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Tic-Toc-Tower 1.1!

Hey everyone! We're happy to announce 1.1 heading out to all of you today, it's taken some time and a lot of headbutting but we're finally there! And all the better during the hot Summer Sale! For quite a while we've been debating the feedback and issues you've been running into and we were trying to find the best solution to make this game most enjoyable for everyone. We've narrowed this down to two main issues. _____________________________________________________________ -- Character controls too slippery; The original concept of Tic-Toc-Tower was a slippery controller. Where momentum was everything and that keeping movement going would be rewarded. We've recognized the issues you've been having with these controls and we've reworked every single character to improve traction and to create more control. We hope you will enjoy this change and we appreciate the feedback you all give us. - Where are all the levels? Whelp! Playing and learning Tic-Toc-Tower can be frustrating. But we never meant for players to be stuck with a small narrow level pool, which totally goes against our randomness. For this we've basically *Broken* the randomness of the tower and improved on it a lot. I won't go into the technical details but I can ensure you all won't get stuck with playing only about 10-15 levels. Where as you've supported us by buying our game, which should have about 200. _____________________________________________________________ We appreciate all of you for playing our game, and we hope you'll continue enjoying our game! Also, don't hesitate to speak up, we're listening to every one of you for feedback to improve the game on. Greetings and thanks! Sneaky Mammoth Team. P.S. We're working on some requested features regarding multiplayer, you can expect these this soon!


[ 2016-07-01 20:26:50 CET ] [ Original post ]

Tic-Toc-Tower 1.1!

Hey everyone! We're happy to announce 1.1 heading out to all of you today, it's taken some time and a lot of headbutting but we're finally there! And all the better during the hot Summer Sale! For quite a while we've been debating the feedback and issues you've been running into and we were trying to find the best solution to make this game most enjoyable for everyone. We've narrowed this down to two main issues. _____________________________________________________________ -- Character controls too slippery; The original concept of Tic-Toc-Tower was a slippery controller. Where momentum was everything and that keeping movement going would be rewarded. We've recognized the issues you've been having with these controls and we've reworked every single character to improve traction and to create more control. We hope you will enjoy this change and we appreciate the feedback you all give us. - Where are all the levels? Whelp! Playing and learning Tic-Toc-Tower can be frustrating. But we never meant for players to be stuck with a small narrow level pool, which totally goes against our randomness. For this we've basically *Broken* the randomness of the tower and improved on it a lot. I won't go into the technical details but I can ensure you all won't get stuck with playing only about 10-15 levels. Where as you've supported us by buying our game, which should have about 200. _____________________________________________________________ We appreciate all of you for playing our game, and we hope you'll continue enjoying our game! Also, don't hesitate to speak up, we're listening to every one of you for feedback to improve the game on. Greetings and thanks! Sneaky Mammoth Team. P.S. We're working on some requested features regarding multiplayer, you can expect these this soon!


[ 2016-07-01 20:26:50 CET ] [ Original post ]

Tic-Toc-Tower
Sneaky Mammoth Developer
SOEDESCO Publishing Publisher
2015-09-28 Release
Game News Posts: 30
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mixed (37 reviews)
The Game includes VR Support
Public Linux Depots:
  • Linux Content [221.84 M]
Available DLCs:
  • Tic-Toc-Tower - Teslagrad DLC
Tic-Toc-Tower is an action packed puzzle and platforming game in which players have only ten seconds to complete a room! Rendered in charming pixel-art, every random level also features an additional challenge. Players can choose to pursue the extra watch item in every level, picking up the watch will grant two extra seconds for the next level but is also an extra risk…

With Tic-Toc-Tower, expect to be challenged every time you play the game. With tons of game modes, each with their bite sized frantic platforming and puzzling actions in which the player will be awarded for every successfully completed level, it will become a race to storm the leaderboards.

And if the mayhem isn’t enough already, you can team up and battle with up to 4 players in unique, frantic game modes designed to break and renew friendships in all new challenges.

Tic-Toc says the clock.

You have 10 seconds to comply.

Complete the level within these seconds,

or else you’ll say goodbye!

MINIMAL SETUP
  • OS: Benchmark coming soon.Storage: 200 MB available space
  • Storage: 200 MB available space
RECOMMENDED SETUP
  • OS: Benchmark coming soon.Storage: 200 MB available space
  • Storage: 200 MB available space
GAMEBILLET

[ 6140 ]

9.19$ (8%)
24.89$ (17%)
8.25$ (17%)
10.59$ (58%)
4.12$ (17%)
10.00$ (60%)
16.97$ (15%)
6.79$ (15%)
13.19$ (12%)
12.74$ (15%)
1.23$ (88%)
4.24$ (15%)
25.19$ (16%)
0.60$ (88%)
24.74$ (1%)
8.89$ (41%)
16.97$ (15%)
4.12$ (17%)
4.14$ (17%)
33.39$ (17%)
10.47$ (48%)
8.75$ (78%)
12.59$ (16%)
14.08$ (17%)
7.99$ (80%)
6.15$ (69%)
8.47$ (15%)
7.50$ (70%)
12.74$ (-28%)
16.99$ (15%)
GAMERSGATE

[ 1688 ]

10.79$ (28%)
6.48$ (64%)
10.79$ (46%)
6.8$ (66%)
11.24$ (55%)
7.49$ (25%)
24.0$ (60%)
12.99$ (48%)
19.8$ (67%)
10.8$ (82%)
4.25$ (79%)
25.0$ (50%)
20.0$ (50%)
8.91$ (70%)
10.5$ (65%)
12.0$ (60%)
16.0$ (60%)
0.9$ (92%)
1.5$ (75%)
14.99$ (50%)
1.6$ (90%)
3.3$ (78%)
9.37$ (63%)
1.35$ (89%)
9.59$ (36%)
14.4$ (64%)
7.83$ (74%)
5.63$ (62%)
3.04$ (70%)
4.25$ (79%)

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