Hi everyone, Update #8 is here, adding 5 new nations to the game (France, Russia, Finland, The Zulu, The Aztecs), each with their own special unit! There are also a couple of fixes and improvements. About the future of the game, I'm aiming to wrap it up into a 1.0 release, and take it out of Early Access sometime during 2020. I plan to add some missing features (e.g. achievements) and improve existing ones (e.g. AI). V1.0 doesn't mean the end of the game, just that it contains everything I wanted it to have. Have a nice Winter Solstice! Changes in Build 20191209 304e91: - Added 5 new nations (France, Russia, Finland, The Zulu, The Aztecs) - Cancel razing a city when another production is queued - Tech tree now correctly shows nation specific units - If a nation has a replacement for warrior (e.g. Hoplites for Greece), they start with that unit instead of warrior - Other smaller features and fixes
[ 2019-12-14 12:54:09 CET ] [ Original post ]
- From Village to Empire Depot - Linux 32 [4.07 M]
- From Village to Empire Depot - Linux 64 [4.27 M]
Build cities, research technologies, and train units to discover new lands and conquer the world!
Features
- Singleplayer, LAN and Steam Multiplayer game modes
- Technological progress from ancient to modern ages
- Multiple playable nations
- Complete control over city expansion
- All buildings are placed on the world map
- No automatic embarking, units must be transported in boats
- Procedural map generation
- Sequential and Simultaneous multiplayer modes
- OS: Ubuntu 14.04 LTS 64-bit
- Processor: 2 GhzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 128mb Video Memory
- Storage: 100 MB available space
- OS: Ubuntu 14.04 LTS 64-bit
- Processor: Dual Core 3 GhzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 256mb Video Memory
- Storage: 100 MB available space
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