




First of all, I would like to apologize for the lack of updates recently. We have been overhauling some systems in the game that required extensive rework of the existing art and additional content production. Instead of updating the game with background code and minor content updates, we decided to wait for the content production to catch up and release an update which gives a better idea about the direction the game is headed.
The upcoming update will release on the 31st of October, in time for Halloween. It will include:
Updated look of the southern area of the city, covering both the Tenements and Harbor districts.
An overhaul of the core combat animations of existing player characters.
New weapon types for existing player characters
An updated starting area with the first version of tutorials and character customization
An overhaul of encounters and combat AI
New objectives and progression opportunities.
Last but not least, performance optimization for the updated areas of the game.
As a quick preview, take a look at the comparison screenshots below.
Old Tenements
New Tenements
Old Pillory
New Pillory
I will also be sharing frequent status updates in the days leading up to the Halloween Update. Thanks again for your continued support
[ 2018-10-07 12:32:30 CET ] [ Original post ]
🎮 Full Controller Support
- Monstrous Depot Linux [8.5 G]
Monstrous offers a fresh take on directional melee combat and what a game with a strong combat focus can do in greater context.
If you have enjoyed the fighting pace of Dark Souls, the dueling gameplay of Jedi Academy, the world building of Legacy of Kain: Soul Reaver & Vampire: the Masquerade Bloodlines or have fond memories of looting your friends' graves in Moonstone: A Hard Day's Knight we would like to invite you to join us on our journey to breathe new life into the "rivals on a quest" formula in a new, dark fantasy world undergoing industrial revolution.
SKILL BASED, ROBUST MELEE COMBAT
We are bringing competitive fighting game mechanics to the 3rd person action adventure genre. Dodge incoming attacks and aim your blows in skill based melee combat without target locks. Apply pressure to guard crush opponents, employ zoning tactics, block and counter attack enemies to turn the tables and punish turtling foes with grabs. We have built a solid backbone to make a respectable fighting experience accessible and playable in the 3rd person action format.DIVERSE CAST OF PLAYABLE MONSTERS
Classic Gothic horror characters and villains are presented in a dark graphic novel art style. Player characters with signature fighting styles, powers & skills bring their own approaches and solutions to gameplay scenarios.SESSION BASED, "ONE MORE GAME" FORMAT
Take on the dangers and secrets of the city in adaptable, short and long play sessions. You can also invite Steam friends to take over other monsters in play for a game night with your buddies, or join other players on the Steam network via quickplay if you prefer a multiplayer experience.THE CITY IS YOUR PLAYGROUND
Prowl on rooftops to ambush foes, discover items and collect lore bits. Cast rituals to manipulate the city and to help or sabotage other monsters in play. Complete shared quests, defeat random encounters and compete for power as you get closer to the final showdown in the ancient heart of the city.- Processor: Intel Core i5 2.4 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Radeon HD 7850 or GeForce GTX 660
- Storage: 4 GB available space
- Processor: Intel Core i7 3.2 GHzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Radeon HD 7970 or GeForce GTX 770
- Storage: 4 GB available space
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