AI War 2
Arcen Games, LLC Developer
Arcen Games, LLC Publisher
2019-10-22 Release
🎹🖱️Keyboard + Mouse
Very Positive
(1088 reviews)
The Game includes VR Support
Available DLCs:- AI War 2: The Spire Rises
- AI War 2: Zenith Onslaught
- AI War 2: The Neinzul Abyss
Beta 3.900 Modular Ships / Ship LoadoutsNew build! https://wiki.arcengames.com/index.php?title=AI_War_2:The_Great_Refactor#Beta_3.900_Modular_Ships_.2F_Ship_Loadouts
Not a lot exciting in this one... I mean, there are modular ships / ship loadouts now, but it's not like that's the most-requested feature or anything.
Right! So, modular ships -- actually, quite exciting indeed. There are a few more pieces I still need to add to those, and we need actual data for many of the ships (actual modules, etc), but the core framework is there now, and it works well. I've been mentally rehearsing this code for like two years, so in the end it went a lot more smoothly than I was expecting.
At the moment the only modular ships are the Fallen Spire ones, which now blend over the Spire Railgun Shop mod's weaponry into the main game as modules. Thanks to Lord of Nothing for the designs in that mod, and for allowing us to fold in his work as modules and retire his mod. It's really nice to see all the spirecraft not just having coilbeams. Of course, we'll be adding more! In terms of the spire area, and otherwise.
DLC3 balance has been seeing a ton of updates and improvement today in this build, too, thanks to the hard work by Zeus and Badger. There's really quite a lot in there.
There's a few notable bugfixes, including some to mods in general, and to wormhole invasions acting a bit off.
There are also more updates to the Splintering Spire faction/scenario, with lots of hard work by StarKelp in that area. It's still locked to only DLC3 testers for the moment, but that should end soon.
In general the expectation is that we'll be coming out of beta in this coming week.
More to come soon.
Enjoy!
[ 2022-02-21 01:54:12 CET ] [ Original post ] AI War II is a grand strategic RTS against an overwhelming, inhuman enemy who has conquered the galaxy. The enemy has made only a single error: underestimating you.
You must steal as much technology as you can, and take enough territory to fortify your bases and launch your attacks. But every conquest you make turns the attention of the AI ever more in your direction... so choose your targets with care.
It's "a sequel to [Arcen's] enormo-space RTS AI War, which we called'one of this year's finest strategy games' back in 2009" (Tom Sykes, PC Gamer)
What's New?
We still have a lot of work to do on the game, and we're undergoing some major work with our beta testers before heading to Early Access, but a lot is already awesome:
- The game is crazy moddable.
- It's multithreaded to take full use of modern computers.
- The new 3D graphics are working out great.
- The UI has already been dramatically improved by the introduction of a tabbed sidebar in the main view, and streamlining of several other mechanics that felt very difficult in the past. More to come, there.
- We’ve got art for over 130 distinct units (not counting different mark levels), and there's more to come.
- We’ve got over 1500 lines of spoken dialogue from more than 25 actors, focusing primarily on the human side at the moment; we have a few hundred lines of AI-side taunts and chatter, some of which is recorded but just not processed yet.
- There are hundreds of high quality sound effects for a varied battlefield soundscape (with distance attenuation if you’re far away, and positional 3D audio if you’re down in the thick of it), all routed through a tuned mixer setup for optimal listening to all the various parts.
- We have a set of music from Classic that is over four and a half hours long, and the new music from Pablo is partly in, but mostly set to be mastered and integrated within the next week or two.
- There’s also a ton of map types, many of them new, and with a lot of sub-options to make them even more varied.
- And a whole lot more.
Wishlist the game to be notified when it becomes available!
MINIMAL SETUP- OS: Ubuntu 12.04+. SteamOS+
- Processor: Dual Core 64bit CPU (2.2+ GHz Dual Core CPU or better)Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 510+. Radeon HD5900+. or Intel HD4000+
- Storage: 4 GB available space
RECOMMENDED SETUP- Processor: Any Quad Core or 3.0+ GHz Dual Core CPUMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: NVIDIA GTX 660 2GB / AMD HD 7870 2GB
- Storage: 4 GB available space
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