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Letter from the Death Carnival team

[previewyoutube=4n4uOTBb1Z0;full][/previewyoutube] Hey everyone! So what took so long? We are a really really small indie team, carrying onward with basically nothing but our passion to make the most fun game we possibly can. A game that we would love to play ourselves with our friends. Sure, we could have released this game in a much rougher state a long time ago, but there's a very specific vision we are trying to achieve. A vision that empowers gamers of all levels to be able to play at the highest level, whether in coop story campaign mode, or in PvP. Even for those that look at fast paced shooters longingly but unable to play at a high level due to its complexity or speed, Death Carnival is designed to empower you to do even crazier combat immediately as a beginner. And to be honest, the MOBA + Shooters combat style we were going for took longer than expected to fine tune, but we made it happen. We wanted controls that allows your character to move and shoot exactly the way you want with as little limitations or movement slowdowns as possible. We wanted to build a core experience from which we can expand infinitely to keep delivering even more fun. Here are the latest screenshots and test footage of where Death Carnival is at. We've been working super hard on refining Death Carnival into our ideal PvP game that has truly intense multi-elevation combat while being extremely intuitive. Our characters, loadouts, and collectable card ability systems were refined over and over again to make it super easy to customize but also allows you to just jump in and have fun with friends. From our testing with random testers, from 11 years old to retro lovers to retirement pensioners, from casual to hardcore players, we believe we've achieved that. If you know how to play Pacman or Smash Bros, you'll be able to pick up the game and play it pretty well within minutes. Right now we are actively seeking VC/Publishing/Large Streamers that understands the vision we are going for, to partner with us to bring this game to everyone who wants to play with a giant smile on their face. Let us know if you got hookups! Sincerely, Death Carnival Team



[ 2024-09-24 03:32:43 CET ] [ Original post ]



BulletRage
Chimera One Games
  • Developer

  • Chimera One Games
  • Publisher

  • Coming Soon
  • Release

  • Indie Singleplayer Multiplayer Coop
  • Tags

  • Game News Posts 126  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
  • Controls

  • No user reviews

    (0 reviews)


  • Review Score

  • http://deathcarnival.com
  • Website

  • https://store.steampowered.com/app/827210 
  • Steam Store

  • The Game includes VR Support

    BulletRage: the most intense twin-stick arcade shooter. Crush countless enemies with insanely devastating weapons, through brutal traps and storms of bullets. 1-4 Players Co-op. A truly hardcore bullet dodging, destroy everything, arcade smashing co-op experience.

    The Story:

    Survive in an alien death show to save humanity from total destruction. With 90% of humanity massacred by a powerful alien race, the remaining humans are forced to run through deadly arenas for amusement in an intergalactic alien game show. The prize for surviving through all the challenges, is the continued existence of humanity.

    Features:

    • 4 Players local co-op
    • 10 playable characters each with a unique playstyle
    • Every weapon is gratuitously overpowered
    • Dozens of crazy power-ups
    • Casual to Ultra Insanity difficulty modes
    • Adaptive Gameplay System to push you forward
    • Speed-Run or Destroy-Everything gameplay option
    MINIMAL SETUP
    • OS: SteamOS / Ubuntu 16.04 (With latest graphics drivers)
    • Processor: i3 ProcessorMemory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: Nvidia 660M / Radeon HD 7730
    • Storage: 8 GB available space
    RECOMMENDED SETUP
    • OS: Ubuntu 18.04 or equivalent
    • Processor: i5Memory: 16 GB RAMStorage: 8 GB available space
    • Memory: 16 GB RAMStorage: 8 GB available space
    • Storage: 8 GB available space
    GAMEBILLET

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    4.02$ (84%)
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    GAMERSGATE

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    3.4$ (83%)
    14.99$ (25%)
    3.0$ (80%)
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    3.04$ (70%)
    1.46$ (89%)
    10.91$ (22%)
    23.44$ (33%)
    3.0$ (62%)
    3.75$ (75%)
    2.63$ (62%)
    0.75$ (92%)
    3.3$ (78%)
    0.53$ (92%)
    8.44$ (66%)
    2.5$ (50%)

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