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The Return of the Classic God-Game: "Gods of Havoc: Fall to Earth"

https://store.steampowered.com/app/1120770/Gods_of_Havoc_Fall_to_Earth/ Michael Flynn releases 'Gods of Havoc: Fall to Earth', a tribute to the forgotten god game genre. A game so far removed from it's RPG Maker roots that the RM Forum staff required pictorial proof of it's construction in the engine before they'd allow it to be posted on the site. Conceived and created by a single developer, 'Gods of Havoc: fall to Earth' is the second in a completed trilogy of games which sets the player up as a god to a fledgling civilisation. In a gaming atmosphere where simulation is highly regarded, the lack of traditional god games is puzzling, said Michael Flynn. Having grown up loving Mega-drive god games like Populous, Power Monger and Megalomania, I've never understood why the genre seemed to die out. The 'Gods of Havoc' trilogy is my solution to this gaming oversight. Each game is set in a different era of a civilisations history, where the need for, and belief in, gods might be beneficial. At the core of each game is a empire building simulation in which, regardless of player input, a civilisation will spread across the map, colonising, building, waging wars, creating terrible machines, and converting other races. Gods of these races will try to stop them by summoning space monsters, warping space, ordering crusades and empowering crusaders, creating magical fortresses, and causing natural disasters. As a god, the player is also equipped with these powers and must use them to counteract, and defeat the other gods and their followers. Michael has been asked often, why a threefold launch? Creating three different games in the same engine has allowed me to cut down creation time while still creating games with very different strategies, enemies, and aesthetics, he replied. Adding that, it also allows players to chose their favourite setting (space, medieval, or post-apocalyptic), and enables me to offer each at a piously low priceof $7.99 per game. He's also been asked repeatedly, why RPG Maker? The latest iteration in the series, RPG Maker MV, is quite a ways removed from the older versions. Switching from Ruby to JS means a far more versatile engine, which I hope can be seen in these games. Also, it's simply what I'm familiar with. https://store.steampowered.com/app/1120770/Gods_of_Havoc_Fall_to_Earth/


[ 2019-08-22 17:57:22 CET ] [ Original post ]

'Gods of Havoc: Into the Void' final chance to get 15% off!

https://store.steampowered.com/app/1117340/Gods_of_Havoc_Into_the_Void/


[ 2019-08-13 12:38:03 CET ] [ Original post ]

Gods of Havoc - The return of the God Game

'Gods of Havoc: Into the Void' launched today. A strategy god-game with high levels of nostalgia, and the first game of it's type to be created in RPG Maker. Take a look... https://store.steampowered.com/app/1117340/Gods_of_Havoc_Into_the_Void/?beta=0


[ 2019-08-08 21:32:51 CET ] [ Original post ]

Looking for a bargain, intensive strategy experience?

Last year, I created a small, intense, strategy game for the DreamHack Austin Jam. It Won! With a little refiniement it's just been released on Steam. https://store.steampowered.com/app/1109310/Expansion/


[ 2019-07-25 13:45:05 CET ] [ Original post ]

God of Havoc: Parts 1 and 2 Steam Pages Go Live!

Two parts of the upcoming, Gods of Havoc trilogy, are now available for viewing, and wish listing on Steam. https://store.steampowered.com/app/1117340/Gods_of_Havoc_Into_the_Void/ https://store.steampowered.com/app/1120770/Gods_of_Havoc_Fall_to_Earth/ If you want to stay up to date with release now, and information on the third and final game Gods of Havoc: After the Fall, click the wishlist button!


[ 2019-07-13 11:34:43 CET ] [ Original post ]

The Upcoming - 'Gods of Havoc' Trilogy!


Gods of Havoc heralds a return to the classic God-Game.


