AI War 2
Arcen Games, LLC Developer
Arcen Games, LLC Publisher
2019-10-22 Release
🎹🖱️Keyboard + Mouse
Very Positive
(1079 reviews)
The Game includes VR Support
Available DLCs:- AI War 2: The Spire Rises
- AI War 2: Zenith Onslaught
- AI War 2: The Neinzul Abyss
5.538 Return of The DragonsNew AI War 2 build: https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.538_Return_of_The_Dragons
Goodness! It's been a hot minute since the last build. Blink and suddenly it's been 15 days.
Well, Dismiss and StarKelp and Badger and CRCGamer have clocked a bunch of updates in this one; to the base game, to DLCs, and to mods.
There have been some UI improvements to the settings menu, and to having some added hotkeys for things that you might frequently want to do, like open the encyclopedia to a specific area. The search bar in the galaxy map view is also now more functional for quick searches of planets or units. Some old galaxy options that are really no longer needed in light of other features that replaced them have also been removed.
The alternative win condition related to the Zenith Architrave now works properly again, after being broken for a bit with a regression.
Balance improvements to a number of units, and Dragons now show up to fight the fallen spire again.
The Dark Spire now have an option in the lobby that makes them grow slower and have more unit variety, rather than being quite so intense and just having Eidolons everywhere. This one is an opt-in feature in the lobby.
For the Neinzul Custodians, you can now manually control which subfactions spawn, and optionally choose which Enclave each subfaction gets.
Lots of balance tweaks and bugfixes to Badger's giant Sidekicks mod, good stuff in there. If you haven't tried that yet, you really should!
Balance tweaks and fixes in the Points of Interest mod as well, and the Outguard Party mod, and the Reclaimers mod, all from Dismiss.
And lots of other little things, besides the above.
More to come soon. Enjoy!
(Usual reminder: you can wishlist our upcoming title Heart of the Machine, if you want to keep up with it. https://store.steampowered.com/app/2001070/Heart_of_the_Machine/ We'll also be running a closed alpha starting in the next few months, so keep an ear out.)
[ 2023-02-26 01:10:34 CET ] [ Original post ] AI War II is a grand strategic RTS against an overwhelming, inhuman enemy who has conquered the galaxy. The enemy has made only a single error: underestimating you.
You must steal as much technology as you can, and take enough territory to fortify your bases and launch your attacks. But every conquest you make turns the attention of the AI ever more in your direction... so choose your targets with care.
It's "a sequel to [Arcen's] enormo-space RTS AI War, which we called'one of this year's finest strategy games' back in 2009" (Tom Sykes, PC Gamer)
What's New?
We still have a lot of work to do on the game, and we're undergoing some major work with our beta testers before heading to Early Access, but a lot is already awesome:
- The game is crazy moddable.
- It's multithreaded to take full use of modern computers.
- The new 3D graphics are working out great.
- The UI has already been dramatically improved by the introduction of a tabbed sidebar in the main view, and streamlining of several other mechanics that felt very difficult in the past. More to come, there.
- We’ve got art for over 130 distinct units (not counting different mark levels), and there's more to come.
- We’ve got over 1500 lines of spoken dialogue from more than 25 actors, focusing primarily on the human side at the moment; we have a few hundred lines of AI-side taunts and chatter, some of which is recorded but just not processed yet.
- There are hundreds of high quality sound effects for a varied battlefield soundscape (with distance attenuation if you’re far away, and positional 3D audio if you’re down in the thick of it), all routed through a tuned mixer setup for optimal listening to all the various parts.
- We have a set of music from Classic that is over four and a half hours long, and the new music from Pablo is partly in, but mostly set to be mastered and integrated within the next week or two.
- There’s also a ton of map types, many of them new, and with a lot of sub-options to make them even more varied.
- And a whole lot more.
Wishlist the game to be notified when it becomes available!
MINIMAL SETUP- OS: Ubuntu 12.04+. SteamOS+
- Processor: Dual Core 64bit CPU (2.2+ GHz Dual Core CPU or better)Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 510+. Radeon HD5900+. or Intel HD4000+
- Storage: 4 GB available space
RECOMMENDED SETUP- Processor: Any Quad Core or 3.0+ GHz Dual Core CPUMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: NVIDIA GTX 660 2GB / AMD HD 7870 2GB
- Storage: 4 GB available space
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