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Merry Christmas/Holidays and a Happy New Year! Dear defenders of the sky land of Riventall, we have a completely new challenge for you! If you complete the Morning and Noon levels perfectly in Fallen Fortress, you will gain access to a new challenge. Plus, we've increased the difficulty level, so we hope you'll have fun figuring out new strategies and discovering new secrets :) We send a lot thanks to our friend Ramn Wilhelm, thanks to whom you can now play TailQuest also in German. Thank you Ramn! [previewyoutube=0GcbRm_P-8Y;full][/previewyoutube]
[ 2023-12-21 17:26:54 CET ] [ Original post ]
New challenges: - We have added a challenge to "Fallen fortress" level, solve Morning and Noon variants perfectly to unlock harder "challenge" evening stage New languages: - German language has been added Bug fixes: - We have fixed an issue that caused for double tower to be overpowered on lower difficulty levels
[ 2023-12-21 17:09:15 CET ] [ Original post ]
Introducing a new level called "Green Meadows Evening"! This bonus level is designed for those who enjoy a real challenge. Test your skills and see if you can defeat the Nand Army! The difficulty levels of "Green Meadows Morning" and "Green Meadows Noon" have been reevaluated and adjusted to be slightly more user-friendly. From now on you can choose the Hungarian language! Thanks for the translation to our friend sztrovacsek! Bug Fixes and Other Improvements:
- The gameplay menu now features a slightly darker background.
- The co-op level will no longer start at half the screen with strange artifacts.
- An issue with incorrect Nell/Nelly animations randomly playing during co-op has been fixed.
- The default zoom setting in co-op has been improved.
[ 2023-07-07 12:29:42 CET ] [ Original post ]
We have just released version 1.0.8 with improvements for cooperative play! Here are the changes: - Fixed an issue where the split camera was disabled if one of the players was inside the secret and the right trigger was pressed on the gamepad. - Increased the camera distance slightly when entering a secret in cooperative mode to ensure players have a better view. - Improved the camera splitting mechanism for a swifter re-join transition. In the past few days, we have also released several bug fixes and additional improvements. Here's a summary: - Set the default proposed difficulty to Guardian instead of Veteran. - Fixed a movement block issue on gamepad during the first play session after the first tutorial level. - Replaced the black screen at engine startup with loading information to reassure players that the game is loading. - Fixed the incorrect the wave number information (lower-left corner of the screen during gameplay). - Few fixes for missing Polish translations. - Resolved sporadic issues with not being able to hide the "Controls help screen"
[ 2023-06-10 12:08:52 CET ] [ Original post ]
We just made sure the suggested difficulty setting is "normal" not "hard", enjoy! :)
[ 2023-06-01 17:04:09 CET ] [ Original post ]
We are thrilled to announce the long-awaited release of TailQuest: Defense, the result of years of dedicated development by our micro team of two. Dive into the game now and don't hesitate to provide us with valuable feedback if you encounter any issues.
What's on the horizon?
We have an exciting roadmap of new content and improvements scheduled for the coming months. As we continue to enhance the game, we plan to raise its price. Seize the opportunity to get it now at a lower cost and dive into unique world of TailQuest Your support means the world to us, and we can't wait to share the upcoming updates with you. Stay tuned and enjoy!
[ 2023-06-01 17:02:05 CET ] [ Original post ]
Yes, it's official!
TailQuest defense will be released on June 1, 2023!
[ 2023-05-15 16:28:51 CET ] [ Original post ]
For many years, we have been creating games in a micro-team, usually just my husband and me. After years of working together, we understand each other almost without words, know each other's habits, and our workflow. This is a solid foundation on which to build something great.
We've always made small games suitable for our small team, but a few years ago, we wanted to create something more complex. So the idea was born to create a tower defense game in a tiny 3D world and add a secret quest to it.
We had experience using the LibGDX library, and we've been experimenting with the GODOT engine for a while, so we chose Godot Engine for our project.
Why GODOT? Because it's open source, because it works well on linux, and because we can be part of an amazing community :)
When we started working on TailQuest, version 2.0 of GODOT had just been released. Yes... it was a long time ago!
In the beginning, our game was controlled by touch or mouse cursor. But when Nintendo Switch came out, we thought, "hey, maybe it would be fun to do tower defense for consoles!" So we changed the game to be controlled by the player's character instead of the mouse cursor. This changed a lot of things in our design, but the core principles remained the same - tower defense and secret-seeking.
We had to change a lot of things in our game at this point, such as the design of the towers and levels. In the first version of the game, the towers had eyes with which to track enemies. But when the cutest character in the game appeared, we realized that towers with eyes were too much.
