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Name

 Solace Crafting 

 

Developer

 Big Kitty Games 

 

Publisher

 Big Kitty Games 

 

Tags

 Indie 

 

RPG 

 

Singleplayer 

 

 Early Access 

Release

 2018-01-16 

 

Steam

 € £ $ / % 

 

News

 403 

 

Controls

 Keyboard 

 

 Mouse 

 

 Partial Controller Support 

 

Players online

 6 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/670260 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 0 .. 20,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 0  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 0 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Solace Crafting Linux [2.77 G] 




LINUX STREAMERS (0)




Beta v 0.5.6.1 Summoning Circles

Custom town buildings, a feature that was temporarily turned off a while for improvement is now back on. This lets you create your own buildings to summon NPCs into rather than relying on the default plots. This feature is not yet available for all building types as the current method consists of summoning an NPC via the proper facility. Toolsmiths can be summoned from Smithing Stations, Fletchers can be summoned from Woodworking Stations, etc.

In the previous iteration of this feature I was asking players to create a closed structure to house the NPC. This is however rather difficult to program, though it was mostly working, and ultimately just felt too strict. Those requirements have been removed and now all that you need to summon an NPC into a custom structure is a minimum structure size of 2x2x3, a bed, and a summoning circle.



A new crafting item, summoning circles are used to specify where the NPC will spawn. They can even be rotated to control which direction the NPC will be facing. Summoning an NPC will consume the circle and turn the structure into a town building. A single structure cannot be more than one town building at a time.

Using this method I decorated a smithy and summoned an Armorsmith with the bed tucked away in a back room.



I've also expanded and centered the town interface in preparation for more detail and explanation in general for the whole town system. For starters all town buildings are now visible in the town interface instead of only the ones that the current town can actually build. I will probably color code these, but more importantly I want to add much more detailed descriptions about what does what.

v 0.5.6.1 2019.09.21
- Added Summoning Circle for positioning where town NPC will be summoned
- Re-enabled summoning NPCs from crafting and harvesting facilities
- Deconstruct with the deconstruction tool will now refund resources the same as the building interface does
- Fixed a rare problem with town biome checks
- Fixed Siphoner not actually requiring a Magical Siphon
- Fixed being able to deconstruct a solace that a town relies on

You may need to restart Steam for the update to begin.

To opt into Beta you only need to go to your Steam Library, right-click on Solace Crafting, select Properties, click on the Beta tab, and opt-in to the beta. The beta is not available to 32-bit users.

Interested in supporting development of Solace Crafting?
Please consider becoming a patron via Patreon!


[ 2019-09-21 16:47:11 CET ] [ Original post ]