dialogue from more than 25 actors, focusing primarily on the human side at the moment; we have a few hundred lines of AI-side taunts and chatter, some of which is recorded but just not processed yet.
- There are hundreds of high quality sound effects for a varied battlefield soundscape (with distance attenuation if you’re far away, and positional 3D audio if you’re down in the thick of it), all routed through a tuned mixer setup for optimal listening to all the various parts.
- We have a set of music from Classic that is over four and a half hours long, and the new music from Pablo is partly in, but mostly set to be mastered and integrated within the next week or two.
- There’s also a ton of map types, many of them new, and with a lot of sub-options to make them even more varied.
- And a whole lot more.
Wishlist the game to be notified when it becomes available!
- OS: Ubuntu 12.04+. SteamOS+
- Processor: Dual Core 64bit CPU (2.2+ GHz Dual Core CPU or better)Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 510+. Radeon HD5900+. or Intel HD4000+
- Storage: 4 GB available space
- Processor: Any Quad Core or 3.0+ GHz Dual Core CPUMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: NVIDIA GTX 660 2GB / AMD HD 7870 2GB
- Storage: 4 GB available space
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