TUXDB - LINUX GAMING AGGREGATE
 NEWS TOP_PLAYED GAMES ITCH.IO CALENDAR CHAT WINE SteamDeck
 STREAMERS CREATORS CROWDFUNDING DEALS WEBSITES ABOUT
 PODCASTS REDDIT 

 

SUPPORT TUXDB ON KO-FI

MENU

ON SALE

New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 N++ (NPLUSPLUS) 

 

Developer

 Metanet Software Inc. 

 

Publisher

 Metanet Software Inc. 

 

Tags

 

Singleplayer 

 

 Co-op 

Release

 2016-08-25 

 

Steam

 € £ $ / % 

 

News

 31 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 27 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/230270 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 100,000 .. 200,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 96  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 96 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Linux Base [1.37 G] 




LINUX STREAMERS (0)




Update notes for Jun 16 2023

Some of the copyrights on the soundtrack have expired, so we had to remove them and rebuild the soundtrack file.
In addition, we fixed the issue with the controls jumping all over the place when one player uses keyboard while another uses controller. On-screen control prompts will stay the same during in-game mode, unless Anarchy is enabled...


[ 2023-06-17 05:49:01 CET ] [ Original post ]

Come get a free N++ key!

Good tidings! We know things are rough right now, and wanted to do a little something to keep people's spirits up. So, we're giving out some N++ keys!
We have over 40 keys to give out, spread among Steam (global), Xbox (global), Playstation (NA & EU), and Switch (NA, EU, & ANZ). For a chance to win one, pop by our discord server and drop a react in the #giveaway channel; winners will be drawn on April 18th.
Discord
Stay safe out there, and we hope to see you around soon!


[ 2020-04-05 11:49:27 CET ] [ Original post ]

N++ International Update!

Good news! Now, you can play N++ in a multitude of languages including English, French, German, Italian, Spanish, Polish, Brazilian Portuguese, Korean, Chinese and Japanese. Hooray! There are a bunch of small improvements and a refresh for Mac in this update as well.

As you may know, N++ has over 1000 hours of gameplay goodness, plus a level editor, which means you could play literally forever, developing your ninja skills and getting better and better every day. Perfect for self-isolating! ;)

But did you know it's even more awesome with more than one ninja?! It's true! Try teaming up with a friend using Remote Play Together to play Solo, Co-op or Competitive MP. Hundreds of hours of multiplayer goodness awaits.

We hope that this update introduces N++ to a new audience around the world, and that the game brings a little joy to all of you, especially in these challenging times. Stay safe out there, all you ninjas!

By the way, we thought it couldn't be done, but N++ has now been 100%'d byan incredible EIGHT (8) intrepid ninjas! Congratulations, all, that's an amazingachievement. If you've suddenly got some extra time on your hands, why not aim to be #9?

Ifyou do succeed at 100%ing the game, or just want a chill place to hang out, connect with the awesome N++ community on our discord server here:https://discord.gg/umGncGh


[ 2020-03-22 18:00:11 CET ] [ Original post ]

Fixins for some bugs

Changes:


  • Added an experimental DirectX11 renderer for Intel-based graphics cards that are having issues with OpenGL 3.3+ support. To use add the launch option --renderer=D3D11Renderer
  • We had to recompile the soundtrack for copyright reasons.
  • Use jump/cancel to set players ready as well as F1-F4
  • The game remembers what highscore tab is being used
  • Untitled levels can't be uploaded until they name themselves something better


Fixes

  • Fixed crash on startup when initialising networking fails
  • Profile shows Ultimate & Hardcore progress including secrets
  • 'View Levels By' was corrupting the tabs. Also the tabs went missing.
  • Ultimate secret level progress was getting lost with SteamCloud sync
  • Fixed some levels to make getting all secrets possible again
  • Completionist and Grandmaster trophies get awarded when they should be now
  • Timerbars in Race reflect the player colours
  • Sometimes levels got marked as completed before they actually were
  • Hardcore story names display properly everywhere
  • Valentines colours are able to be unlocked
  • Player/rocket colours weren't updating after unlocking a new palette
  • Fixes for moving entities in the Editor with the mouse
  • Show the right tiles at the start of a Hardcore Story
  • Fixed an issue causing some Story replays to freeze if the player suicides twice
  • Can scroll to the bottom of the level list with a controller now
  • Levels align better when secret row is unlocked


**Hotfix to add Tutorial All-Gold to the single-player badges and fix the secret levels not showing level-in-episode numbers**

More updates/fixes are on the way!


