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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Hi, The development of the game started in 2018 with the idea of making a game in a similar style to Slender and other old classic indie horror games from the 2010s which slowly stopped existing. It was going well at the beginning but after less than a year half the team working on it left and they took the content they made with them leaving me here with only a small part of the project to work with which even putting a lot of effort I was not able to work on it, after discussing with our community on Discord I released some small updates with prototypes of what each stage would be just so we could get an idea of what it would look like which got the game up to the stage 5. I had the game files on an old hard drive which ended up corrupting which made me have to remake most of what I used to have, I even had to rip the game files from the Steam build to remake it which made a lot of things break making the new version be released with less content but being a bit more refined, the AI we previously made broke with Unity updates and going back didn't fix it so I just moved on releasing the new version with a simpler AI and the second part of the stage 5 missing which was completely lost along with Steam achievements scripts. After talking with the Discord community once again about the state of the game we got to an agreement of leaving the game as it is on Steam without releasing anything new, they said it wasn't harming anyone so I agreed to leave it there, then they told me to move on to another project which I did, but I feel like it would be way better to remove it from here as I don't feel well knowing people might buy something that won't get updated and is incomplete. With that, I'm removing The Secrets of The Forest from Steam. Thanks for the support everyone, and sorry angry reviews for the game being incomplete, with everything that happened I wasn't able to deliver what I wanted and I feel bad for that, I'm really sorry. It took way longer than it should for it to be removed and that's not making me feel good so hope you all understand. Cya!
The new TSoTF Beta is coming this August with a full remake of everything you saw 'til now!
New map(s), new enemy(ies), new challenges and more.
As I don't want to rush the Beta as I did in the Alphas, I need more time to finish some stuff, that's why August, it can come before but August is where I plan to finish everything and launch.
Do you know the game is 80% off during this sale? so now you know :)
Don't forget to follow the Tudo Rip's Twitter for more teasers: https://twitter.com/Tudo_Rip :)
See you soon,
~~Emy
Hello y'all, the game is now $4,99 and it's actually 80% off! About updates, not much progress because I just got a new PC and I will start working next week, gonna make the script/art stuff and after this, make the maps and the history. I want to continue developing it, but school and external works, delays the game a lot, but as all know, It's better a delayed game than a rushed one :) Well, not much else this time to say, for now, that's all, ty everyone. Cheers, Emy!
Hello all, I'm getting some hardware upgrade to develop the game. Creating occlusion culling, or even building the game, takes too much time in my current setup (i3 7100/HD 630/8GB), 'cause of that, I will be needed to get a better one. I also have some things to say, a lot of people agreed on doing that (People on our Discord server, and in Twitch streams from some of our partners), as the actual game, can be pretty CPU/GPU demanding, I discussed with the community, and also with our team, and I'm going to do one thing, will be really important in the future: Recreate... Yes, it means recreate the whole game, will be something hard to do, but really needed, as a lot of players, and also streamers/partners told us: The game is looking too demanding to play/stream, I found the problem, and it's 2: one is the engine, I was using Unity 2017.3 to develop the game, now I will be updating to Unity 2018, doing this, will make the game better (Performance/visual), there is lots of bugs in all alphas, including glitches that make you pass through walls, fences and stuff in general, also will be needed to recreate the whole collision of the game, so I thought that will be better, recreate the game maps, using a lighter terrain, but at same time, better than the actual one, that in some parts, like stage 1, it's really laggy 'cause of the terrain details, also the LOD is something to fix, the LOD is really problematic in some stages, stage 1 is where it looks worse, because it's a big open area, with lots of stuff, but at the same time, as reported by a lot of players, it looks pretty empty. So getting a better PC, in this case, I will be getting a laptop (i7 8750H/1050Ti/8GB), will improve a lot the time that takes to do almost everything, even open the project takes a lot of time. About VR, 'cause of the old terrain, and the VR dev kit being made to Unity 2018, there is a lot of issues, that's another thing to fix. In general, to fix pretty much ALL bugs, restart the development, will be the best option, isn't me who wanted to do it, was the community, with +20 upvotes and just 1 downvote, I'm doing it, people asked for it, so I will do. So, what does it means? in general, the Beta will take more time to come out but will be a refreshed TSoTF, with more stuff to do, a better scenario, with less, way fewer problems than the actual Alpha 5, and I can say, will look a better game, Alpha 5 actually is a big incomplete game, with some finished stuff, but most, unfinished. If you want to buy the game and don't want an incomplete experience, I recommend you to add to your wishlist, follow the game, and wait 'til Beta, else, you will try an incomplete game. This extra time will be worth it, just wait for it. I really don't want to deliver a Beta without much new stuff, so this will be a good thing to do. About an ETA, I can't say anything, because I'm alone on this, and it's a pretty ambitious project, but, it's not close to being impossible, it's pretty hard, but not impossible, just takes a lot of time. Hope you understand, if you have any kind of question, don't forget to comment, I'll be answering all of they, really sorry for needing to delay the Beta, but it's for a good cause. Sorry again, Peace! - Emy
Hello everyone, the game is now 75% off!
