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The latest enemy AI upgrade (version 1.1) now makes each battle more fun and unpredictable!
**Changelog: K86**
AI v.1.1 implemented
Cutscenes will now pause properly @Blu'#6275
Fix: Max Rage pickup sometimes does not give rage, possible fix @broccoli
Increased hit radius for Shocker (slow) and Devil Spikes powerup (root) and extended to 6s duration
Increased max enemies on screen slightly for all difficulties @broccoli
Updated some areas in level for increased carnage
Pain field fixed, now 2s delay before starting to damage player @Blu'#6275
**Changelog: K87**
Closing UI animation with ESC/Start button fixed @manianac#2464
Explosive Barrels HP lowered slightly @broccoli
More AI v1.1 tweaks - lowered sudden craziness chances
New invuln indicator for boss balls @gerx03#1382
Lowered Hugging factor
Increased spawn speeds for lower difficulties
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