[ 2017-12-06 16:19:13 CET ] [ Original post ]

Fixins for some bugs

Changes:


  • Added an experimental DirectX11 renderer for Intel-based graphics cards that are having issues with OpenGL 3.3+ support. To use add the launch option --renderer=D3D11Renderer
  • We had to recompile the soundtrack for copyright reasons.
  • Use jump/cancel to set players ready as well as F1-F4
  • The game remembers what highscore tab is being used
  • Untitled levels can't be uploaded until they name themselves something better


Fixes

  • Fixed crash on startup when initialising networking fails
  • Profile shows Ultimate & Hardcore progress including secrets
  • 'View Levels By' was corrupting the tabs. Also the tabs went missing.
  • Ultimate secret level progress was getting lost with SteamCloud sync
  • Fixed some levels to make getting all secrets possible again
  • Completionist and Grandmaster trophies get awarded when they should be now
  • Timerbars in Race reflect the player colours
  • Sometimes levels got marked as completed before they actually were
  • Hardcore story names display properly everywhere
  • Valentines colours are able to be unlocked
  • Player/rocket colours weren't updating after unlocking a new palette
  • Fixes for moving entities in the Editor with the mouse
  • Show the right tiles at the start of a Hardcore Story
  • Fixed an issue causing some Story replays to freeze if the player suicides twice
  • Can scroll to the bottom of the level list with a controller now
  • Levels align better when secret row is unlocked


**Hotfix to add Tutorial All-Gold to the single-player badges and fix the secret levels not showing level-in-episode numbers**

More updates/fixes are on the way!


[ 2017-12-06 16:19:13 CET ] [ Original post ]

Secret levels fix

This is a hotfix to address issues with secret level progress not being saved properly for Ultimate Secrets.
Some levels have been updated also.


[ 2017-05-11 17:43:16 CET ] [ Original post ]

Secret levels fix

This is a hotfix to address issues with secret level progress not being saved properly for Ultimate Secrets.
Some levels have been updated also.


[ 2017-05-11 17:43:16 CET ] [ Original post ]

N++ Ultimate bugfix

This is just a small update to fix some bugs in the Ultimate release

What's changed:
* Secret codes for Ultimate levels show up as expected
* Fix issues with secret levels not unlocking sometimes
* Some of the secret levels weren't appearing
* Added some people to the Credits


[ 2017-04-26 16:52:11 CET ] [ Original post ]

N++ Ultimate bugfix

This is just a small update to fix some bugs in the Ultimate release

What's changed:
* Secret codes for Ultimate levels show up as expected
* Fix issues with secret levels not unlocking sometimes
* Some of the secret levels weren't appearing
* Added some people to the Credits


[ 2017-04-26 16:52:11 CET ] [ Original post ]

Daily Deal - N++ (NPLUSPLUS), 50% Off

Today's Deal: Save 50% on N++ (NPLUSPLUS)!*

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends Sunday at 10AM Pacific Time


[ 2017-04-21 19:00:00 CET ] [ Original post ]

N++ Ultimate Edition


Ultimate Edition Update!

At long last, N++ Ultimate Edition is here! Now there's even more to love about N++ :)
It's a free update for anyone who owns the game; we went back and forth on whether or not to charge for this DLC, and decided that we really wanted to encourage more people to try N++, and that this might be a great way to do it!
https://www.youtube.com/watch?v=flSoFw4-VyU

This update contains a ton of new content, doubling the number of levels, colour schemes, and ninja headbands.
It's like an entire second N++, for free! It really is a game that could last a lifetime.

There's also a brand new singleplayer game mode called Hardcore.
Hardcore was designed for fans and especially highscore competitions -- in contrast to the regular Solo mode, in Hardcore the clock is always ticking and every death counts.
This transforms N++ into the ultimate skill-based challenge, adding another echelon to strive for in your quest for ninja glory.

