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5.599 Sockets And Sidekicks - Also Heart of the Machine Testing Started!

Two exciting pieces of news today!

AI War 2 Itself


First up, AI War 2 has a large new patch: https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion_Part_II#5.599_Sockets_And_Sidekicks Badger and Zeus have really outdone themselves here, with a bunch of clever ideas. In particular, there is a new Socket Increaser structure that is possible to find in the galaxy when you have the Sidekicks mod enabled. This then allows for a lot of fun new objectives for sidekicks, necromancers, and similar to go get in order to have more sockets. The Dark Zenith have also been rebalanced to be more... well, balanced in all respects. A lot of thought from these two went into it, and it was carefully implemented. There are other more-minor balance changes, comparably, and a bunch of other mod updates. Good times!

Heart of the Machine!


It has been just over a year since there were last people outside of Arcen or Hooded Horse able to playtest this game. I had thought many times that testing was just on the horizon, and I must have been an awful tease about that -- it was completely unintentional, apologies. But testing is not just soon, it's NOW. The first batch of about 30 testers (18 returning and 16 new) got their hands on the game today. The next batch of 15 people will get the game on Monday, and those are already locked in. But there are still some openings on the batch for Thursday, and there will be more waves following on after that every few days. The reason for the staggered waves is to continually collect fresh first impressions, after people's feedback from the wave before. So don't worry about missing an earlier wave if you want to be a tester; that just means you get a more-polished version to start from in the near future. The store page is in dire need of a refresh (the visuals and text are a year out of date), but be sure to wishlist it if you haven't already: https://store.steampowered.com/app/2001070/Heart_of_the_Machine/ And if you want to sign up for testing, be sure to stop by our discord! https://discord.gg/arcengames Cheers, Chris


[ 2024-05-19 00:19:09 CET ] [ Original post ]



AI War 2
Arcen Games, LLC
  • Developer

  • Arcen Games, LLC
  • Publisher

  • 2019-10-22
  • Release

  • Strategy Simulation Singleplayer Multiplayer Coop
  • Tags

  • Game News Posts 503  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (1060 reviews)


  • Review Score

  • https://wiki.arcengames.com/index.php?title=AI_War_2:AI_War_2
  • Website

  • https://store.steampowered.com/app/573410 
  • Steam Store

  • The Game includes VR Support



    AI War 2 Linux [1.72 G]

  • Public Linux depots

  • AI War 2: The Spire Rises
    AI War 2: Zenith Onslaught
    AI War 2: The Neinzul Abyss
  • Available DLCs

  • AI War II is a grand strategic RTS against an overwhelming, inhuman enemy who has conquered the galaxy. The enemy has made only a single error: underestimating you.

    You must steal as much technology as you can, and take enough territory to fortify your bases and launch your attacks. But every conquest you make turns the attention of the AI ever more in your direction... so choose your targets with care.

    It's "a sequel to [Arcen's] enormo-space RTS AI War, which we called'one of this year's finest strategy games' back in 2009" (Tom Sykes, PC Gamer)

    What's New?

    We still have a lot of work to do on the game, and we're undergoing some major work with our beta testers before heading to Early Access, but a lot is already awesome:

    • The game is crazy moddable.
    • It's multithreaded to take full use of modern computers.
    • The new 3D graphics are working out great.
    • The UI has already been dramatically improved by the introduction of a tabbed sidebar in the main view, and streamlining of several other mechanics that felt very difficult in the past. More to come, there.
    • We’ve got art for over 130 distinct units (not counting different mark levels), and there's more to come.
    • We’ve got over 1500 lines of spoken dialogue from more than 25 actors, focusing primarily on the human side at the moment; we have a few hundred lines of AI-side taunts and chatter, some of which is recorded but just not processed yet.
    • There are hundreds of high quality sound effects for a varied battlefield soundscape (with distance attenuation if you’re far away, and positional 3D audio if you’re down in the thick of it), all routed through a tuned mixer setup for optimal listening to all the various parts.
    • We have a set of music from Classic that is over four and a half hours long, and the new music from Pablo is partly in, but mostly set to be mastered and integrated within the next week or two.
    • There’s also a ton of map types, many of them new, and with a lot of sub-options to make them even more varied.
    • And a whole lot more.

    Wishlist the game to be notified when it becomes available!
    MINIMAL SETUP
    • OS: Ubuntu 12.04+. SteamOS+
    • Processor: Dual Core 64bit CPU (2.2+ GHz Dual Core CPU or better)Memory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 510+. Radeon HD5900+. or Intel HD4000+
    • Storage: 4 GB available space
    RECOMMENDED SETUP
    • Processor: Any Quad Core or 3.0+ GHz Dual Core CPUMemory: 6 GB RAM
    • Memory: 6 GB RAM
    • Graphics: NVIDIA GTX 660 2GB / AMD HD 7870 2GB
    • Storage: 4 GB available space
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