New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Harvest Life | |
Developer | bumblebee | |
Publisher | rokapublish | | |
Tags | Indie Simulation Singleplayer | | |
Release | 2017-11-10 | |
Steam | € £ $ / % |
News | 33 |
Controls | Keyboard Mouse Partial Controller Support |
Players online |  3  |
Steam Rating | n/a |
Steam store |  https://store.steampowered.com/app/649790  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  0 .. 20,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 0 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 0 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | HL Linux [707.07 M]
|
LINUX STREAMERS (0)
Big update: Harvest Life 1.5 |
Dear farmers.
We are very happy to announce a massive update, called 1.5.5, which will bring several new features, massive enhancements and several bugfixes:
- Alternative mouse-control (hold left mousebutton to move), give us your feedback how you like it or how we could improve it!
- New building: Chicken coops! 6 chicken can live in one coop. Chicken will automatically stay close to their coop and each coop has its own trough. You can build them with your plotting table
- 4 new characters (playable & npcs)
- Love Interests have unique looks now (old savegames could have rare exceptions)
- Alot new animations for npcs and player-character
- New Quest: Find a new bee-colony for the old beehive on your farm in one of the forests!
- New (dynamic) lighting in houses
- Love Interests will now carry a mailbag when they are delivering mail
- New Achievements
- Steam-leaderboards
- Added watering can & new animation while watering fields
- Trees which are cut down will now remain as stumps until they can be cut again
- Overall movement-speed increased
- Eating will regain health now
- Actions "attack" and "woodcutting" can now be performed faster than before.
- "too hungry for this action" removed completely
- Added apples as price for the wheel of fortune
- Customers won't wait as long for a (unavailable) product anymore and make room for new customers faster
- Customers won't visit on rainy days anymore (children will still come to ride pigs)
- Rainy days (and especially thunder) are more rare now
- Queue for "gained items" display
- Balancing optimizations
Bugfixes:
- Berries can now be properly picked in forests
- Berry-Bushes now properly show the "eating"-action instead of the "harvest"-action
- Animals sometimes didn't drink from the trough even though they were thirsty
- Diagonal movement isn't faster than normal movement anymore
- Stomach rumbling will occur earlier
- Children sometimes didn't appear to ride pigs
- Droppings can now be cleaned when the players inventory is full
- Trees that are chopped now properly reset after a while and can be chopped again
- Dead wolves were "standing zombies" from time to time, they gave up on this halloween prank and will properly play dead now
- Sometimes animals didn't show their correct animation
- Troughs visually looked empty after loading the game even though they were filled
- and many more optimizations done and bugs fixed.
Enjoy and let us know how you like it!
|
[ 2017-12-07 14:16:41 CET ] [ Original post ] |