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Name

 Solace Crafting 

 

Developer

 Big Kitty Games 

 

Publisher

 Big Kitty Games 

 

Tags

 Indie 

 

RPG 

 

Singleplayer 

 

 Early Access 

Release

 2018-01-16 

 

Steam

 € £ $ / % 

 

News

 403 

 

Controls

 Keyboard 

 

 Mouse 

 

 Partial Controller Support 

 

Players online

 6 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/670260 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 0 .. 20,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 0  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 0 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Solace Crafting Linux [2.77 G] 




LINUX STREAMERS (0)




Beta v 0.8.0.32

The last few patches have gone onto beta for testing, so I've kept their posts to Discord. Discord has been very busy of late with lots of extremely helpful bug reports and QoL suggestions. With my hands full I have not gone through the Steam discussion boards for a few days, sorry if I've left anyone hanging on there. I will try and go through those tomorrow.

One of the biggest changes is the complete restriction of anything hostile spawning within the first 250m, generally the grassy circle on the map that players start out in. The aim being to give players enough room to find the basic resources (passive animals are still available for skinning for example) they need to gear up and get ready to move out.

I'm well aware that I can just outrun anything that attacks me at the start, and I know what everything looks like, and exactly what I need to get a new character on their feet, so it's often difficult for me to know how to properly give enough information to new players without pulling their hand too hard. I've also changed the wording on a few of the tutorials as some players have expressed difficulty in understanding some of the initial steps.

It still looks like there will be another beta patch or two before I move onto looking into some performance improvements, but this patch should be a good candidate for pushing to the live branch.

The current changes on beta are:

v 0.8.0.32 2022.05.03
- Added Main hand melee speed reduction, Off hand melee speed reduction, ranged speed reduction, and magic speed reduction stats. Each point provides a 1% speed reduction to appropriate weapons, up to a maximum of 50%
- Updated weapon speed upgrading passive skills to use the new stats
- Added skill tree specific cooldown reduction stats, currently only used by the archetype specific enchants
- Increased jewelry recipe ingot use by 1
- Fixed Obsidian Golems not showing up properly in multi-player
- Fixed Siphoners gathering regardless of Enchanted Stone presence
- Fixed containers (bags and watering cans) not properly storing their material
- Fixed Tabula Rasa potion not resetting job skill points
- Fixed empty hand damage scaling upward with level

v 0.8.0.31 2022.05.02
- Reverted to the previous stalk model
- Added resources and facilities to navmesh generation calculations
- Restricted monster and aggressive animals from spawning within the "starter area" 250m radius
- Stopped the "Strong Hit" skills from triggering on vegetables and herbs
- Enabled the game instance to be visible in the background if you alt-tab away from windowed or windowed full-screen mode
- Tweaked the storage chest size to not slightly overlap when placed next to each other using snap
- Fixed the Hallowed Ground skill
- Fixed a rare multi-player structure update bug
- Fixed a number of skill spelling and description errors
- Temporarily fixed ranged speed skill, pending a better solution

v 0.8.0.30 2022.04.29
- Increased the collider size on most herbs and vegetables
- Increased stalk size
- Moved stalk closer to ground to prevent the appearance of floating
- Increased stalk spawn rate in grasslands
- Added material names to bag, backpack, and storage chest titles
- Added slot count to bag descriptions
- Fixed familiars throwing an error if their target dies while casting
- Fixed a number of skills not properly using damage levels

v 0.8.0.29 2022.04.28
- Enabled keyboard turning while in aim view
- Enabled view cam (unlocked) while in aim view
- Disabled towns that were spawning unintentionally
- Fixed a harmless archer run animation event error
- Fixed a burn/targeted aoe error
- Fixed players appearing naked in multi-player sometimes
- Fixed an error when remove death markers from the map
- Fixed a chain lightning MP error
- Fixed a rare AqauticAI error
- Fixed a rare MonsterAI error
- Fixed a rare projectile error

You may need to restart Steam for the update to begin.

To opt into Beta you only need to go to your Steam Library, right-click on Solace Crafting, select Properties, click on the Beta tab, and opt-in to the beta.

Join us in Discord!

Interested in supporting development of Solace Crafting?
Please consider becoming a patron via Patreon!


[ 2022-05-03 16:32:02 CET ] [ Original post ]