Hello everyone,
There have been more and more questions about how the development is going, so I decided to write a Progress report. If it seems useful, I will try to do it monthly.
Modding has been available in the open beta branch for a month now, and since then I've been working on Steam Workshop integration. It is going well, uploading mods, subscribing to them and downloading is now working fine. What is still left is adding a menu for checking and reloading loaded mods, and uploading mods into the Workshop.
I also need a couple new graphics assets for the dual colored nation borders, but hopefully that won't delay the next update. If everything goes well the next update could arrive in May, though it might easily slip into June; I don't want to make any promises, it's just an estimation.
About longer term plans, the Early Access section of the store page has a list of planned features.
Cheers!
[ 2019-04-26 08:22:48 CET ] [ Original post ]
- From Village to Empire Depot - Linux 32 [4.07 M]
- From Village to Empire Depot - Linux 64 [4.27 M]
Build cities, research technologies, and train units to discover new lands and conquer the world!
Features
- Singleplayer, LAN and Steam Multiplayer game modes
- Technological progress from ancient to modern ages
- Multiple playable nations
- Complete control over city expansion
- All buildings are placed on the world map
- No automatic embarking, units must be transported in boats
- Procedural map generation
- Sequential and Simultaneous multiplayer modes
- OS: Ubuntu 14.04 LTS 64-bit
- Processor: 2 GhzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 128mb Video Memory
- Storage: 100 MB available space
- OS: Ubuntu 14.04 LTS 64-bit
- Processor: Dual Core 3 GhzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 256mb Video Memory
- Storage: 100 MB available space
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