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Hooded Horse and Arcen Announce Partnership - And Forward Fiction AI War Books!
First off: Arcen is happy to join the Hooded Horse stable, working on an untitled project to be fully announced later. This title is set in the sci-fi Arcenverse, and has strategic elements, but further details will need to wait for video. For the moment, please enjoy the following in-engine preproduction screenshots.
Im taking the usual role of game director and code lead, but for the first time in almost half a decade, I wont be so alone. This is a really big deal to me, and one of many reasons Im excited to be working with Tim Bender and the others at Hooded Horse. Many of the long-time AI War 2 collaborators are now joining fulltime, including Willard Badger Davis, George Zeus Tibbitts, and Spencer StarKelp Ferguson. Joining in a part-time capacity are Daniel Daniexpert Garcevic, Ethan Democracy Wong, and Quinn Beltramo. Familiar faces Pablo Vega (composer), and Dan Blue Mann (artist/environment) also take key roles.
In related exciting news, Uproar Books is launching a new imprint called Forward Fiction, and a new series of canonical AI War books will be the flagship titles launched under that new label. Forward Fiction has done a great job really immersing themselves in the lore of the games, including unreleased content. The first novel in the new AI War trilogy shows a lot of scenarios from the games in a new light, as well as laying the groundwork to explore some big questions that the games have yet to answer. It also includes a major character from the upcoming Hooded-Horse-published game. Ive wanted to show who the AI is fighting outside the galaxy for the last thirteen years, but I wanted to do the reveal in a closer-perspective game than any weve released thus far. This is one of several areas that Forward Fiction is tackling, and Ive been really delighted by how meticulous they are in their planning and outlining. I spent most of my life thinking I wanted to be a novelist and trying to get published. Despite finishing a few manuscripts, publication of my own work was always elusive. I wound up being far better suited for game development, but nonetheless I remain deeply interested in the print publishing world, and am really pleased with the care and quality I see coming from Forward Fiction.
Having someone else write novels set in a fictional universe of my creation is truly surreal, but in the best way. Rather like finding such an excellent publishing partner as in Hooded Horse. This is a whole new chapter for Arcen, and everyone on the team is really thrilled.
Arcen Games is a Durham, NC based developer of strategy, tactics, simulation, and adventure games. Their first title, AI War: Fleet Command, was one of the most critically-acclaimed PC games of 2009. Other titles include The Last Federation, A Valley Without Wind, Starward Rogue, and many more. For more information, visit ArcenGames.com. Press Inquiries: press@arcengames.com
Hooded Horse is a Dallas, Texas based publisher of indie strategy, simulation, and role-playing games. For more information, visit HoodedHorse.com. Press Inquiries: press@hoodedhorse.com.
Forward Fiction is a book publishing and marketing firm that specializes in developing novels from existing intellectual properties, including video games, films, and television shows. For more information, visit ForwardFiction.com. Media Contact: Sarae Hope sarae@forwardfiction.com
[ 2022-06-14 02:13:51 CET ] [ Original post ]
Hey! Chris M. McElligott Park here, founder of Arcen Games. Double announcement today, involving two new partners and a lot of awesome staffing news, as well.
Hooded Horse Partnership
First off: Arcen is happy to join the Hooded Horse stable, working on an untitled project to be fully announced later. This title is set in the sci-fi Arcenverse, and has strategic elements, but further details will need to wait for video. For the moment, please enjoy the following in-engine preproduction screenshots.
Staff Again!
Im taking the usual role of game director and code lead, but for the first time in almost half a decade, I wont be so alone. This is a really big deal to me, and one of many reasons Im excited to be working with Tim Bender and the others at Hooded Horse. Many of the long-time AI War 2 collaborators are now joining fulltime, including Willard Badger Davis, George Zeus Tibbitts, and Spencer StarKelp Ferguson. Joining in a part-time capacity are Daniel Daniexpert Garcevic, Ethan Democracy Wong, and Quinn Beltramo. Familiar faces Pablo Vega (composer), and Dan Blue Mann (artist/environment) also take key roles.
Forward Fiction Partnership
In related exciting news, Uproar Books is launching a new imprint called Forward Fiction, and a new series of canonical AI War books will be the flagship titles launched under that new label. Forward Fiction has done a great job really immersing themselves in the lore of the games, including unreleased content. The first novel in the new AI War trilogy shows a lot of scenarios from the games in a new light, as well as laying the groundwork to explore some big questions that the games have yet to answer. It also includes a major character from the upcoming Hooded-Horse-published game. Ive wanted to show who the AI is fighting outside the galaxy for the last thirteen years, but I wanted to do the reveal in a closer-perspective game than any weve released thus far. This is one of several areas that Forward Fiction is tackling, and Ive been really delighted by how meticulous they are in their planning and outlining. I spent most of my life thinking I wanted to be a novelist and trying to get published. Despite finishing a few manuscripts, publication of my own work was always elusive. I wound up being far better suited for game development, but nonetheless I remain deeply interested in the print publishing world, and am really pleased with the care and quality I see coming from Forward Fiction.
