In this patch we improve the tower information window, we make the heal tower relevant, rework some of the magical powers and abilities and fix various issues.
Heal Tower
In this patch we wanted to address the heal tower never being used. The original tick rate of every 60 seconds didn't make it viable, so we've adjusted the way it works and will automatically heal the base every 3 seconds when it takes damage but it will cost dependant upon the tower level. At this point it is worth mentioning that if a player is on negative coins, nobody can build so be careful.
Forest 4
We also took a look at the flame wall (where you buy supplies for 400 coins) and that the expensive cost really didn't justify using it as it was not that powerful. We have now buffed the damage greatly so that it can actually buy you some valuable time in the later stages of the game. To that effect, we have also made it possible so that each player can only activate it once per game.
Abilities and Magical Powers
Prior to this update, every player was using heal base or golem smash. We have other abilities that we wanted players to consider so we have reworked them. Freeze ability now freezes all enemies (and the casting player) in place for 7 seconds. Magical rage duration has been increased from 10 to 30 seconds and tower buff now lasts 20 seconds and causes your towers to do 60% more damage.
Kappa Tower
The kappa tower felt underpowered since the fix last patch so we've slightly increased the rate at which it starts so that it's in a better place. We may need to make further adjustments with this however it's in a much better place now.
Tower Information
Previously when you click on a tower, you saw very little and basic information, it was in a tiny hard to read window and requires multiple clicks to evolve. Therefore starting with this patch, we're continuously looking at adjusting the window with new graphics and bars to show you how powerful a tower is.
Patch Notes
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Flame wall damage on Forest 4 increased from 2,500 damage/sec to all enemies to 50,000 damage/sec
Flame wall on Forest 4 can now only be activated once per player
Tower buff magical power damage increased from 25% to 60% for 20 seconds (doesn't stack with multiple casts)
Tower buff magical power duration increased from 5 seconds to 20 seconds
Rage magical power duration increased from 6.5 seconds to 30 seconds
Resolved render issues with rage ability
Ice magical power now freezes all enemies and casting player on the map for 7 seconds
Resolved issue with blimps on Forest 6
Resolved issue with plane spawns on Forest 6
Bestiary description updated for flame boss
Evolve cost text now turns green when you have enough coins
Available screen resolutions in options now display refresh rate
Hard as Nails achievement damage reduced from 2,000,000 damage to 1,000,000
Fixed appearance of plants on the desert level preview
Level 1 kappa start damage increased from 0.2 to 0.487
Level 2 kappa start damage increased from 0.6 to 0.73
level 3 kappa start damage increased from 1.2 to 1.216
Updated kappa tower description to better explain damage to players
Hitbox improved on grunt enemy
Barrier ability text moved and resized
Current bullet number now counts down, rather than up
Bullet number text is now correctly updated when taking increased magazine size points
Improved physics and collision detection
Resolved bug that would cause fps drops over time
Improved aiming and bullet travel when using rifle and pistol
Completely reworked heal base tower
All heal towers now automatically heal when base takes damage
Heal tower tick rate changed to 3 seconds
Heal tower level 1 cost/tick: 3 coins
Heal tower level 2 cost/tick: 2 coins
Heal tower level 3 cost/tick: 1 coins
Completely changed the tower upgrade window (other windows will come in future updates)
Overview bars for each stat added to the tower upgrade window
Evolve tower is now directly accessible on the tower upgrade window and no longer requires a separate click
Forest 1 textures cleaned up
Enemy bases are now lit correctly on all levels
Heal tower stats now better describe what it does
Options button on main menu now disables quit button
Evolve description text updated for kappa towers
Global upgrade window changed
Dragons now spawn on Desert 3
Heal base ability can now be used anywhere on the map
Graphics updated for heal base ability
Resolved issue with in game leaderboard causing errors
As always - thanks for your continued support and we hope you enjoy this update!
