AI War II is a grand strategic RTS against an overwhelming, inhuman enemy who has conquered the galaxy. The enemy has made only a single error: underestimating you.
You must steal as much technology as you can, and take enough territory to fortify your bases and launch your attacks. But every conquest you make turns the attention of the AI ever more in your direction... so choose your targets with care.
It's "a sequel to [Arcen's] enormo-space RTS AI War, which we called'one of this year's finest strategy games' back in 2009" (Tom Sykes, PC Gamer)
You must steal as much technology as you can, and take enough territory to fortify your bases and launch your attacks. But every conquest you make turns the attention of the AI ever more in your direction... so choose your targets with care.
It's "a sequel to [Arcen's] enormo-space RTS AI War, which we called'one of this year's finest strategy games' back in 2009" (Tom Sykes, PC Gamer)
What's New?
We still have a lot of work to do on the game, and we're undergoing some major work with our beta testers before heading to Early Access, but a lot is already awesome:- The game is crazy moddable.
- It's multithreaded to take full use of modern computers.
- The new 3D graphics are working out great.
- The UI has already been dramatically improved by the introduction of a tabbed sidebar in the main view, and streamlining of several other mechanics that felt very difficult in the past. More to come, there.
- We’ve got art for over 130 distinct units (not counting different mark levels), and there's more to come.
- We’ve got over 1500 lines of spoken dialogue from more than 25 actors, focusing primarily on the human side at the moment; we have a few hundred lines of AI-side taunts and chatter, some of which is recorded but just not processed yet.
- There are hundreds of high quality sound effects for a varied battlefield soundscape (with distance attenuation if you’re far away, and positional 3D audio if you’re down in the thick of it), all routed through a tuned mixer setup for optimal listening to all the various parts.
- We have a set of music from Classic that is over four and a half hours long, and the new music from Pablo is partly in, but mostly set to be mastered and integrated within the next week or two.
- There’s also a ton of map types, many of them new, and with a lot of sub-options to make them even more varied.
- And a whole lot more.
5.720 Ejecting Mercy
Full release notes here .\n\n
Panopticon AI Type
\n- \n
- The Praetorian War Eye can be described as \"Oddly Merciful\" no longer. It now spawns a Tier 3 Exo-War ship instead of a Tier 1.\n
- Panopticon AI Type: Slightly decrease the number of eyes spawned. Done at the request of Tadrinth.\n
Forge Of Empires (Formerly Known As Sidekicks)
\n- \n
- Nerf how many ships the Hateful AI gets.\n
- Give the Armada some new claimables on the map that will produce more resources.\n
- Lower Armada metal costs a bit.\n
- Give the Kilrathi ships more tractor beams and more damage to ships in tractor beams.\n
- Buff Terran Sabre creation.\n
- Terran and Kilrathi can build a new powerful defensive structure. In return, they get fewer swarm launchers. Locusts are still wildly OP, but if you want to really spec into them you\'ll need to get the Starbases you can find on the map.\n
- Make Warleaders more effective engineers.\n
- Update the AI type that gets Armada Ships with a lot more ships.\n
- Locusts should no longer contribute to counterattacks.\n
Heart of the Machine
\nhttps://steamcommunity.com/ogg/2001070/announcements/detail/590662117340741696\n\nhttps://store.steampowered.com/app/2001070/Heart_of_the_Machine/[ 2025-11-15 23:19:38 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 12.04+. SteamOS+
- Processor: Dual Core 64bit CPU (2.2+ GHz Dual Core CPU or better)Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 510+. Radeon HD5900+. or Intel HD4000+
- Storage: 4 GB available space
Recommended Setup
- Processor: Any Quad Core or 3.0+ GHz Dual Core CPUMemory: 6 GB RAM
- Graphics: NVIDIA GTX 660 2GB / AMD HD 7870 2GB
- Storage: 4 GB available space
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