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4.010 Iconucopia

New build! https://wiki.arcengames.com/index.php?title=AI_War_2:The_Final_Cycle#4.010_Iconucopia This one has a huge number of bugfixes and balance tweaks, thanks to a really great sprint by Badger, Daniexpert, Zeus, and CRCGamer, with some additional fixes by NR SirLimbo. Essentially all the major things (MP aside) that have been reported recently that I haven't had time to work on because of the art and icons work are pretty much resolved, I believe. There's always more, but this was a giant chunk of stuff -- thanks so much to all of those involved. cml's Core Shield Generators mod makes a post-refactor return, with more features than ever, too. If you were a fan of this feature in the first AI War, it now has even more options in this mod in the sequel. On the icon front, I got all of the icons for DLC3 done (this was a huge number of them -- over 180, wow), and then also got some improvements in place for some other icons in the base game and DLC1. Zeus had some great suggestions on a few things that needed attention or could use better differentiation, such as the first three tiers of Exo War units. Badger also had advocated for having Arks have overlays so you can tell them apart at a glance, and that is now in place as well. These other items were in addition to the 180 items from DLC3. For modders, the most exciting news is going to be that there are now 357 new ship icons in the game that are... not used for anything at all. They're cool, they're varied, and they're for you. This is more than the base game plus any one DLC in terms of total icon count, and of course these can be combined with overlays as desired for even more variety. These are all in the Ships3 or Ships4 dictionaries, and start with the word Emblem or the word Something. This should make for much more interesting variety in mod icons, as modders choose to update to these! More to come soon. Enjoy!


[ 2022-04-04 06:13:59 CET ] [ Original post ]

AI War 2
Arcen Games, LLC Developer
Arcen Games, LLC Publisher
2019-10-22 Release
Game News Posts: 506
🎹🖱️Keyboard + Mouse
Very Positive (1063 reviews)
The Game includes VR Support
Public Linux Depots:
  • AI War 2 Linux [1.72 G]
Available DLCs:
  • AI War 2: The Spire Rises
  • AI War 2: Zenith Onslaught
  • AI War 2: The Neinzul Abyss
AI War II is a grand strategic RTS against an overwhelming, inhuman enemy who has conquered the galaxy. The enemy has made only a single error: underestimating you.

You must steal as much technology as you can, and take enough territory to fortify your bases and launch your attacks. But every conquest you make turns the attention of the AI ever more in your direction... so choose your targets with care.

It's "a sequel to [Arcen's] enormo-space RTS AI War, which we called'one of this year's finest strategy games' back in 2009" (Tom Sykes, PC Gamer)

What's New?

We still have a lot of work to do on the game, and we're undergoing some major work with our beta testers before heading to Early Access, but a lot is already awesome:

  • The game is crazy moddable.
  • It's multithreaded to take full use of modern computers.
  • The new 3D graphics are working out great.
  • The UI has already been dramatically improved by the introduction of a tabbed sidebar in the main view, and streamlining of several other mechanics that felt very difficult in the past. More to come, there.
  • We’ve got art for over 130 distinct units (not counting different mark levels), and there's more to come.
  • We’ve got over 1500 lines of spoken dialogue from more than 25 actors, focusing primarily on the human side at the moment; we have a few hundred lines of AI-side taunts and chatter, some of which is recorded but just not processed yet.
  • There are hundreds of high quality sound effects for a varied battlefield soundscape (with distance attenuation if you’re far away, and positional 3D audio if you’re down in the thick of it), all routed through a tuned mixer setup for optimal listening to all the various parts.
  • We have a set of music from Classic that is over four and a half hours long, and the new music from Pablo is partly in, but mostly set to be mastered and integrated within the next week or two.
  • There’s also a ton of map types, many of them new, and with a lot of sub-options to make them even more varied.
  • And a whole lot more.

Wishlist the game to be notified when it becomes available!

MINIMAL SETUP
  • OS: Ubuntu 12.04+. SteamOS+
  • Processor: Dual Core 64bit CPU (2.2+ GHz Dual Core CPU or better)Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GTX 510+. Radeon HD5900+. or Intel HD4000+
  • Storage: 4 GB available space
RECOMMENDED SETUP
  • Processor: Any Quad Core or 3.0+ GHz Dual Core CPUMemory: 6 GB RAM
  • Memory: 6 GB RAM
  • Graphics: NVIDIA GTX 660 2GB / AMD HD 7870 2GB
  • Storage: 4 GB available space
GAMEBILLET

[ 6132 ]

3.69$ (85%)
16.79$ (16%)
8.39$ (16%)
2.25$ (91%)
16.79$ (16%)
13.79$ (8%)
2.83$ (81%)
25.47$ (15%)
2.00$ (90%)
8.08$ (35%)
7.98$ (73%)
35.99$ (10%)
1.00$ (80%)
24.87$ (17%)
12.63$ (16%)
41.99$ (16%)
12.59$ (16%)
1.50$ (90%)
13.49$ (25%)
8.47$ (15%)
49.99$ (17%)
14.99$ (40%)
12.84$ (74%)
7.64$ (15%)
12.44$ (17%)
11.99$ (40%)
6.79$ (15%)
8.39$ (16%)
5.94$ (34%)
22.99$ (8%)
GAMERSGATE

[ 2625 ]

19.99$ (20%)
9.99$ (50%)
5.0$ (75%)
3.4$ (83%)
3.92$ (74%)
3.75$ (62%)
3.48$ (83%)
9.89$ (34%)
1.0$ (80%)
6.0$ (60%)
0.64$ (87%)
0.92$ (82%)
8.0$ (60%)
0.9$ (91%)
1.0$ (80%)
1.28$ (74%)
4.5$ (77%)
13.5$ (55%)
20.0$ (50%)
10.62$ (58%)
5.78$ (71%)
4.0$ (80%)
9.35$ (22%)
1.32$ (91%)
2.2$ (91%)
3.28$ (78%)
0.8$ (90%)
7.0$ (65%)
5.0$ (75%)
10.79$ (46%)

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