Also I'm working in the game, and one big problem that the game had is the VR part, now it's fully functional.
I did tested in Windows Mixed Reality, and it's working pretty well, about Oculus Rift & HTC Vive, I presume they also are, but need to test it, as I don't have none of these, after the release, report any problem at discussions page of the game.
VR vision:
Non-VR vision (Desktop):
Work in progress, screenshots in-engine, does not represent the beta release build
You can teleport around using the VR's controllers, like the Oculus Touch and the WMR Motion Controllers, but if you prefer, you can still use a keyboard, or a joystick.
Gonna post more stuff soon, I don't want to spoil the new beta too much, then, see you soon.
Cya!
Hello everyone, The game is 67% off during this sale!
Also, the beta version will be coming in Q1 2019, here is a screenshot from stage 1 showing how the beta will look like:
This screenshot is still a work in progress captured from the game engine but that's pretty much it,
I'm working hard in remaking the game features, improving the map and graphics and when the beta comes out you will see a very better looking game comparing to actual alpha 5!
Also, the optimization is way better in beta, in my tests I got extras 30~~50 fps, and the CPU usage dropped in about 20~~30%, so you will see a more fluid game in beta when compared to alpha 5 and older versions.
I'll be posting more footages from beta as I get progress on it in the following month!
Well, that's all everyone, have a nice Christmas and a happy new year!
Peace.
Hello everyone, I'm here to announce that the game is actually 60% off during this sale!
Buying now you get full access to all alphas and future betas as well the final version when it comes out!
The game got a little update last week, now you can play the game with any gamepad with no problems, it's fully functional!
Hello everyone, I just released the new alpha 5 update! Check out the gameplay teaser!
Hello everyone, I'm here to announce what's coming in the new alpha 5 update! I remade the game mechanics (Player/Cars/etc...), Now is way better than before, So far the thing that took more time in this update. Map update (More details/Improved in general) A brand new stage (Stage 5 - The cave) New cars Now you can drive anywhere you want! The game now has a better optimization and better graphics. New challenges are added to this new update. And more. Lots of footages about new alpha 5 are available in Tudo Rip Discord server, Join our Discord community using this invite link: https://discord.gg/TtJfRne and get early footages about new updates! So after all, That's coming in September! Stay tuned!
Hello everyone, After some time fixing bugs/improving the game in general, I finally launched alpha 4c update.
Can you survive?
Alpha 4 is coming this week, Stay tuned!
Hello guys, I didn't said nothing for a while... Is because we're working hard in alpha 4! Is coming this month with new intro level/Lots of improvements to the levels Also we're working in a big update in stage 3. Stay tuned! (ETA alpha 4: 1-2weeks)
Hello everyone, So we just launched the new alpha 3b !
There is lots of improvements in actual levels (No new level), We're working to improve the actual levels/create the story before work on new levels.
Hello everyone, Alpha 2b is live now ! Change-log: Added more details in stage 2/3 Improved terrain in stage 3 Improved frame rate in stage 3 Improved lightning Fixed some bugs And some other minor changes
The new Alpha 2 just went live !
Change-log:
Added brand new stage (Stage 3)
Added new easter-eggs
Improved terrain in stage 1
Improved houses in stage 1
Changed name from "Level" to "Stage"
Changed some textures
Fixed some bugs
=================================
Found a bug ? Send in discussion section ;)
The new patch to Alpha 1 is out now ! Change-log: Added invisible walls to level 2 middle area Improved background in level 2 Improved camera rendering Changed rock texture in level 2 Fixed some bugs ========================== We'll update the game almost every day to fix bugs/improve the game.
The new patch to Alpha 1 is out now ! Change-log: Added invisible walls to level 2 middle area Improved background in level 2 Improved camera rendering Changed rock texture in level 2 Fixed some bugs ========================== We'll update the game almost every day to fix bugs/improve the game.
Hello everyone, We just released the Alpha 1 ! Change-log: Added a brand new level (Level 2) Added new UI Improved cars Improved LOD Improved Draw distance Improved ending Fixed some bugs in invisible walls Removed weapons (Can be added again soon) ====================================== We'll add new levels/History parts, Improve the actual levels every week !
Hello everyone, We just released the Alpha 1 ! Change-log: Added a brand new level (Level 2) Added new UI Improved cars Improved LOD Improved Draw distance Improved ending Fixed some bugs in invisible walls Removed weapons (Can be added again soon) ====================================== We'll add new levels/History parts, Improve the actual levels every week !
The game is out now with 15% OFF, Warning: there aren't many things to do in its launch build, The pre-alpha's are just test builds, We're testing experimental stuff, And not represent final product, Have just level 1 for exploration for now, The future Alpha 1 is going to have level 2 with a ending.
The game is out now with 15% OFF, Warning: there aren't many things to do in its launch build, The pre-alpha's are just test builds, We're testing experimental stuff, And not represent final product, Have just level 1 for exploration for now, The future Alpha 1 is going to have level 2 with a ending.
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