Old Towers:
and new towers:
Creating a cute character wasn't easy for me because I'm not a great graphic designer, but I'm stubborn. So I stubbornly created new versions of the character.
The level design also had to be designed differently now - now every place and every secret had to be designed so that you could just walk into it. This may not sound like a serious problem - but it changed a lot and made the project suddenly our biggest project in life. Anyway, that was one of the reasons :)
My hand drawing skills didn't help much either - my drawings are terrible!
But it's not that important, really. I really like to draw my concepts by hand - it allows me to organize my thoughts and ideas.
So... if you're not very good at drawing, don't worry, you'll be fine!
After 5 years of development, our game looks completely different than at the beginning :)
remember to add TailQuest to your wishlist!
Have a nice day!
[ 2023-05-10 10:41:37 CET ] [ Original post ]
This is big! We are going to GDC! If you want to meet us, visit the Godot Engine booth, use MeetToMatch, or just write to us! We will be happy to meet you! :)
[ 2023-03-10 19:00:10 CET ] [ Original post ]
Hi everyone! We've made a small update that will greatly improve the gameplay experience. We hope you will like it :)
- the camera in two-player platform mode has been fixed
- removing free grains and adding more gold instead
- fixed cannon bug after fall
- the menu on the TV has been improved
- rebalance all enemy waves.
[ 2022-11-28 15:02:24 CET ] [ Original post ]
This is big, big news! Our game demo is now available! Please share the good news with your friends and family :) In the demo version you will find as many as 8 secrets, many interesting mechanics and a level built especially for the demo version. You won't find this in the full game! Just remember! Buy seeds in the shop, blue towers attack blue opponents and red towers attack red opponents. It is very important. Have fun!
[ 2022-11-16 18:50:18 CET ] [ Original post ]
Hello dear folks! The demo is coming! Add TailQuest to your wish list and I hope you will check it out soon ... Maybe next week? :) Stay tuned! [previewyoutube=omdOOqtyMvg;full][/previewyoutube]
[ 2022-10-27 16:03:37 CET ] [ Original post ]
We are working very hard on TailQuest and now you can check the effects here Enjoy watching! [previewyoutube=PH__YR06H5o;full][/previewyoutube]
[ 2022-05-28 08:07:34 CET ] [ Original post ]
TailQuest is one big sandbox full of surprises :) [previewyoutube=oVL_rf5cGkk;full][/previewyoutube]
[ 2022-04-29 15:19:59 CET ] [ Original post ]
This is not common knowledge, but TailQuest is made by two people - husband and wife. Working together, we have full control over the project and ... make sure that the team cannot break up easily :) Today we're bringing you another Dev Update - there are some really good changes! We hope you will like them. greetings Izabell and Jakub [previewyoutube=WPAF951Wv0k;full][/previewyoutube]
[ 2022-02-10 09:54:52 CET ] [ Original post ]
Developing a game is like building a house. When you add walls and roof, you really want to add some beautiful furniture and accessories. We hope you enjoy our game after its release :) [previewyoutube=NwvIJwbqWQ0;full][/previewyoutube]
[ 2022-01-25 13:04:18 CET ] [ Original post ]
It's hard to believe, but the last Dev Update was ... 9 months ago! In the meantime, so many things happened that I wasn't able to do new updates. I hope they will come out more regularly now steamhappy [previewyoutube=XNdPAhvdNI4;leftthumb][/previewyoutube]
[ 2021-12-11 12:28:05 CET ] [ Original post ]
We will be playing TailQuest live this Wednesday! (5 October)
If you are curious how the game was created, why the main character of the game is Red Panda and you want to know everything - you should definitely visit us!
Will you keep us company? We hope you will keep us company and we will have a nice time together!
We meet on Wednesday at 11am PDT / 8pm CEST.
See you soon!
[ 2021-10-05 17:20:24 CET ] [ Original post ]
We will be playing TailQuest live this Saturday!
If you are curious how the game was created, why the main character of the game is Red Panda and you want to know everything - you should definitely visit us!
Will you keep us company? We hope you will keep us company and we will have a nice time together!
We meet on Saturday at 10am PDT / 7pm CET.
See you soon!
[ 2021-09-30 20:04:31 CET ] [ Original post ]
Hello everyone!
This historic moment is coming....
Yes! TailQuest demo will be released soon!
Is that okay? Is the game perfectly polished? Is everything 100% ready? Is the game is bug free? So many questions and so many doubts , so much work still ahead of us ...
But it's settled, no turning back.
