* Skipped a ton of changelogs updating here as we moved to internal test branch for our super BulletRage Ultra Revamp, will start posting here again as we move to next test phase of the revamped BulletRage *
These K series changelogs are for internal branch testers.
UI fixes
Bosses HP will now scale with amount of players
Now it is easier to reach higher score multiplier
Renamed some items in bonus score subcategories
Last bridge area revamp
Homing Missiles now less homey
Final boss bullet sequences are now more dodgeable
Reduced damage of time bomb debuff
Character room blur fix
Misc visual tweaks
New (cybertron) underground city visuals version 2
Fixed beam color for eye boss
Fixed colliders for destroyed crates
BulletRage: the most intense twin-stick arcade shooter. Crush countless enemies with insanely devastating weapons, through brutal traps and storms of bullets. 1-4 Players Co-op. A truly hardcore bullet dodging, destroy everything, arcade smashing co-op experience.
The Story:
Survive in an alien death show to save humanity from total destruction. With 90% of humanity massacred by a powerful alien race, the remaining humans are forced to run through deadly arenas for amusement in an intergalactic alien game show. The prize for surviving through all the challenges, is the continued existence of humanity.
Features:
4 Players local co-op
10 playable characters each with a unique playstyle