Gods of Havoc is a three-part series offering difficult, turn-based strategy. Each game places the player as a god in different eras of a planets history.
  • Fall to Earth: takes place in an early medieval setting;
  • After the Fall: takes place in a post-apocalyptic one;
  • Into the Void: takes place in a galactic scale.
Fall to Earth and Into the Void, are set to be released in August 2019 with After the Fall to be released in December 2019. https://store.steampowered.com/app/1117340/Gods_of_Havoc_Into_the_Void/ Don't forget to wishlist for more news on all three games! Visit https://www.gods-of-havoc.com/ for more information. ---- Map Images from 'Fall to Earth' and 'Into the Void'


[ 2019-07-10 08:16:42 CET ] [ Original post ]

Fantasy Hero Manager Launch


THE PREMISE


Fantasy Hero Manager places you in command of a magical airship, on a quest to find the legendary land of Vrool and its Fountain of Eternal Youth. Fly across the world recruiting heroes for your adventure. Negotiate their salaries, manage their personalities, keep them sober, and never forget to pay them. Watch as they make friends, get married, grieve the loss of comrades, and die in glorious battle all before searching out new heroes to fill your empty bunks! Fantasy Hero Manager has been designed to be highly accessible, with a simple and clear UI, yet broadly complicated in its mechanics. Created with a nostalgic look-back to the age of Nethack, Zork, and the golden age of gaming.


[ 2019-05-23 07:53:25 CET ] [ Original post ]

Major Update Incoming

Hello space explorers, Three small announcements, more on each will follow shortly.

  • Colony Prospector - Major Update
This will include, new ships, items, planet types, and colony types, alongside addressing some of the larger bugs. This is scheduled to drop in April, providing I can get the proof reading done in time!
  • Void Monsters 2: Darkness Approaches
Yes! Void Monsters 2. A massive open-world kingdom to explore (even bigger than the first), new monsters, a new enemy, new mechanics, and beautiful new music. Looking at a June release. Some pictures at the bottom of the post!
  • Short Story - Patreon Page
If you like scifi or speculative fiction: please take a look at Emlyn Filch's - The Homestead Universe on Patreon and consider becoming a Patron! Much of Void Monsters 2, and the Colony prospector update is thanks to him! Every $ helps induce further writing!




[ 2019-02-26 16:12:25 CET ] [ Original post ]

Colony Prospector Mobile Edition - Available on Play Store and Amazon

Playstore: https://play.google.com/store/apps/details?id=com.colonyprospector.rpgmakermv Amazon: https://www.amazon.co.uk/dp/B07DFQ2TZ4/ref=sr_1_1?s=mobile-apps&ie=UTF8&qid=1527850185&sr=1-1&keywords=colony+prospector


[ 2018-06-01 10:50:17 CET ] [ Original post ]

Void Monsters: Spring City Tales (already released)

http://store.steampowered.com/app/807060/Void_Monsters_Spring_City_Tales/ Something to play before Colony Prospector comes out!


[ 2018-04-11 18:22:53 CET ] [ Original post ]

Colony Prospector
Michael Flynn Developer
FlynnFour Games Publisher
2018-04-25 Release
Game News Posts: 10
🎹🖱️Keyboard + Mouse
Positive (21 reviews)
The Game includes VR Support
Public Linux Depots:
  • Colony Prospector Depot [296.14 M]

“Colonisation failed… Un-aesthetic environment played a pivotal role.

The colony survived nearly seven years before a serial killer claimed her first victims, thirteen more soon followed. After she was caught, and publicly killed, there was a spate of copycat killers. Scared people turned to charismatic cult leaders and mass suicides soon followed. Violence erupted everywhere and society broke down. Soon after, a suicide bomber wiped out the remaining infrastructure of the colony hub and the remaining colonists perished during a harsh winter.”

Enter the brutal world of colony prospecting.

You fly from planet to planet, laboriously scanning them to assess their habitability, and to rootle out their secrets.

This one is toxic and has no water. This one has a god-like being unwilling to share. This one has no resources. This one has giant sand-worms. This one has crushing gravity… yet it also has fresh water lakes, and enough resources to take a colony to space-age tech. There’s food here too, strange fruits growing on thorny trees. A 67% chance of colonisation. You send down a pod.

“Colonisation success… Earth has sent your payment. You’ve unlocked Bio Research Colony Pods and Physics Station Pods.”

You’re on your way back to Earth to restock colony pods and surface probes. A Groshvwi Colony Ship blocks your jump-path. You open fire with your lasers, enhanced through setting up a military colony. You destroy the ship. From it’s wreckage you find materials for crafting specialist pods.

At Earth you restock your colony pods: 3 standard pods, a physics pod, a prison pod, and another military one. You apply to take a tourism pod but Earth refuses. They only allow prospectors to set up tourism colonies once they’ve discovered a Gaia World.

