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5.561 Have At Thee

New A War 2 build! https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion_Part_II#5.561_Have_At_Thee This one is pretty giant. The bulk of it is from Dismiss, except for some of the mods. There are a couple of performance improvements and other fixes. There are also a lot of improvements to the lobby to make options clearer, the faction list prettier and also more informative, and so on. There are also a number of improvements that are more focused on ease of use of the codebase for coders and modders. There's a new mod by first-time modder (but longtime Youtube instructor) Strategic Sage, who has made a mod called "Simple Options," that simplifies the lobby quite a bit. Another new mod by a new modder is Radiant Maps, by RadiantPhoenix. These range from interesting topologies, to hair-tearing topologies, to a few humor-focused topologies. Points of Interest, Generator, and Necro Party have also all seen updates from Dismiss, ranging from a new AI type -- contributed by Arphar, along with info for some of the fixes -- to various smaller fixes and improvements. You can wishlist our upcoming title Heart of the Machine! Steam page is more up to date than it was, but a lot is still to-be-revealed. https://store.steampowered.com/app/2001070/Heart_of_the_Machine/ We'll be resuming having alpha testers... at some point in the near future? To be honest, I hit the milestone where I had planned to bring in testers, but I find I am just not ready for them; specifically, I have plenty of things to work on, I don't have any questions that testers could answer at the moment, and I want to stay focused on pushing things further fast. It will change at some point in the coming weeks to where I start wanting to have feedback, but I no longer have an exact milestone. I mainly just need to be at a point where I need more testing than what I can do on my own. It won't take too long, in the grand scheme. Feel free to go to our discord (https://discord.gg/arcengames) and post here: https://discordapp.com/channels/240637654717300736/1086679572373848244 if you're interested in being a part of either the early alpha or a later phase. There is now a direct signup form here: https://forms.gle/sYj9hH3Bh2TJ2Hbx5


[ 2023-08-21 14:02:07 CET ] [ Original post ]

AI War 2
Arcen Games, LLC Developer
Arcen Games, LLC Publisher
2019-10-22 Release
Game News Posts: 506
🎹🖱️Keyboard + Mouse
Very Positive (1063 reviews)
The Game includes VR Support
Public Linux Depots:
  • AI War 2 Linux [1.72 G]
Available DLCs:
  • AI War 2: The Spire Rises
  • AI War 2: Zenith Onslaught
  • AI War 2: The Neinzul Abyss
AI War II is a grand strategic RTS against an overwhelming, inhuman enemy who has conquered the galaxy. The enemy has made only a single error: underestimating you.

You must steal as much technology as you can, and take enough territory to fortify your bases and launch your attacks. But every conquest you make turns the attention of the AI ever more in your direction... so choose your targets with care.

It's "a sequel to [Arcen's] enormo-space RTS AI War, which we called'one of this year's finest strategy games' back in 2009" (Tom Sykes, PC Gamer)

What's New?

We still have a lot of work to do on the game, and we're undergoing some major work with our beta testers before heading to Early Access, but a lot is already awesome:

  • The game is crazy moddable.
  • It's multithreaded to take full use of modern computers.
  • The new 3D graphics are working out great.
  • The UI has already been dramatically improved by the introduction of a tabbed sidebar in the main view, and streamlining of several other mechanics that felt very difficult in the past. More to come, there.
  • We’ve got art for over 130 distinct units (not counting different mark levels), and there's more to come.
  • We’ve got over 1500 lines of spoken dialogue from more than 25 actors, focusing primarily on the human side at the moment; we have a few hundred lines of AI-side taunts and chatter, some of which is recorded but just not processed yet.
  • There are hundreds of high quality sound effects for a varied battlefield soundscape (with distance attenuation if you’re far away, and positional 3D audio if you’re down in the thick of it), all routed through a tuned mixer setup for optimal listening to all the various parts.
  • We have a set of music from Classic that is over four and a half hours long, and the new music from Pablo is partly in, but mostly set to be mastered and integrated within the next week or two.
  • There’s also a ton of map types, many of them new, and with a lot of sub-options to make them even more varied.
  • And a whole lot more.

Wishlist the game to be notified when it becomes available!

MINIMAL SETUP
  • OS: Ubuntu 12.04+. SteamOS+
  • Processor: Dual Core 64bit CPU (2.2+ GHz Dual Core CPU or better)Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GTX 510+. Radeon HD5900+. or Intel HD4000+
  • Storage: 4 GB available space
RECOMMENDED SETUP
  • Processor: Any Quad Core or 3.0+ GHz Dual Core CPUMemory: 6 GB RAM
  • Memory: 6 GB RAM
  • Graphics: NVIDIA GTX 660 2GB / AMD HD 7870 2GB
  • Storage: 4 GB available space
GAMEBILLET

[ 6132 ]

33.59$ (16%)
19.49$ (35%)
16.59$ (17%)
16.88$ (16%)
5.87$ (16%)
23.95$ (20%)
16.77$ (33%)
8.17$ (18%)
10.79$ (64%)
10.65$ (73%)
6.53$ (78%)
37.29$ (25%)
2.84$ (78%)
25.79$ (14%)
45.47$ (17%)
3.75$ (75%)
7.50$ (50%)
8.49$ (15%)
19.95$ (20%)
4.97$ (17%)
16.97$ (15%)
8.95$ (50%)
3.00$ (80%)
12.38$ (17%)
12.69$ (37%)
7.62$ (62%)
12.42$ (17%)
11.95$ (52%)
7.50$ (75%)
4.95$ (67%)
GAMERSGATE

[ 2625 ]

0.86$ (57%)
5.22$ (65%)
0.9$ (92%)
12.79$ (36%)
3.9$ (70%)
15.99$ (20%)
1.31$ (91%)
4.73$ (68%)
20.0$ (50%)
0.87$ (71%)
11.24$ (55%)
3.6$ (82%)
4.75$ (81%)
1.96$ (87%)
1.2$ (85%)
4.0$ (80%)
2.64$ (87%)
3.19$ (79%)
0.88$ (91%)
6.38$ (57%)
1.2$ (85%)
2.55$ (83%)
4.49$ (55%)
7.0$ (80%)
18.0$ (55%)
2.5$ (90%)
8.69$ (57%)
10.2$ (66%)
1.0$ (80%)
1.0$ (80%)

FANATICAL BUNDLES

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HUMBLE BUNDLES

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