Way More Info In The Coming Months!
Having someone else write novels set in a fictional universe of my creation is truly surreal, but in the best way. Rather like finding such an excellent publishing partner as in Hooded Horse. This is a whole new chapter for Arcen, and everyone on the team is really thrilled.
Media Contacts
About Arcen Games, LLC
Arcen Games is a Durham, NC based developer of strategy, tactics, simulation, and adventure games. Their first title, AI War: Fleet Command, was one of the most critically-acclaimed PC games of 2009. Other titles include The Last Federation, A Valley Without Wind, Starward Rogue, and many more. For more information, visit ArcenGames.com. Press Inquiries: press@arcengames.com
About Hooded Horse, Inc.
Hooded Horse is a Dallas, Texas based publisher of indie strategy, simulation, and role-playing games. For more information, visit HoodedHorse.com. Press Inquiries: press@hoodedhorse.com.
About Forward Fiction
Forward Fiction is a book publishing and marketing firm that specializes in developing novels from existing intellectual properties, including video games, films, and television shows. For more information, visit ForwardFiction.com. Media Contact: Sarae Hope sarae@forwardfiction.com
[ 2022-06-14 02:13:51 CET ] [ Original post ]
AI War 2
Arcen Games, LLC
Developer
Arcen Games, LLC
Publisher
2019-10-22
Release
Game News Posts:
506
🎹🖱️Keyboard + Mouse
Very Positive
(1063 reviews)
The Game includes VR Support
Public Linux Depots:
- AI War 2 Linux [1.72 G]
Available DLCs:
- AI War 2: The Spire Rises
- AI War 2: Zenith Onslaught
- AI War 2: The Neinzul Abyss
AI War II is a grand strategic RTS against an overwhelming, inhuman enemy who has conquered the galaxy. The enemy has made only a single error: underestimating you.
You must steal as much technology as you can, and take enough territory to fortify your bases and launch your attacks. But every conquest you make turns the attention of the AI ever more in your direction... so choose your targets with care.
It's "a sequel to [Arcen's] enormo-space RTS AI War, which we called'one of this year's finest strategy games' back in 2009" (Tom Sykes, PC Gamer)
Wishlist the game to be notified when it becomes available!
You must steal as much technology as you can, and take enough territory to fortify your bases and launch your attacks. But every conquest you make turns the attention of the AI ever more in your direction... so choose your targets with care.
It's "a sequel to [Arcen's] enormo-space RTS AI War, which we called'one of this year's finest strategy games' back in 2009" (Tom Sykes, PC Gamer)
What's New?
We still have a lot of work to do on the game, and we're undergoing some major work with our beta testers before heading to Early Access, but a lot is already awesome:- The game is crazy moddable.
- It's multithreaded to take full use of modern computers.
- The new 3D graphics are working out great.
- The UI has already been dramatically improved by the introduction of a tabbed sidebar in the main view, and streamlining of several other mechanics that felt very difficult in the past. More to come, there.
- We’ve got art for over 130 distinct units (not counting different mark levels), and there's more to come.
- We’ve got over 1500 lines of spoken dialogue from more than 25 actors, focusing primarily on the human side at the moment; we have a few hundred lines of AI-side taunts and chatter, some of which is recorded but just not processed yet.
- There are hundreds of high quality sound effects for a varied battlefield soundscape (with distance attenuation if you’re far away, and positional 3D audio if you’re down in the thick of it), all routed through a tuned mixer setup for optimal listening to all the various parts.
- We have a set of music from Classic that is over four and a half hours long, and the new music from Pablo is partly in, but mostly set to be mastered and integrated within the next week or two.
- There’s also a ton of map types, many of them new, and with a lot of sub-options to make them even more varied.
- And a whole lot more.
Wishlist the game to be notified when it becomes available!
MINIMAL SETUP
- OS: Ubuntu 12.04+. SteamOS+
- Processor: Dual Core 64bit CPU (2.2+ GHz Dual Core CPU or better)Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 510+. Radeon HD5900+. or Intel HD4000+
- Storage: 4 GB available space
- Processor: Any Quad Core or 3.0+ GHz Dual Core CPUMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: NVIDIA GTX 660 2GB / AMD HD 7870 2GB
- Storage: 4 GB available space
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