Hello everyone, I am publishing the new update, to correct the error that occurred when opening the game, and did close automatically without any message. I apologize now for the delay in making this update, I had a lot of problems this year, and I had to move away from development (I won't go into details). But I'm coming back now, and I will pay more attention to the project. Soon I will release new updates, including finally the achievements, which are still disabled. Sorry everyone who has been waiting for this update for so long.
[ 2019-10-04 17:03:28 CET ] [ Original post ]
- Correction of some bugs. Attention: I momentarily deactivated the achievements, because the module that releases with the Steam API (third-party module) is not working properly, and it is the one that is causing the problem to start in Windows 10, forcing the game to close. As soon as I decide to launch a new update releasing the achievements.
[ 2019-02-20 20:36:32 CET ] [ Original post ]
I have just released the latest update, and some issues have been fixed: - Fix crash fix at startup in Windows 10. - Revised the collisions of some elements. - Improvement in ambient sound (in the caves) - Bats follow in a more random way. - Other small fixes. - Added more boxes. Sorry for the delay in launching this update!
[ 2019-02-08 18:54:51 CET ] [ Original post ]
Hello everyone, finally I was able to implement the consquistas in the game. I have created some in key points of the journey. I also fixed some minor bugs, and improved the lighting in some phases. Remembering that even released I'm still working to polish the game even more.
[ 2018-11-13 18:56:29 CET ] [ Original post ]
Good afternoon people, today I announce the release of version 1.3 of the game, I am quite happy to say that the game is complete, with everything I imagined from the beginning. The game is fully functional, with all phases, enemies and finally sound effects. Fix several bugs before this version, so much that I have already published 2 version after 1.0, almost the same day, but I believe that everything is now ok. If any errors appear, I will try to correct them as soon as possible. And to celebrate I'm starting a promotion with 40% discount, in case you have not got it yet is a good chance to test the news. I hope you enjoy the game, and you can leave your opinions, which I will be very happy to answer.
[ 2018-11-08 16:58:39 CET ] [ Original post ]
Hello everyone, I hope you are enjoying the game. I just posted the first update to fix some issues. As the following:
- Messages can now be skipped.
- Boxes are dragged more easily.
- I improved the speed of the princess not to run too much.
- The daggers no longer collide with items and coins.
[ 2018-06-06 20:30:56 CET ] [ Original post ]
🕹️ Partial Controller Support
- Depot The Princess Adventure - Linux [64.82 M]
In The Princess Adventure, you must find the Prince of another kingdom that has been kidnapped, and thus prevent the peace agreement they have signed to be broken, and their people end up suffering again with the war. But for this you have to will play with the most unlikely character, the Princess, who will have to pass through dangerous regions between the kingdoms behind the evil Witch who wants to fulfill her revenge against the Prince.
The Princess Adventure is a 2D platform game, inspired by classics like MegaMan, Contra and others. Where gameplay focuses on the player's ability to get through challenges that will test their accuracy in jumps and time, where any wrong step can cause them death. Several enemies and traps are strategically placed on the maps to not give you time to think, and your movements should be careful.
- 2D platform game, retro style
- Explore a world crafted in an incredible pixel art
- Original soundtrack
- Several maps with challenges that gradually increase your difficulty
- Ruthless enemies
- Processor: 1.2 Ghz or faster processorMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Intel Integrated Graphics
- Storage: 100 MB available space
- Processor: 2 GhzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 1 GB (with Pixel Shader support)
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