Enjoy!


[ 2017-04-21 18:01:34 CET ] [ Original post ]

N++ Ultimate Edition


Ultimate Edition Update!

At long last, N++ Ultimate Edition is here! Now there's even more to love about N++ :)
It's a free update for anyone who owns the game; we went back and forth on whether or not to charge for this DLC, and decided that we really wanted to encourage more people to try N++, and that this might be a great way to do it!
https://www.youtube.com/watch?v=flSoFw4-VyU

This update contains a ton of new content, doubling the number of levels, colour schemes, and ninja headbands.
It's like an entire second N++, for free! It really is a game that could last a lifetime.

There's also a brand new singleplayer game mode called Hardcore.
Hardcore was designed for fans and especially highscore competitions -- in contrast to the regular Solo mode, in Hardcore the clock is always ticking and every death counts.
This transforms N++ into the ultimate skill-based challenge, adding another echelon to strive for in your quest for ninja glory.

Enjoy!


[ 2017-04-21 18:01:34 CET ] [ Original post ]

Daily Deal - N++ (NPLUSPLUS), 50% Off

Today's Deal: Save 50% on N++ (NPLUSPLUS)!*

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends Saturday at 10AM Pacific Time


[ 2017-02-23 19:00:00 CET ] [ Original post ]

Happy Valentine's Day!



Happy Valentine's Day! During February, sink your teeth into two delicious new, special colour schemes: Chococherry and Birthday Cake. Hooray! More details here: http://www.metanetsoftware.com/2017/joyeux-saint-valentin


[ 2017-02-14 16:23:27 CET ] [ Original post ]

Happy Valentine's Day!



Happy Valentine's Day! During February, sink your teeth into two delicious new, special colour schemes: Chococherry and Birthday Cake. Hooray! More details here: http://www.metanetsoftware.com/2017/joyeux-saint-valentin


[ 2017-02-14 16:23:27 CET ] [ Original post ]

Crashes and Corruption Fixes

This is a minor update to fix a not-so-minor issue: people were reporting their save games being corrupted when tracking/untracking and following/unfollowing levels while playing them.
There was also a pretty common issue with some graphics cards that people were having with launching the game that we managed to track down.
So here's an update that fixes all that!
-T


[ 2017-01-23 03:13:38 CET ] [ Original post ]

Crashes and Corruption Fixes

This is a minor update to fix a not-so-minor issue: people were reporting their save games being corrupted when tracking/untracking and following/unfollowing levels while playing them.
There was also a pretty common issue with some graphics cards that people were having with launching the game that we managed to track down.
So here's an update that fixes all that!
-T


[ 2017-01-23 03:13:38 CET ] [ Original post ]

Stacking sounds update

We're hard at work on Ultimate Edition and haven't had a lot of time to work on some of the bugs that have been reported recently, but the 'sounds getting cut off' one was really annoying so we've fixed it.
Also, a few of the levels have updated to make secret challenges possible.


[ 2017-01-09 16:36:53 CET ] [ Original post ]

Stacking sounds update

We're hard at work on Ultimate Edition and haven't had a lot of time to work on some of the bugs that have been reported recently, but the 'sounds getting cut off' one was really annoying so we've fixed it.
Also, a few of the levels have updated to make secret challenges possible.


[ 2017-01-09 16:36:53 CET ] [ Original post ]

N++ crashfix update

Some people were experiencing just a ridiculous amount of crashes when trying to play user levels after the Steamcloud update.
It took a while to reproduce and then get to the bottom of these issues, so sorry for the delay but here's a version that shouldn't crash so damn much!

-Tatham

P.S. Also that final headband is actually obtainable now!


[ 2017-01-05 05:25:43 CET ] [ Original post ]

N++ crashfix update

Some people were experiencing just a ridiculous amount of crashes when trying to play user levels after the Steamcloud update.
It took a while to reproduce and then get to the bottom of these issues, so sorry for the delay but here's a version that shouldn't crash so damn much!

-Tatham

P.S. Also that final headband is actually obtainable now!


