Hyperspace Dogfights was released one year ago! Time for another quick patch round.
- Player homing shots should no longer home in on store ships
- Increased homing lock repel force when store ships use flares
- Drone Egg ally spawns are now limited to 15 drones (+your current limit from Drone Flock if you have it equipped)
- Nerfed "frenzied" weapon prefix accuracy penalty
- Fixed floating islands not being removed when entering intermission, potentially leading to off-screen loss of drones
- Fixed some hitbox inconsistencies on Electron Laser
- Fixed Kinetic Heart regeneration being able to trigger even when player is already dead
- Fixed multi shot Flexlight Bow (from Flak Ammo) using combo dmg instead of charge damage for its flak calculation
- Fixed Random Ammo not applying dmg penalty to photon and melee attacks
- Fixed Camera getting confused when killing Contempter Frigate right during its attack jump
- Fixed missing explosive damage bonus on Mass Ammo
- Fixed some typos
- Corrected some tooltips
Out-boost your enemies, use gravity to your advantage and hyperspace-dodge through projectiles when things get too hairy.
Loot
Make your jet stronger and stranger by gathering some of the 150+ currently available passive and active items. Use over 50 different weapons against your opponent, including aerial melee options.
Opposition
Engage zone specific enemy types in air and ground combat. Confront ten distinct bosses or even try surviving beyond that in endless play.
MINIMAL SETUP
OS: Ubuntu 14.04 64bit or higher
Processor: 2.8 GHzMemory: 4 GB RAM
Memory: 4 GB RAM
Graphics: NVidia Gallium 0.4 NV 106 or better. OpenGL compatible
Storage: 1100 MB available spaceAdditional Notes: Right now the game is not too well optimized for dual screen setups. You might need to turn one screen off.
RECOMMENDED SETUP
OS: Ubuntu 14.04 64bit or higher
Processor: 3.2 GHzMemory: 8 GB RAM
Memory: 8 GB RAM
Graphics: GeForce GT 710 or better. OpenGL compatible
Storage: 1100 MB available spaceAdditional Notes: Right now the game is not too well optimized for dual screen setups. You might need to turn one screen off.