Hello everyone! Hope you all had a wonderful and filling Thanksgiving.
Im super excited to announce that the playable demo for She Dreams Elsewhere will launch next week on WEDNESDAY, DECEMBER 5th! Itll contain the first hour of the game and should get across the general vibe Im going for.
Youll be able to download and play it via here on Steam, itch.io or RPG Maker.net when it releases.
Also, the postmortem for DreamHack Atlanta will be dropping later this week as well! I hope you all look forward to it; I loved the event and I cant wait to share my experience with you all.
Oh, and before I forget, poll for you guys how would you all feel about a behind-the-scenes development vlog? Kind of a like a more personal, smaller-scale version of Double Fine Adventure, with stuff like map creation timelapses, design processes, tutorials for RPG Maker, maybe even a livestream or two Ive got a ton of ideas for it.
Ive set up a Strawpoll, so please let me know your thoughts.
See ya, uh later this week. Heh.
D
You wake up in a foggy haze with one hell of a headache. The way ahead is dark and foreboding. You remember who you are, but not a lick of how you got there. And to top it off, you’ve got an persistent little bitch of a doppelgänger out for your blood at all times.
Welcome to your coma. Enjoy your stay!
SHE DREAMS ELSEWHERE is a surreal adventure JRPG about dreams and the extent to which they mirror reality. You play as Thalia Sullivan, a high strung, anxiety-ridden, comatose woman on a journey to defeat the nightmares preventing her from awakening, while also finding out how exactly this mess happened in the first place.
But some nightmares are harder to confront than others…
A deeply personal narrative with heavy themes and a rich personality of its own
A surreal, visually-striking world brimming with mystery that begs you to explore its every detail
An easy to learn, yet difficult to master turn-based battle system that pits you against a variety of nightmarish beings
Customize your characters with the “Mask” and “Charm” systems, allowing for a wealth of different playstyles and battle strategies
Status ailments that can be used and abused with every enemy, bosses included – but be warned; if you’re not careful, they can devastate you just as easily…
Three difficulty modes for those who want to simply experience the story (Easy), face a true challenge (Normal) or have their limits pushed to the edge (Nightmare)
Optional “New Game Plus” and “Developer Commentary” modes
A fully original, ethereal soundtrack composed by Mimi Page