UPDATE: Enemy Spawn system upgrade to v2.6, Spawn zones now sub divided into smaller zones Anti-Kiting System Change: Enraged seeking mode removed, enemies will now teleport further on path in front of you after being kited. UPDATE: Lighting and Graphics improved and optimized further UPDATE: Enemy AI various pathing optimizations NEW: Improved Fog Effects NEW: Pickup Notification System - New design plus alert will stay on for duration of effect The bear's secret hideout was found, so he had to find a new hiding spot! Lowered collider size of Random-Angle-Director, otherwise known as R.A.D. New explosion visual for player Timebomb Player Timebomb will now greatly damage enemies as well (and players around you) NEW: Updated arena design for Titancrab mid-boss NEW: Boss Type Loot ring which will drip spawn new pickups over time Added Loot crab to mid-boss battle NEW: ----new gate unlocks implementation and also in tutorial replacing first switches FIX: Finally found the cause for laser damage delay, thanks @broccoli FIX: For the double player joining when pressing controller sometimes Removal of some annoying aerial chains HP Bar changed back to Red TimeBomb pickup will now show countdown Rolling Bombs explosion changed visually New eviler visual for red skulls Upgrade of some Multi Attacks for more carnage Increased Player's wall collider size to lower chances of getting caught on some edges for wall huggers Volume lowered for Splash Logo and Cheering Crowd in Weapon Room Moved intro UI text to bottom instead of middle Update description of difficulty selection Score Towers will now fly off Floor Switches now have a larger collider Time Bonus Towers will now fly back up into its orbital base when triggered, grey checkered lines show where they start counting down Updated Pickup Expiration Warning FX Small Enemies explosions slightly more explodey Increased brightness of turret laser warnings Updated Visuals for SPEED buff while active Updated Visuals for Revenger Prism Updated visual for Dizzy Fix attempt for Bad Pickups sometimes not granting Rage - Script combine Increased prescence of BulletRage Gameshow Cameras Updated Visuals for Rejuvenation field Updated Visuals for Shocker Wave and Shocker Debuffed Updated Visuals for Pain field Added larger size for Mines and warning circles Updated Visuals for Gravity Bomb
BulletRage
Chimera One Games
Chimera One Games
Coming Soon
Indie Singleplayer Multiplayer Coop
Game News Posts 126
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
No user reviews
(0 reviews)
http://deathcarnival.com
https://store.steampowered.com/app/827210 
The Game includes VR Support
The Story:
Survive in an alien death show to save humanity from total destruction. With 90% of humanity massacred by a powerful alien race, the remaining humans are forced to run through deadly arenas for amusement in an intergalactic alien game show. The prize for surviving through all the challenges, is the continued existence of humanity.Features:
- 4 Players local co-op
- 10 playable characters each with a unique playstyle
- Every weapon is gratuitously overpowered
- Dozens of crazy power-ups
- Casual to Ultra Insanity difficulty modes
- Adaptive Gameplay System to push you forward
- Speed-Run or Destroy-Everything gameplay option
- OS: SteamOS / Ubuntu 16.04 (With latest graphics drivers)
- Processor: i3 ProcessorMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia 660M / Radeon HD 7730
- Storage: 8 GB available space
- OS: Ubuntu 18.04 or equivalent
- Processor: i5Memory: 16 GB RAMStorage: 8 GB available space
- Memory: 16 GB RAMStorage: 8 GB available space
- Storage: 8 GB available space
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