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MENU ui fixes Score when killing enemies are back in. **CHANGE LOG (JULY 8, 2018):** Build 360 laser traps no longer seen as red arrows on radar (Brocolli) grenade launchers now with faster reload grenade launchers will now kill laser traps properly (Brocolli) Homing missiles will no longer target giant saws (7stringTheory) UI bypass to get into a level with zero players fixed (Tal Maru) Increase dmg for homing missile ultra NEW: Plasma Cannon weapon concept Machine gun damage and distance upgrades Updated scores balancing - NEW: Change level button in Settings menu screen Updated Dark Tunnels room at boss. KNOWN BUG: currently enemies do NOT give scores. **CHANGE LOG (JULY 9, 2018):** Build 361 NEW: Physics calcuations greatly increased for higher accuracy NEW: Enemy battle styles now try to be the same style within same battle. Menu load unpause fix (Trippy) Enhanced visuals NEW: Shotgun revamp - super penetration Pickups disappearing timer now more clearly shown **CHANGE LOG (JULY 9, 2018):** Build 362 Tweaked FX of pickups disappearing soon Shotgun bullets made even faster Auto loot puller now better Fixed UI for Level Selection from Settings menu (7stringTheory) **CHANGE LOG (JULY 9, 2018):** Build 363 Timeslow going through walls fixed. Buffed Blackhole Damage Spinning Type Traps will now be very time consistent in rotational speeds UI fixes with duplicate score submission Scoreboard pagination key clicking fixes Bunch of controller button selection convenience fixes NEW: More awesome voiceovers for deaths and secrets
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