A huge update is now live, full of performance improvements, quality of life changes and more!
Background
A couple of months ago we done an experiment with a survival mode which unfortunately didn't work out quite as I hoped. As per our last update, there was a lot learnt in regards to opportunities to improve performance and bring further quality of life changes to the game. This patch brings those improvements.
Updated graphics
For a long time now, the colour grading has been incorrect and until you put it side by side, you don't realise what it's like. In this version, you can see the old (left) colours against the new (right) version that is now live. You can see how everything is much more colourful and correct to how you'd expect them to be.
Feels bad, man!
Tower destroyer was great one in respect, but terrible in others. It always had an issue where it made players feel bad and gave them a poor experience as all of their hard work was destroyed before their eyes. Therefore this boss has now been reworked so that it completely disables your towers in a 7m range instead. I needed to create something that was just as horrible to deal with however didn't give players that terrible feeling.
What are these towers doing?
In previous versions of the game, you may have noticed that in multiplayer games, sometimes your towers are attacking something different to other players. The host/server/creator of the game always had a true reflection of what was happening, however it never looked correct for other players. In this patch, towers now focus the same enemy, regardless of if you created the game or not. Not only that but clients now just get told when and what to aim at, rather than scanning like the server, so it also has a positive effect of - you guessed it - performance :)
Website
https://www.aegis-m.com his currently undergoing a lot of work in the background and we'll have more to share with you in a future update. You'll be able to view player profiles, drill into the top scores in the leaderboards and more - watch this space!
Patch Notes
* In game performance improvements
* Main menu now has up to 100fps improvement
* Corrected golem smash button graphic on main menu
* Fixed graphical bug on forest 4
* Tesla tower performance improved 300%
* Tesla beams now render correctly and track the enemy better
* Clicking on bestiary no longer keeps the quit button active
* It's now possible to exit to main menu without pressing escape upon failing challenge 5
* Projectiles no longer collide with trees to improve user experience
* Radius lines for towers now clear as expected
* Resolved issue with pistol, rifle and machinegun projectiles
* Machinegun projectiles now collide with the terrain although damage always applies to enemy regardless
* Tower destroyers are now tower disablers
* Towers that have slow fire rate now have a stop watch icon above them, instead of lightning
* Towers that are disabled now have a lightning icon above them
* Resolved issue with machinegun muzzle
* Disabled coop challenge 1
* Improved walls on Forest 4
* Tutorial has been improved by giving players better instructions
* Resolved issue with arrow towers not firing
* Camera no longer spins at the start of the tutorial
* Improved client side enemy status checking
* Improved reliability of client side machinegun bullets
* Towers no longer shake when aiming on client side
* Client towers now always target the same enemy as the server
* Resolved issue with airstrike explosions lingering silently forever
* Rockets and Airstrikes now have the correct explosions assigned
* Enemy bases no longer block shooting
* Grenade explosions are better placed
* Fixed error when upgrading Drones
* Disabled camera shaking until further notice
* Projectile explosions now function correctly and perform better
Onwards and upwards - I hope you all enjoy this update and look forward to the next one! :)
AegisM
Aurox Studios
Aurox Studios
2018-07-27
Indie Strategy Singleplayer Multiplayer Coop EA
Game News Posts 82
🎹🖱️Keyboard + Mouse
Positive
(30 reviews)
https://www.aegis-m.com/
https://store.steampowered.com/app/845040 
The Game includes VR Support
AegisM Early Access Linux Depot [3.43 G]
AegisM is a competitive tower defence game with a twist. It combines tower defence with a wave survival/top down action shooter and then adds more new and exciting elements to the mix. Work alone or team up with others to work out the best strategy to achieve the highest scores on the never ending survival leaderboards. Once you're ready to prove yourself even more, you can take to the Player vs Player mode with competitive matchmaking and ELO ratings. AegisM is unlike other tower defence games; there are no waves of enemies, it's never ending, gradually getting harder and harder until you can't survive anymore and your strategy fails you.
Unique Bosses
As the game progresses and you last longer, you get introduced to new bosses. Each boss has a unique ability such as speed boosting, protecting, skull distracting and much more. Did we mention you don't just have to worry about land? There's also various types of air units to beat!Skill Points
At the start of every game you get to spend 5 skill points on making your character unique. Put points into movement speed, reduced reload speed, build cost reduction, movement speed and more! Build a character around your style of play.Achievements and Unlockables
Earn experience, gain levels, unlock new characters, magical powers and abilities that help you defeat the never ending horde of enemies! Achievement progress is displayed in game so you can see how far off you are from unlocking the character you want.Multiple Towers, each with 3 levels
There's currently 11 different types of tower, each with 3 levels. See the stats for every tower, which player owns it, what the range of the tower is and what will happen if you upgrade it, simply by clicking it. You can also configure shortcut keys to speed build and upgrade.Character Abilities
Once unlocked through experience, you can select from various abilities that help aid your fight. These include slow dome, teleporters, dash, barriers and radars.Magical Powers
Once unlocked through experience, you can select from various magical powers that compliment abilities and your character customisation. These include golem smash, ice block, heal base, character rage and a coin collector.Multiple Environments with Dynamic Weather
Fight it out in the Forest, Desert or even indoors in the crypts! There's a full day and night cycle (this only affects the game visually), along with rain and snow - the world you're fighting in feels alive! There's also interactive elements such as lifts, dynamically changing levels and flame walls to add yet more variety.Vendor with a huge selection of weapons
Don't like tower defence, want a hybrid strategy, or just simply enjoy shooting? Use your coins to buy weapons instead of towers and do the shooting yourself! There's a pistol, rifle, shotgun, laser, railgun and flame thrower to use. Lets not forget to mention the grenades, mines and air strikes that you can purchase!Incredible replayability and a huge range of strategies
We have players who have put 100's (yes, 100's) of hours into working out the best strategies so don't be put off if you don't score top 10 on your first go. AegisM is incredibly competitive with worldwide leaderboards. As you play more and more, you start working out what you need to do to survive longer. Will you build towers only or go hybrid with guns? Will you shoot guns only? When will you upgrade that tower?Mini Games
There is an ever growing list of competitive mini games that range from shooters to maze and timed type of games. Each mini game has a competitive leaderboard, so you can even show the world you're the fastest builder or runner out there.Streamer vs Twitch mode
Are you a streamer? Well start interacting with your viewers with the Streamer vs Twitch mode! Every 3 minutes your chat gets to vote on what enemy they would like to send you. If you defeat it you score a point but if the enemy they have sent you reaches your base, the chat scores a point! Who will win? Please note this mode is not competitive but more of a fun mode for some streamers.Completely Balanced
The game has been in development for just short of 5 years with around 150 beta testers. We have spent years perfecting the balance, how things scale over time and changing costs to ensure that there are no silly strategies such as only placing one tower or only buying one gun. You can only last so long with that arrow tower or rifle!- Processor: 2 GHz Dual Core ProcessorMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD 4000Network: Broadband Internet connection
- Storage: 500 MB available space
- Processor: 3 GHz Quad Core ProcessorMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce 960 / Radeon RX 280 or equivalent with 4GB of video RAMNetwork: Broadband Internet connection
- Storage: 500 MB available space
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