Hi everybody, As I wrote in the June progress report I was planning to release the next update in August or September, but since a bug was found which makes the game half-unplayable, I decided to release a hotfix. The specific bug is that nuclear physics (and thus dependent technologies) can't be researched. Most of the game data was converted to a new format while I was adding modding support, and somehow nuclear physics became dependent on nuclear physics. No idea how it happened, but now it's fixed. Other changes include the City list and Unit list browser and new keyboard shortcuts. For the next update Steam Achievements are planned, and some other smaller improvements. Probably coming in September, but I'll see how the development is progressing. Cheers, have fun playing! Changes in Build 20190706 83a092: - Bugfix: nuclear physics and dependent technologies can be researched again - Added keyboard shortcuts for Diplomacy and Research menus (Ctrl-D, Ctrl-R) - Added City list and Unit list browser to HQ menu (Ctrl-C, Ctrl-U)
[ 2019-07-07 16:16:08 CET ] [ Original post ]
- From Village to Empire Depot - Linux 32 [4.07 M]
- From Village to Empire Depot - Linux 64 [4.27 M]
Build cities, research technologies, and train units to discover new lands and conquer the world!
Features
- Singleplayer, LAN and Steam Multiplayer game modes
- Technological progress from ancient to modern ages
- Multiple playable nations
- Complete control over city expansion
- All buildings are placed on the world map
- No automatic embarking, units must be transported in boats
- Procedural map generation
- Sequential and Simultaneous multiplayer modes
- OS: Ubuntu 14.04 LTS 64-bit
- Processor: 2 GhzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 128mb Video Memory
- Storage: 100 MB available space
- OS: Ubuntu 14.04 LTS 64-bit
- Processor: Dual Core 3 GhzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 256mb Video Memory
- Storage: 100 MB available space
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