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Name

 RivenTails: Defense 

 

Developer

 Kivano 

 

Publisher

 Kivano 

 

Tags

 Indie 

 Strategy 

 

Singleplayer 

 

 Co-op 

Release

 Q1 2022 

 

Steam

 € £ $ / % 

 

News

 28 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 n/a 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/824090 

 


LINUX STREAMERS (0)




New language support and a new challenge!

Merry Christmas/Holidays and a Happy New Year!

Dear defenders of the sky land of Riventall, we have a completely new challenge for you! If you complete the Morning and Noon levels perfectly in Fallen Fortress, you will gain access to a new challenge.
Plus, we've increased the difficulty level, so we hope you'll have fun figuring out new strategies and discovering new secrets :)

We send a lot thanks to our friend Ramn Wilhelm, thanks to whom you can now play TailQuest also in German. Thank you Ramn!

[previewyoutube=0GcbRm_P-8Y;full][/previewyoutube]


[ 2023-12-21 18:26:54 CET ] [ Original post ]

Version 1.2

New challenges:
- We have added a challenge to "Fallen fortress" level, solve Morning and Noon variants perfectly to unlock harder "challenge" evening stage

New languages:
- German language has been added

Bug fixes:
- We have fixed an issue that caused for double tower to be overpowered on lower difficulty levels


[ 2023-12-21 18:09:15 CET ] [ Original post ]

Big Update, Exciting News, and a New Language: Hungarian!


Introducing a new level called "Green Meadows Evening"! This bonus level is designed for those who enjoy a real challenge. Test your skills and see if you can defeat the Nand Army!
The difficulty levels of "Green Meadows Morning" and "Green Meadows Noon" have been reevaluated and adjusted to be slightly more user-friendly.
From now on you can choose the Hungarian language! Thanks for the translation to our friend sztrovacsek!

Bug Fixes and Other Improvements:


  • The gameplay menu now features a slightly darker background.
  • The co-op level will no longer start at half the screen with strange artifacts.
  • An issue with incorrect Nell/Nelly animations randomly playing during co-op has been fixed.
  • The default zoom setting in co-op has been improved.

Enjoy the update and we look forward to seeing you in the next big update! :)


[ 2023-07-07 14:29:42 CET ] [ Original post ]

Update notes for 10 June

We have just released version 1.0.8 with improvements for cooperative play!
Here are the changes:
- Fixed an issue where the split camera was disabled if one of the players was inside the secret and the right trigger was pressed on the gamepad.
- Increased the camera distance slightly when entering a secret in cooperative mode to ensure players have a better view.
- Improved the camera splitting mechanism for a swifter re-join transition.

In the past few days, we have also released several bug fixes and additional improvements. Here's a summary:
- Set the default proposed difficulty to Guardian instead of Veteran.
- Fixed a movement block issue on gamepad during the first play session after the first tutorial level.
- Replaced the black screen at engine startup with loading information to reassure players that the game is loading.
- Fixed the incorrect the wave number information (lower-left corner of the screen during gameplay).
- Few fixes for missing Polish translations.
- Resolved sporadic issues with not being able to hide the "Controls help screen"


[ 2023-06-10 14:08:52 CET ] [ Original post ]

1.0.04

We just made sure the suggested difficulty setting is "normal" not "hard", enjoy! :)


[ 2023-06-01 19:04:09 CET ] [ Original post ]

TailQuest: Defense release and what's next!?


We are thrilled to announce the long-awaited release of TailQuest: Defense, the result of years of dedicated development by our micro team of two. Dive into the game now and don't hesitate to provide us with valuable feedback if you encounter any issues.

What's on the horizon?
We have an exciting roadmap of new content and improvements scheduled for the coming months. As we continue to enhance the game, we plan to raise its price. Seize the opportunity to get it now at a lower cost and dive into unique world of TailQuest

Your support means the world to us, and we can't wait to share the upcoming updates with you.
Stay tuned and enjoy!


[ 2023-06-01 19:02:05 CET ] [ Original post ]

TailQuest - Announcement of the release date

Yes, it's official!
TailQuest defense will be released on June 1, 2023!


[ 2023-05-15 18:28:51 CET ] [ Original post ]

2 people, 5 years of development, one dream... the game will be released soon!

For many years, we have been creating games in a micro-team, usually just my husband and me. After years of working together, we understand each other almost without words, know each other's habits, and our workflow. This is a solid foundation on which to build something great.

We've always made small games suitable for our small team, but a few years ago, we wanted to create something more complex. So the idea was born to create a tower defense game in a tiny 3D world and add a secret quest to it.

We had experience using the LibGDX library, and we've been experimenting with the GODOT engine for a while, so we chose Godot Engine for our project.
Why GODOT? Because it's open source, because it works well on linux, and because we can be part of an amazing community :)

When we started working on TailQuest, version 2.0 of GODOT had just been released. Yes... it was a long time ago!