Please be with us and support us with your kind words :)
[previewyoutube=KfZ6gmuLVuY;full][/previewyoutube]
[ 2021-09-29 20:07:02 CET ] [ Original post ]
Hello folks! TailQuest is in the stage of polishing details and working with UI. Everything is going in the right direction - keep your fingers crossed! :) [previewyoutube=bR20EzFJI1I;full][/previewyoutube] our Discord: https://discord.gg/dYJVNQb
[ 2021-03-04 14:39:04 CET ] [ Original post ]
Hello folks! Ready for some news from TailQuest? :) After holidays, after changing the computer to a bit better one and after changing the game engine to a newer one - I had a lot of issues to fix. Enjoy watching :) music- LukHash we highly recommend this artist! DevUpdate #14 [previewyoutube=LQxji_5KhNE;full][/previewyoutube]
[ 2020-09-12 10:22:34 CET ] [ Original post ]
Hi everyone! :) Another big update from the game! The good news is that all the most difficult work has already been completed :) At this point, we'll focus on adding music, sounds and fixing bugs. DevUpdate #9 [previewyoutube=S7u-Pqo4qv0;full][/previewyoutube] DevUpdate #10 [previewyoutube=bPJs5AdHyDU;full][/previewyoutube] DevUpdate #11 [previewyoutube=BA0FLh2TGTY;full][/previewyoutube] DevUpdate #12 [previewyoutube=ipF2-OpCcJo;full][/previewyoutube] DevUpdate #13 [previewyoutube=HlVeWONilVk;full][/previewyoutube]
[ 2020-06-29 18:25:59 CET ] [ Original post ]
Hi everyone! :) Work on our game is very advanced - unfortunately sometimes we forget to write about it here :) However ... the most important thing is that TailQuest is slowly approaching the release :) Below you can watch the last few episodes from the dev update series! DevUpdate #5 [previewyoutube=wAqsyTdxsjQ;full][/previewyoutube] DevUpdate #6 [previewyoutube=aIuMJoDBrYc;full][/previewyoutube] DevUpdate #7 [previewyoutube=EuAabx8l9yw;full][/previewyoutube] DevUpdate #8 [previewyoutube=jEpBHwOwW-M;full][/previewyoutube]
[ 2020-06-03 14:51:46 CET ] [ Original post ]
Hello folks! The next developer update is already here. Watch out for spoilers :) [previewyoutube=edTmcne0ZG0;full][/previewyoutube]
[ 2020-03-23 18:23:15 CET ] [ Original post ]
Hello folks! The next developer update is already here. Enjoy watching! :) [previewyoutube=1Qy0HQ3uxnU;full][/previewyoutube] As always, we invite you to our Discord
[ 2020-02-14 15:04:49 CET ] [ Original post ]
Hello folks! We started recording summaries of the work week :) Now everyone can easily see how the progress of TailQuest looks like! [previewyoutube=8MbG9cYVjhI;full][/previewyoutube] As always, we invite you to our Discord :)
[ 2019-11-20 16:28:19 CET ] [ Original post ]
We have a Discord channel now!
Join us! No matter if you would like to follow more closely the development of the game, give us feedback or just say hi! - You are welcome in our little community! :) We have been hidden so far. However, it's time to start showing our game of the world :) https://discord.gg/dYJVNQb We hope that from now there will be more news from us :) And that's it for now :) Thanks again for your support! See you on the next update!
[ 2019-02-09 12:02:16 CET ] [ Original post ]
🎮 Full Controller Support
RivenTails: Defense is an action packed Tower Defense game in which you play as Nell who tries to defend his world from the invasion of Nands - robots which are kidnapping fluffy inhabitants of the Riventail - a divided world floating in the sky.
Stop invaders, by placing towers at strategic points around the colorful landscapes. Collect hidden treasures, use environment for your advantage and most importantly save Nell’s fluffy friends!
- Tower Defense Meets Puzzle Platformer Game
- Defeat enemies by building towers and using environment for your advantage
- Team-up with a friend to defend cooperatively in local Coop mode
- Very vivid and colorful world
- Use special items, tomato-mines, bubble gun and more to stop evil robots!
media patronage
- OS: Ubuntu 14.04 64-bit and newer recommended
- Processor: Intel Core i5-2500 @3.3 GHz / AMD FX-8320 @3.5 GHzMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: GeForce GTX 760 / AMD Radeon R9 280X
- Storage: 1 GB available spaceAdditional Notes: only 64bit
- OS: Ubuntu 14.04 64-bit and newer recommended
- Processor: Intel Core i5-2500 @3.3 GHz / AMD FX-8320 @3.5 GHzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GeForce GTX 1060 / AMD Radeon RX 580
- Storage: 1 GB available spaceAdditional Notes: only 64bit
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