[ 2017-01-05 05:25:43 CET ] [ Original post ]

N++ Christmas Update!

**There's been a few hotfixes for this one, see the bottom of the list for what they fixed**

'Tis the season for giving, and we're giving you another much-awaited update to N++!

What's changed:
* SteamCloud Support!! Yep, now your save games will be preserved in the cloud and automatically merged with your progress on other machines.
* Added a new rendering pipeline that doesn't use MRT for some machines that had issues with tiles not rendering.
* Added a new option - Submit Level Scores - to let you submit every individual level as a solo highscore when completing an episode.
* Better handling of savegame corruption. The game will refuse to load corrupt savegames and try to open the backup instead.
* Added a --borderless startup option for running the game without window border.
* Fixed the calculation of total scores and a secret challenge: it's actually possible to get 100% in the Profile screen now.
* Added a --audioDriver [n] startup option for selecting a non-default audio driver (check the logs for a list of the available drivers)
* Fixed some post-halloween weirdness with the Halloween colours (note: several colours aren't unlocked by turning off Gamification, you'll have to earn them through secret challenges)
* Limited the maximum simultaneous sounds to reduce the cacophony of many evil ninjas.
* The game wasn't saving headband/ninja colour settings for P2-P4 properly
* Hitting ESC in the main menu takes you to the 'quit' submenu

HOTFIXED:
* Fixed crash in Help menu when some keys are unbound
* Fixed some users experiencing stuttering when saving to Steamcloud
* Level-in-episode scores save locally properly
* Fixed a crash when changing some displays in the Graphics menu
* Fixed grey-screen when running the game on a Retina Mac
* Fixed issues with Next Page/Prev Page keys not working after changing keys
* Fixed a crash on Mac when exiting
* Fixed button bindings in the Editor on Mac
* The first five unlocked colours were getting lost in the list
* Mac users in the beta had some issues with Command/Shift keys not being recognised

-T


[ 2016-12-27 01:47:20 CET ] [ Original post ]

The Steam Awards!

MSG from Mare posted on discord:

Hey everyone! Have you heard about The Steam Awards? Nominations are open now, and you can get badges by nominating games:
Steam Award Nominations

If you have a sec, please consider nominating N++ for something! We thought "The “I Thought This Game Was Cool Before It Won An Award” Award " might be appropriate.

-- End msg

What I want to add is this: If we concentrate our votes on the above mentioned selection we hopefully might make a decent chance. Why so? First off all we are great community. And do not forget we did win Fan Choice for best Canadian Game 2015.

Thank you for taking your time reading this and voting!


[ 2016-11-24 15:34:05 CET ] [ Original post ]

Bugfixes for Halloween update

Some fixes for the halloween update:

Changelist:
* Fixed framerate issue with headbands
* Fixed weirdness with colours after Halloween colours went away, plus now there's a way to unlock Halloween colours in normal gameplay!
* Sometimes Total Time could be negative in the Profile Menu. Now it isn't.
* Restore progress for people who had lost All-Gold progress after some of the levels changed


[ 2016-11-03 21:45:20 CET ] [ Original post ]

Halloween Update

We've been hard at work bringing N++ to Mac over the last little while, but here's an update to bring some new features and fix some issues for the spooky season!

CHANGELIST:
New feature: Headbands!
There's now a selection of headbands you can unlock in the game. You can change headbands in the LSHIFT Colour/Music menu

New feature: Ninja colours!
You can customise the colour of your ninja and headbands in the LSHIFT Colour/Music menu.
Other players can change their colours (when one isn't taken) using their 'suicide' key in the Episode Grid menu, or RB/LB on controllers
There's even some funlockable additional colour options that are very confusing.

New feature: Halloween colours!
There's a couple new colours to play under in the LSHIFT Colour/Music menu. Use them quick, they won't be back until next October!