In the beginning, our game was controlled by touch or mouse cursor. But when Nintendo Switch came out, we thought, "hey, maybe it would be fun to do tower defense for consoles!" So we changed the game to be controlled by the player's character instead of the mouse cursor. This changed a lot of things in our design, but the core principles remained the same - tower defense and secret-seeking.

We had to change a lot of things in our game at this point, such as the design of the towers and levels. In the first version of the game, the towers had eyes with which to track enemies. But when the cutest character in the game appeared, we realized that towers with eyes were too much.
Old Towers:


and new towers:


Creating a cute character wasn't easy for me because I'm not a great graphic designer, but I'm stubborn. So I stubbornly created new versions of the character.


The level design also had to be designed differently now - now every place and every secret had to be designed so that you could just walk into it. This may not sound like a serious problem - but it changed a lot and made the project suddenly our biggest project in life. Anyway, that was one of the reasons :)

My hand drawing skills didn't help much either - my drawings are terrible!

But it's not that important, really. I really like to draw my concepts by hand - it allows me to organize my thoughts and ideas.

So... if you're not very good at drawing, don't worry, you'll be fine!


After 5 years of development, our game looks completely different than at the beginning :)


remember to add TailQuest to your wishlist!
Have a nice day!


[ 2023-05-10 12:41:37 CET ] [ Original post ]

TailQuest GDC 2023

This is big! We are going to GDC! If you want to meet us, visit the Godot Engine booth, use MeetToMatch, or just write to us!
We will be happy to meet you! :)


[ 2023-03-10 20:00:10 CET ] [ Original post ]

Demo Update - 26 November 22

Hi everyone!
We've made a small update that will greatly improve the gameplay experience. We hope you will like it :)


  • the camera in two-player platform mode has been fixed
  • removing free grains and adding more gold instead
  • fixed cannon bug after fall
  • the menu on the TV has been improved
  • rebalance all enemy waves.


Currently, among other things, we are working on a new version of the tutorial, which will allow you to better prepare for the fight.
Stay tuned!


[ 2022-11-28 16:02:24 CET ] [ Original post ]

Demo is now available

This is big, big news! Our game demo is now available!
Please share the good news with your friends and family :)

In the demo version you will find as many as 8 secrets, many interesting mechanics and a level built especially for the demo version. You won't find this in the full game!
Just remember! Buy seeds in the shop, blue towers attack blue opponents and red towers attack red opponents. It is very important.
Have fun!


[ 2022-11-16 19:50:18 CET ] [ Original post ]

TailQuest - Dev Update #23

Hello dear folks!
The demo is coming! Add TailQuest to your wish list and I hope you will check it out soon ... Maybe next week? :)
Stay tuned!
[previewyoutube=omdOOqtyMvg;full][/previewyoutube]


[ 2022-10-27 18:03:37 CET ] [ Original post ]

TailQuest - Dev Update #20

We are working very hard on TailQuest and now you can check the effects here
Enjoy watching!

[previewyoutube=PH__YR06H5o;full][/previewyoutube]


[ 2022-05-28 10:07:34 CET ] [ Original post ]

TailQuest - Dev Update #19

TailQuest is one big sandbox full of surprises :)

[previewyoutube=oVL_rf5cGkk;full][/previewyoutube]


[ 2022-04-29 17:19:59 CET ] [ Original post ]

TailQuest - Dev Update #18

This is not common knowledge, but TailQuest is made by two people - husband and wife.
Working together, we have full control over the project and ... make sure that the team cannot break up easily :)
Today we're bringing you another Dev Update - there are some really good changes!
We hope you will like them.
greetings
Izabell and Jakub
[previewyoutube=WPAF951Wv0k;full][/previewyoutube]


[ 2022-02-10 10:54:52 CET ] [ Original post ]

TailQuest - Dev Update #17

Developing a game is like building a house. When you add walls and roof, you really want to add some beautiful furniture and accessories. We hope you enjoy our game after its release :)

[previewyoutube=NwvIJwbqWQ0;full][/previewyoutube]


[ 2022-01-25 14:04:18 CET ] [ Original post ]

TailQuest - Dev Update #16

It's hard to believe, but the last Dev Update was ... 9 months ago!
In the meantime, so many things happened that I wasn't able to do new updates.
I hope they will come out more regularly now steamhappy
[previewyoutube=XNdPAhvdNI4;leftthumb][/previewyoutube]


[ 2021-12-11 13:28:05 CET ] [ Original post ]

TailQuest - Steam Next Fest Livestream

We will be playing TailQuest live this Wednesday! (5 October)

If you are curious how the game was created, why the main character of the game is Red Panda and you want to know everything - you should definitely visit us!
Will you keep us company? We hope you will keep us company and we will have a nice time together!