AegisM
Aurox Studios
Aurox Studios
2018-07-27
Indie Strategy Singleplayer Multiplayer Coop EA
Game News Posts 82
🎹🖱️Keyboard + Mouse
Positive
(30 reviews)
https://www.aegis-m.com/
https://store.steampowered.com/app/845040 
The Game includes VR Support
AegisM Early Access Linux Depot [3.43 G]
AegisM is a competitive tower defence game with a twist. It combines tower defence with a wave survival/top down action shooter and then adds more new and exciting elements to the mix. Work alone or team up with others to work out the best strategy to achieve the highest scores on the never ending survival leaderboards. Once you're ready to prove yourself even more, you can take to the Player vs Player mode with competitive matchmaking and ELO ratings. AegisM is unlike other tower defence games; there are no waves of enemies, it's never ending, gradually getting harder and harder until you can't survive anymore and your strategy fails you.
Unique Bosses
As the game progresses and you last longer, you get introduced to new bosses. Each boss has a unique ability such as speed boosting, protecting, skull distracting and much more. Did we mention you don't just have to worry about land? There's also various types of air units to beat!Skill Points
At the start of every game you get to spend 5 skill points on making your character unique. Put points into movement speed, reduced reload speed, build cost reduction, movement speed and more! Build a character around your style of play.Achievements and Unlockables
Earn experience, gain levels, unlock new characters, magical powers and abilities that help you defeat the never ending horde of enemies! Achievement progress is displayed in game so you can see how far off you are from unlocking the character you want.Multiple Towers, each with 3 levels
There's currently 11 different types of tower, each with 3 levels. See the stats for every tower, which player owns it, what the range of the tower is and what will happen if you upgrade it, simply by clicking it. You can also configure shortcut keys to speed build and upgrade.Character Abilities
Once unlocked through experience, you can select from various abilities that help aid your fight. These include slow dome, teleporters, dash, barriers and radars.Magical Powers
Once unlocked through experience, you can select from various magical powers that compliment abilities and your character customisation. These include golem smash, ice block, heal base, character rage and a coin collector.Multiple Environments with Dynamic Weather
Fight it out in the Forest, Desert or even indoors in the crypts! There's a full day and night cycle (this only affects the game visually), along with rain and snow - the world you're fighting in feels alive! There's also interactive elements such as lifts, dynamically changing levels and flame walls to add yet more variety.Vendor with a huge selection of weapons
Don't like tower defence, want a hybrid strategy, or just simply enjoy shooting? Use your coins to buy weapons instead of towers and do the shooting yourself! There's a pistol, rifle, shotgun, laser, railgun and flame thrower to use. Lets not forget to mention the grenades, mines and air strikes that you can purchase!Incredible replayability and a huge range of strategies
We have players who have put 100's (yes, 100's) of hours into working out the best strategies so don't be put off if you don't score top 10 on your first go. AegisM is incredibly competitive with worldwide leaderboards. As you play more and more, you start working out what you need to do to survive longer. Will you build towers only or go hybrid with guns? Will you shoot guns only? When will you upgrade that tower?Mini Games
There is an ever growing list of competitive mini games that range from shooters to maze and timed type of games. Each mini game has a competitive leaderboard, so you can even show the world you're the fastest builder or runner out there.Streamer vs Twitch mode
Are you a streamer? Well start interacting with your viewers with the Streamer vs Twitch mode! Every 3 minutes your chat gets to vote on what enemy they would like to send you. If you defeat it you score a point but if the enemy they have sent you reaches your base, the chat scores a point! Who will win? Please note this mode is not competitive but more of a fun mode for some streamers.Completely Balanced
The game has been in development for just short of 5 years with around 150 beta testers. We have spent years perfecting the balance, how things scale over time and changing costs to ensure that there are no silly strategies such as only placing one tower or only buying one gun. You can only last so long with that arrow tower or rifle!- Processor: 2 GHz Dual Core ProcessorMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD 4000Network: Broadband Internet connection
- Storage: 500 MB available space
- Processor: 3 GHz Quad Core ProcessorMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce 960 / Radeon RX 280 or equivalent with 4GB of video RAMNetwork: Broadband Internet connection
- Storage: 500 MB available space
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