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Special thanks to

[Arch Toasty] [Benedikt ] [David Martínez Martí] [Geeks Love Detail]


Update 0.7.0! (Morphing World, Animation Instancing, Adaptive Music)


Hello Everyone! We have another update which has just been pushed to Steam. You should be able to download this right now for all our supported platforms! The update includes the following: [quote]

  • Morphing World The world and water now change as achaem grows and gains strength! You will notice the planet changing throughout your gameplay.
  • Animation Instancing We've upgraded the Creeper model to use Animation Instancing, allowing us to support hundreds of enemies at once in future updates.
  • Adaptive Background Music We've updated the background music to be adaptive and more interesting.
  • New Sound and Particle Effects We've changed and added some of the sound and particle effects in game to improve the user experience! The above changes may have introduced bugs, so please drop by the the Steam Discussion areas and leave your bug reports or any other feedback! Thank you, Eat All The Games


[ 2019-04-20 20:09:18 CET ] [ Original post ]


Update 0.4.6! (New World Formation: 3 by 3! Enemies drop coins! Larger world!)


Hello Everyone! We have another update which has just been pushed to Steam. You should be able to download this right now for all our supported platforms! The update includes the following: [quote]

  • 3 by 3 world The world now generates in a 3 by 3 formation. Previously the world was generated with 5 tiles in a cross-shape, however player feedback showed this made it difficult to navigate.
  • Enemies drop coins. Previously you could only get coins from chests, random appearances on the map, and from the Tanker enemy. Coins are now also dropped from the Blaster and Rager enemies!
  • Larger world. Some of you made it to the edge of the world, where the water would eventually disappear! For now, a quick solve has been to double the size of the world. We hope this works out for now! The above changes may have introduced bugs, so please drop by the the Steam Discussion areas and leave your bug reports or any other feedback! Thank you, Eat All The Games


[ 2018-11-05 23:56:38 CET ] [ Original post ]


Special Promotion - 50% Discount!


Hello Everyone, We'd like to thank all the supporters of our game, and let you all know that we have a 50% discount promotion currently running! If you think your friends may be interested, please send it their way. On another note - we will be releasing a new update soon with more weapons, story, followed by a new boss. We hope you enjoy them! Thank you, Eat All The Games


[ 2018-09-22 07:27:35 CET ] [ Original post ]


Update 0.4.4! (New Weapons, New Shields, New Dialogue, and Fixes!)


Hello Everyone! We have another update which has just been pushed to Steam. You should be able to download this right now for all our supported platforms! The update includes the following: [quote]

  • New Dialogue. Achaem will start communicating with you throughout your journey, asking you questions, and giving you advice.
  • New Weapons. As you level up, new weapons will become available at the station. Remember, once you buy a weapon once, it will only cost half the amount of coins next time!
  • New Shields. As you level up, new shields will become available at the station. The above rule about half-price items applies here too!
  • Fixed Linux Build. There were some issues with our Linux build which we've resolved in this update by moving to an automated build system. We hope this works out! [/quote] The above changes may have introduced bugs, so please drop by the the Steam Discussion areas and leave your bug reports or any other feedback! Thank you, Eat All The Games


[ 2018-08-27 16:22:28 CET ] [ Original post ]


Update 0.4.3! (Story Prologue, Full Controller Support, Dialogue System, and more!)


Hello Everyone! We have another update which has just been pushed to Steam. You should be able to download this right now for all our supported platforms! The update includes the following: [quote]

  • Added Prologue Story (Intro). You can see this on every new save which hasn't viewed the trailer before, so your existing saves from before this update will play it just once! You can skip by pressing ESC to skip the dialogue lines.
  • Removed Unity Settings Splash. Launching the game will take you straight to Achaem's main menu - no more non-controller supporting popups!
  • Full Controller Support. As a result, Achaem is now a game which offers full controller support, upgraded from partial!
  • Added Options Menu. In the start menu you will now find an options menu which enables you to change the resolution, fullscreen/windowed, music volume, and sound effect volume settings.
  • Implemented New Dialogue System. We have just incorporated Achaem's dialogue system! You will see new alerts ingame, and a taste of the interactions with Achaem when you first land in the world, and in the screenshot above! [/quote] You can see a screenshot of the prologue above, and in the screenshot below you can see the dialogue system driving the interactive story-telling:
    The above changes may have introduced bugs, so please drop by the the Steam Discussion areas and leave your bug reports or any other feedback! Thank you, Eat All The Games


[ 2018-07-31 15:53:22 CET ] [ Original post ]


Update 0.4.2! (Special Combo Attacks, New Terrain Tiles, and more!)