We meet on Wednesday at 11am PDT / 8pm CEST.

See you soon!


[ 2021-10-05 19:20:24 CET ] [ Original post ]

TailQuest - Steam Next Fest Livestream

We will be playing TailQuest live this Saturday!

If you are curious how the game was created, why the main character of the game is Red Panda and you want to know everything - you should definitely visit us!
Will you keep us company? We hope you will keep us company and we will have a nice time together!

We meet on Saturday at 10am PDT / 7pm CET.

See you soon!


[ 2021-09-30 22:04:31 CET ] [ Original post ]

Steam Next Fest - TailQuest will be available soon!

Hello everyone!
This historic moment is coming....
Yes! TailQuest demo will be released soon!
Is that okay? Is the game perfectly polished? Is everything 100% ready? Is the game is bug free? So many questions and so many doubts , so much work still ahead of us ...
But it's settled, no turning back.
Please be with us and support us with your kind words :)



[previewyoutube=KfZ6gmuLVuY;full][/previewyoutube]


[ 2021-09-29 22:07:02 CET ] [ Original post ]

TailQuest - Dev Update #15

Hello folks!
TailQuest is in the stage of polishing details and working with UI. Everything is going in the right direction - keep your fingers crossed! :)

[previewyoutube=bR20EzFJI1I;full][/previewyoutube]

our Discord: https://discord.gg/dYJVNQb


[ 2021-03-04 15:39:04 CET ] [ Original post ]

TailQuest - Dev Update #14

Hello folks! Ready for some news from TailQuest? :)
After holidays, after changing the computer to a bit better one and after changing the game engine to a newer one - I had a lot of issues to fix.
Enjoy watching :)

music- LukHash we highly recommend this artist!

DevUpdate #14
[previewyoutube=LQxji_5KhNE;full][/previewyoutube]


[ 2020-09-12 12:22:34 CET ] [ Original post ]

TailQuest - Dev Update from #9 to #13

Hi everyone! :)
Another big update from the game! The good news is that all the most difficult work has already been completed :)
At this point, we'll focus on adding music, sounds and fixing bugs.


DevUpdate #9
[previewyoutube=S7u-Pqo4qv0;full][/previewyoutube]

DevUpdate #10
[previewyoutube=bPJs5AdHyDU;full][/previewyoutube]

DevUpdate #11
[previewyoutube=BA0FLh2TGTY;full][/previewyoutube]

DevUpdate #12
[previewyoutube=ipF2-OpCcJo;full][/previewyoutube]

DevUpdate #13
[previewyoutube=HlVeWONilVk;full][/previewyoutube]


[ 2020-06-29 20:25:59 CET ] [ Original post ]

TailQuest - Dev Update from #5 to #8

Hi everyone! :)
Work on our game is very advanced - unfortunately sometimes we forget to write about it here :)
However ... the most important thing is that TailQuest is slowly approaching the release :)
Below you can watch the last few episodes from the dev update series!

DevUpdate #5
[previewyoutube=wAqsyTdxsjQ;full][/previewyoutube]

DevUpdate #6
[previewyoutube=aIuMJoDBrYc;full][/previewyoutube]

DevUpdate #7
[previewyoutube=EuAabx8l9yw;full][/previewyoutube]

DevUpdate #8
[previewyoutube=jEpBHwOwW-M;full][/previewyoutube]


[ 2020-06-03 16:51:46 CET ] [ Original post ]

TailQuest - Dev Update #4


Hello folks!
The next developer update is already here. Watch out for spoilers :)

[previewyoutube=edTmcne0ZG0;full][/previewyoutube]


[ 2020-03-23 19:23:15 CET ] [ Original post ]

TailQuest - Dev Update #3

Hello folks!
The next developer update is already here. Enjoy watching! :)

[previewyoutube=1Qy0HQ3uxnU;full][/previewyoutube]

As always, we invite you to our Discord


[ 2020-02-14 16:04:49 CET ] [ Original post ]

TailQuest - Dev Update #2

Hello folks!
We started recording summaries of the work week :)
Now everyone can easily see how the progress of TailQuest looks like!
[previewyoutube=8MbG9cYVjhI;full][/previewyoutube]

As always, we invite you to our Discord :)


[ 2019-11-20 17:28:19 CET ] [ Original post ]

Join us! RivenTails have a Discord channel :)

We have a Discord channel now!
Join us! No matter if you would like to follow more closely the development of the game, give us feedback or just say hi! - You are welcome in our little community! :)

We have been hidden so far. However, it's time to start showing our game of the world :)

https://discord.gg/dYJVNQb

We hope that from now there will be more news from us :)

And that's it for now :) Thanks again for your support! See you on the next update!


[ 2019-02-09 13:02:16 CET ] [ Original post ]