▶






UPDATE 3.0
If you would like to buy this game in a bundle, it is currently on sale in the IndieGala Galactic Strike Bundle, which will run for 21 days, ending on Tuesday the 12th of June. https://www.indiegala.com/indiegala-galactic-strike-steam-bundle
- Support for Mac OS X - Support for Linux - Support for DX12 - Support for 64-bit architecture - Game settings are now accessible in the main menu - Selecting a skybox color is now shown in the main menu - Resolution options - New villager model/animations - Added a couple of goals which can act as a win scenario - Added animated water and waterfalls - Added VSync toggle
- Updated engine to Unity 2018.2.0b2 - Changed Color Space to Linear - Improved Fog - Updated Steamworks integration - Improved user interface visuals - Added tooltips to main game buttons - Improved camera controls - Game files size has been lowered - Updated color palette for models - Updated details on some building models - Removed aurora particle effect - Removed snow weather - Removed monument, served no purpose - Updated tutorial - Updated fire particles - Updated lightning effects - Stopping building fires now requires 500 coins - Building fires now less frequent - Adding more starting coins - Market building now gives you a share of coin
- Improved villager AI performance - Code related to weather has been optimised - Optimised user interface - Scripting backend is now IL2CPP for Windows
- Fixed villagers with jobs skipping the journey to their assigned job - Camera smooth speed no longer effected by game speed - Shadows no longer disabled by default - Shadow strength now correct on new day - Main menu music volume now matches saved volume level - Lights at night now turn off at sunrise - Fixed market not showing it's income - Building ghost material now showing correct color depending on whether you can build or not in that location Thank you! Matthew Red Phoenix Studios
[ 2018-05-23 11:06:01 CET ] [ Original post ]
Hi all! I'm happy to announce Poly Towns has now been updated to version 3.0. You can find the changes below, as well as a special bundle that Poly Towns is currently participating in.
INDIEGALA BUNDLE:
If you would like to buy this game in a bundle, it is currently on sale in the IndieGala Galactic Strike Bundle, which will run for 21 days, ending on Tuesday the 12th of June. https://www.indiegala.com/indiegala-galactic-strike-steam-bundle
ADDED
- Support for Mac OS X - Support for Linux - Support for DX12 - Support for 64-bit architecture - Game settings are now accessible in the main menu - Selecting a skybox color is now shown in the main menu - Resolution options - New villager model/animations - Added a couple of goals which can act as a win scenario - Added animated water and waterfalls - Added VSync toggle
UPDATED:
- Updated engine to Unity 2018.2.0b2 - Changed Color Space to Linear - Improved Fog - Updated Steamworks integration - Improved user interface visuals - Added tooltips to main game buttons - Improved camera controls - Game files size has been lowered - Updated color palette for models - Updated details on some building models - Removed aurora particle effect - Removed snow weather - Removed monument, served no purpose - Updated tutorial - Updated fire particles - Updated lightning effects - Stopping building fires now requires 500 coins - Building fires now less frequent - Adding more starting coins - Market building now gives you a share of coin
PERFORMANCE:
- Improved villager AI performance - Code related to weather has been optimised - Optimised user interface - Scripting backend is now IL2CPP for Windows
FIXED:
- Fixed villagers with jobs skipping the journey to their assigned job - Camera smooth speed no longer effected by game speed - Shadows no longer disabled by default - Shadow strength now correct on new day - Main menu music volume now matches saved volume level - Lights at night now turn off at sunrise - Fixed market not showing it's income - Building ghost material now showing correct color depending on whether you can build or not in that location Thank you! Matthew Red Phoenix Studios
[ 2018-05-23 11:06:01 CET ] [ Original post ]
Poly Towns
Red Phoenix Studios
Developer
Red Phoenix Studios
Publisher
2016-04-22
Release
Game News Posts:
16
🎹🖱️Keyboard + Mouse
Mixed
(26 reviews)
The Game includes VR Support
Public Linux Depots:
- Poly Towns Depot Linux [101.44 M]
What is Poly Towns?
Poly Towns is a small town builder. Start with a single town zone (the map is divided into "zones"), then expand into a larger town managing your resources along the way. Upgrade your houses and resource buildings to maintain your town.What do you do?
The game is fairly simple, you start by building a few houses and resource buildings. You then must assign villagers to these resource buildings in order to get the resources. Tax, building upkeep and food consumption are updated every 10 seconds. Build up your resources and expand your town into new zones, as well as upgrading existing buildings. Once you are happy with your town, you can choose to start a new one or sit back and relax your existing town thrive.What's the challenge?
In a sense, the game can be unforgiving. If your villagers are at 0% happiness, game over, you have to restart. Another way of failing the game is by having no money and a negative income, because you can no longer buy anything. If for example you have 0 coins, but a positive income, you can bounce back!MINIMAL SETUP
- OS: Linux 32-bit/64-bitMemory: 2 GB RAMGraphics: AMD Radeon 6000 Series or equivalentStorage: 65 MB available space
- Memory: 2 GB RAM
- Graphics: AMD Radeon 6000 Series or equivalent
- Storage: 65 MB available space
- OS: Linux 32-bit/64-bitMemory: 4 GB RAMGraphics: AMD Radeon R9 Series or equivalentStorage: 65 MB available space
- Memory: 4 GB RAM
- Graphics: AMD Radeon R9 Series or equivalent
- Storage: 65 MB available space
GAMEBILLET
[ 6043 ]
GAMERSGATE
[ 687 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB