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🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Hi everyone, As you know we have been collating everything and here is the next patch based on feedback, as I said previously we want to make this the game we all want to play and will continue to improve, so please keep sending us your feedback as we will be tweaking and fixing beyond the bugs. In order to play this game go into your library, right click on the name Victory At Sea Pacific and click Properties. under BETAS, select Beta there is no password required. If it doesn't update right away select Properties again, local files and verify the integrity of the game. Gameplay: Improved the AI for ship formation movement, to keep ships moving at speed more often. Convoys now retain any surplus supplies when unloading into a port that cant hold their entire cargo, instead of ditching them. Supply convoys now try to steer clear of enemy ports. UI: Aircraft flights in the squadron list show the planes' campaign-level order, if they have no combat-level order. Added a toggle for v-sync. Added a warning icon when torpedoes are near a players ship. The upgrade button is available for Japanese home ports that are not major ports but have shipyards. Bug fixes: Updated navigation to open up some impassable areas of sea in combat view. The resource panel shows the correct number of available bombs in a port. Fixed a bug where one aircraft flight in a squadron could forget its position. Fixed a bug (from the beta patch) where dive-bombers would refuse to dive-bomb. Fixed a bug where aircraft payloads could sometimes not be swapped. Can no longer order a fleet to merge into one of another navy. Fixed a bug where shells, bombs, and torpedoes could teleport away upon moving the camera. Fixed a bug where aircraft weapons could load incorrectly from saves. The Vought Corsair fighter has a shorter, more accurate range. Non-hostile Allied ports in the Japanese campaign do not declare war if the player starts combat with a hostile Allied fleet nearby. Stopped erroneously excessive shell amounts being taken from ports when resupplying. The atomic bomb collection icon does not show up unless that objective is active. Ships no longer ignore the presence of aircraft-launched torpedoes. Updated fleet movement mechanic, and fixed some formation and ship spawning issues. Fixed the supply convoy list getting confused by multiple convoys of the same name.
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