You fly from planet to planet, tirelessly scanning them to assess their habitability, and to hunt down their treasures.

This one is terrible, no air, no water. This one is already colonised by the A.I. You attempt to hack the colony and fail, they fire at your ship and your engines take damage. You fly on. This one has high-functioning apes, but they are peaceful. The air is slightly toxic, but there is water and food. Resources only take the colony to industrial era tech but Earth is still willing to pay. A 72% chance of colonisation. You send down a standard pod.

“Colonisation failed…

Perhaps it was inevitable. Within twelve years of the colony being established the native apes began to learn from the colonists. First to use tools, and then how to communicate. In the thirtieth year they learned how to kill. At first, they began attacking in small groups, testing the colonies defences. Soon after, they launched an attack with hundreds of thousands of apes and overwhelmed the colony. They killed thousands of the colonists and enslaved the rest. Perhaps, fortunately for the colonists, they all died in captivity after contracting a venereal disease from the native apes."

Features:


  • Infinite planets to scan and explore.
  • Ironman mode
  • 40 thousand words of descriptive text.
  • 20 different colony types to unlock and establish each offering different bonuses.
  • Crafting system.
  • Gas-giant mining.
  • Random encounters.
  • Space music

Who should buy this:


  • Gamers who don’t need a detailed story.
  • Gamers who enjoy calming, repetitive tasks, and reading.
  • Gamers who need a challenge.
  • Gamers who don’t mind failing.
  • Gamers who enjoy Nethack-esque games.
  • Gamers who like to work some things out for themselves.

What else does this have:



  • A background universe – There are three races in the galaxy trying to colonise it. None on friendly terms. Earth starts off way behind. It is possible, though ridiculously difficult (really, so, so fracking hard) to catch up and even begin eliminating the enemy. All of this is done through establishing colonies. Every colony you set up speeds up Earth’s growth. Setting up military colonies and other specialist ones can slow the enemies. At the very least, the one screen that handles this background universe can be screenshot for bragging rights!?!
  • Missions – there are things you can try to accomplish in the universe, like finding the 20 statues dedicated to the mysterious First Empire. None are compulsory though.
  • No limit caps – there is no cap on how much you can do. You can, should you choose, set up a hundred military colonies (which boost your lasers each time) and eventually be able to take on A.I Battleships, but you'll probably die or get bored first!!

MINIMAL SETUP
  • OS: Ubuntu or equivalent
  • Processor: 1.2 GHzMemory: 2 MB RAMStorage: 500 MB available space
  • Memory: 2 MB RAMStorage: 500 MB available space
  • Storage: 500 MB available space
GAMEBILLET

[ 5765 ]

4.22$ (15%)
16.01$ (11%)
6.53$ (18%)
12.67$ (15%)
13.34$ (11%)
24.87$ (17%)
16.97$ (15%)
15.12$ (11%)
16.97$ (15%)
32.25$ (15%)
9.33$ (15%)
35.59$ (11%)
1.64$ (18%)
17.79$ (11%)
25.44$ (15%)
20.99$ (16%)
21.24$ (15%)
16.89$ (16%)
25.49$ (15%)
3.90$ (80%)
41.99$ (16%)
15.99$ (20%)
5.00$ (50%)
22.24$ (11%)
49.79$ (17%)
8.89$ (11%)
4.49$ (78%)
20.65$ (17%)
21.99$ (12%)
16.99$ (-70%)
GAMERSGATE

[ 1356 ]

1.88$ (81%)
7.2$ (64%)
1.32$ (74%)
4.5$ (77%)
2.61$ (83%)
0.88$ (91%)
20.0$ (50%)
1.72$ (89%)
11.24$ (63%)
3.5$ (90%)
6.0$ (80%)
4.04$ (33%)
0.61$ (85%)
3.75$ (62%)
0.88$ (91%)
4.5$ (70%)
1.13$ (77%)
5.0$ (80%)
0.42$ (79%)
24.49$ (30%)
4.46$ (70%)
18.23$ (55%)
3.26$ (78%)
3.92$ (74%)
20.0$ (50%)
8.0$ (60%)
4.25$ (83%)
4.0$ (90%)
6.0$ (80%)
0.53$ (92%)

FANATICAL BUNDLES

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356413 days, 23 hours, 54 minutes


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HUMBLE BUNDLES

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