Bugfixes:
Fixed some audio issues with the chaser drone and dead ninjas
The timers in Profile screen tick correctly now
The Left Stick on a controller can be used to navigate menus now
Sometimes more than 4 players would enter the world. Now they don't
Fixed a whackload of issues with the Editor. Like, a whackload.
Some of the secret challenges in the secret levels have changed


[ 2016-10-28 00:23:31 CET ] [ Original post ]

N++ Update 5

This one's mainly a level update, to fix some issues reported by the community

Changelist:
* Changes to several levels to remove enemies, change names etc.
* The 'reset episode' function works again
* The pause menu can be opened when dead (no more restarting the level when what you really wanted to do was ragequit)
* Some changes to try to fix some instances of progress getting corrupted.


We're continuing to try to get the to bottom of some of the reports of corrupted save games. If this has happened to you please add your report and/or save file to the bug tracker at https://acromiongames.assembla.com/spaces/nplusplus/support/tickets

-Tatham


[ 2016-09-25 21:07:18 CET ] [ Original post ]

N++ Update 4

After a very busy couple of weeks with Mare and Raigan travelling to Japan and Tatham going and getting married, we're back on the update train!

Here's what's changed:
* Some improvements to error logging for better debugging of some sneaky errors
* Keep the Side Menus open when using up/down keys on them if opened by a mouseover
* Fixed a missing button in the Editor
* Fixed issues and crashes caused by the Timerbar funlocks not saving/loading correctly or displaying in-menu correctly
* Backup the last good savegame as 'nprofile-old' and load it if the main save get corrupted somehow
* Reset Defaults in the Controls Menu works with Keyboard/Controller and not just mouse
* Ignore in-game key bindings if they conflict with the menu controls (for real this time!) and don't clear Editor controls when rebinding in-game keys.
* Able to search again in the Episode Grid after a successful search
* Episode Grid keys are ignored while entering search query
* Can select regions with Controller in the Editor
* Show the corners of the Social/Preferences menu when they're hidden but actually available
* Some palette changes for the Profile screen

Stay tuned, there'll be more fixes next week!


[ 2016-09-17 05:25:51 CET ] [ Original post ]

Minor security update

We've been hearing some reports of people playing around with the game DLLs to access some cheats, so this is a minor update to address that. It should also fix the text for the multiplayer login prompts to return them to F2-F4.

This update also supports a --profilePath command line parameter that can be used to override the default profile path (My Documents/Metanet/N++)
Add it to the 'Startup Parameters' for the application in its Properties under Steam like this:
--profilePath="C:mypreferredfolder ostoreN++saves"


[ 2016-09-04 07:24:57 CET ] [ Original post ]

N++ Update 2

The second update is here. We're still polishing up the input/editor fixes we've been working on and they'll be ready to release soon, but in the meantime here's a few more changes we've got for you:

* Use the Local App Data folder as a backup if My Documents isn't available (should fix some crashes on startup)
* ignore in-game key bindings if they conflict with the menu binding defaults (Up arrow can safely be bound to jump now)
* removed the vars system which some people were using to cheat levels
* searching for User Levels should be working again (pending a server update)

As always, if you notice any issues please report them at https://acromiongames.assembla.com/spaces/nplusplus/support/tickets and thank you for helping us make N++ better!


[ 2016-09-02 06:16:42 CET ] [ Original post ]

N++ Update 1

The first of several updates we'll be doing to address some of the issues that people have reported with N++ has been released and can be downloaded right now.
What's changed:
* Disable StickyKeys while the game is running, to prevent a popup when the default LSHIFT/RSHIFT Colour/Social menu buttons are used
* Fix for occasional crashes when browsing/playing user levels
* Eating unwanted key repeats from SDL, so holding the jump key doesn't send you through all the post-game screens.
* Updated the game controller database, adding support for several third party controllers
* Fix to allow beta users to get all the 'killed' trophies instead of just the highest
* Require pressing START to join the game instead of A when using an XBox controller (this is a preliminary fix for the double-player XBox One controller bug, that should make solo play work as intended)

Thank you to everyone who's reporting or updating bugs over at https://app.assembla.com/spaces/nplusplus/support/tickets
We're working hard to organise and find fixes for all the issues, and have some more surprises for you down the line!


[ 2016-08-30 19:15:44 CET ] [ Original post ]

Hotfix for Replay issues

There were some issues with downloading and viewing replays from early players in the game. This patch fixes them.


[ 2016-08-26 00:20:53 CET ] [ Original post ]