




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
We have been really excited to release this huge content update after all the hard work that has been put in to make this happen and we can't wait to see how you all enjoy it!
First up, we have a new map (Desert 5) which includes our first ever trap (spikes). These spikes will hurt both enemies and the player, but don't worry, you can now buy medkits from the trader to heal yourself if you get hurt by them! This map has 3 lanes which only one can be chosen and each lane plays very differently. Please note that this map is the shortest and hardest map that has been created so far - you have been warned!
Secondly, we have added animations to every single tower and completely replaced the particle effects and sounds that some towers produced. This adds a lot of immersion to the world and is really interesting to watch them work.
We have reworked the laser tower so that it now only focuses bosses - this now makes them a viable tower, rather than a tower that is never being used.
We have remodelled, animated and added an evolve to the drone tower. The evolve will now collect coins for you, so you don't always have to run up the map to get them.
There's a heck of a lot of bug fixes and quality of life changes in this patch, all of which are listed in the patch notes below:
Patch Notes
===========
Added drone tower - this will lock on and follow a target over a great range
Drone tower evolve implemented - collects coins for you
Added medkit kit - heals player for 25 health for 20 coins
Fixed brightness of towers when in placement mode
Fixed lighting on Desert maps
Stopped enemies from taking damage correctly on Forest 6
Resolved internal issues with planes
Changed colour of build buttons when you are unable to afford from red to light black
Resolved issue with evolved rockets not displaying correct fire rate
Total Drone damage added to end game screen
Removed **** replacement in chat messages (was originally added pre-steam)
Drone tower added to bindable keys/buttons
It is now possible to hide the leaderboard at game over
Resolved issue that caused "Crit Damage" to not be applied correctly
Build buttons are now hidden on game over
Cleaned up a lot of errors with challenges
Bullet trails fixed - bullets no longer fly around the map in multiplayer
"Base under attack" and "Game Over" sounds now play correctly for all players
Build buttons are now double stacked as we have too many towers for a single row
Adjusted tree colliders on Forest 6
Removed ability to upgrade stats points on Evolved Drone towers
Fixed walls on desert 2 - you're no longer able to wiggle to switch lanes
Towers no longer sink into the terrain
Skulls spawned by skull spawner are now correctly protected on Forest 6
Laser towers now only target bosses
Evolved laser range now displays correctly on clients
Default lobby name now defaults to the players steam name
Laser tower targeting improved - they're now more likely to hit their target
Removed some large unused shaders
Added new animations to all kappa towers
Ice tower completely redesigned with animations
Ice tower spin rate now ramps up and down smoothly
Added animations to grenade tower
Added animations to machinegun tower
New sound added to ice tower
New particle effect for ice towers
Added animations to laser towers
Added animations to arrow towers
Added animations to drone towers
Improved drone textures and animations
Tower stats and total damage value on upgrade window now updates instantly upon click
Achievements and XP should now work as expected
Aligned machinegun muzzle better
Evolved drone towers now show you both the amount and value of coins collected on the stats window
Added "Interact" bind which will be used for all level interactions
Laser bullets are now accurately positioned with the laser tower barrel
Resolved issue with moving barriers on Forest 5
Machinegun muzzle now follows the barrel correctly
Tesla tower glow improved
Added screen effect the player takes damage
Evolved towers now have a circular base
Resolved issue with evolving air towers
Improved lighting on Forest 2
Added new map - Desert 5
As always, we have an active discord channel where you can talk with us all here: Aegism Discord
Enjoy! :)
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