Hello Everyone! We have another update which has just been pushed to Steam. You should be able to download this right now for all our supported platforms! The update includes the following: [quote]

  • Beat 'em up style special combo attacks added! Hold [Right Trigger] or [Left CTRL] and press [Attack] to unleash your combo bar! The higher your combo bar, the more devastating the attack!
  • Updated combo UI for new combo attacks.
  • It is now more obvious when you take damage through UI improvements.
  • We've increased the world size slightly, you may notice each area tile is slightly larger!
  • Many new terrain tiles have been added, the world will feel more diverse as you level up.
  • Fonts have been edited, a 7 doesn't look like a 1 anymore!
  • Improvement to the world spawning algorithm, low-end machines that may have stuttered when moving from tile to tile should notice an improvement! [/quote] Check out the screenshot above where you will see the 2nd tier special combo attack being unleashed! It does four times the damage of a normal attack, double your weapon size, and destroys all terrain it touches! The 3rd tier is even more devastating.. We will be updating the trailer and screenshots soon to more accurately represent the new and improved data of Achaem! The above changes may have introduced bugs, so please drop by the the Steam Discussion areas and leave your bug reports or any other feedback! Thank you, Eat All The Games


[ 2018-07-25 17:22:19 CET ] [ Original post ]


Update 0.4.1! (Combo Counter, Enemy Health Bars, and more!)


Hello Everyone! We have another update which has just been pushed to Steam. You should be able to download this right now for all our supported platforms! The update includes the following: [quote]

  • Added combo system and Counter
  • Added enemy health bars (they appear on hit)
  • Added blob shadow Under Player (helps tracking where you are when jumping and in water).
  • Changed Rager's colour (from red to purple, more visible amongst Tanker's now)
  • Minor changes to UI
  • Major improvement to memory management
[/quote] Check out the screenshot above where you will see the health bars and combo counter (look for "18 HIT"). At the moment the combo system is recording combos (including your highest combo count!) but with no incentive/payoff. In future updates, the combo system will feed directly into the combat itself! The above changes may have introduced bugs, so please drop by the the Steam Discussion areas and leave your bug reports or any other feedback! Thank you, Eat All The Games


[ 2018-07-22 08:42:18 CET ] [ Original post ]


Controller Mapper Added!

Hello Everyone! This is our first announcement, we hope you are enjoying Achaem! In response to our feedback, we have added an ingame controller mapper to both the main menu, and the ingame pause menu! Please continue to send us your feedback and bug reports (preferebly in the Steam Discussion areas) and we will add them to our list for upcoming updates! Thank you, Eat All The Games


[ 2018-07-19 12:04:23 CET ] [ Original post ]



Achaem
Eat All The Games
  • Developer

  • Eat All The Games
  • Publisher

  • 2018-07-18
  • Release

  • Indie Casual RPG Adventure Singleplayer EA
  • Tags

  • Game News Posts 8  
    Keyboard ⬛ Mouse ⬛ Partial Controller Support
  • Controls

  • 7 user reviews

    (7 reviews)


  • Review Score

  • http://achaem.com
  • Website

  • https://store.steampowered.com/app/871330 
  • Steam Store

  • The Game includes VR Support



    Achaem Depot [395.45 M]

  • Public Linux depots

  • Achaem (a-kai-m) is a roguelike with an infinite and destructible world, customisable character, insane combat, and progression system! The story is a sci-fi offshoot of the history of the Achaemenid (Persian) Empire.

    Gameplay

    Achaem is a roguelike (or roguelite) game with the following characteristics:

    Infinite World - the player will navigate a procedurally generated world, which literally emerges around them as they navigate it. No two areas are the same, and you will never return to the same area once it submerges.


    Destructible Environment - everything can be destroyed! That includes the walls, the ground, and the enemies! It can all be smashed into pieces which react to the ingame physics.


    Insane Combat - the game sports a combat system with a focus on fun and smashing things! You have attack combinations which can be mixed up with the up-dash, and ground-dash, both of which will take the enemies with you for aerial combos or to smash them through the ground. There are also spells which can be triggered through trinkets!


    Unique Bosses - the scars in time are protected by strong enemies which require careful preparation to beat. There is the chance you will encounter one before you are prepared - try your best to survive and reap the rewards!

    Diverse Enemies - you will encounter many enemies throughout your journey with Achaem. These include swarms of critters, giant and tough to beat tanks, rapid-hitting whirlwind ragers, and even those with bullet hell inspired projectile attacks!


    Progression System - you progress through the world of Achaem as you continue to fight through the hordes of AI aggressors that have invaded its world. As you progress, the world will become more difficult, with new enemies, challenges, and better treasure!

    RPG Stats System - to keep up with the ever-increasing power of your enemies, you will need to invest in stats that will support your play-style, and your enemy-smashing agenda! The stats system is based on your equipped Weapon, Shield, and Trinket.

    Weapon Shop - collect coins throughout your adventure which you can spend on weapons, shields, and trinkets!


    Customizable Character - you can customize your look by finding and equipping different Accessories, Hair Cuts, Head Designs, and Outfits. There are 64,373,400 different combinations - which somehow seems ridiculously high!


    Permanent Death - if you die, you lose everything! Well, nearly everything… when you return, you will have kept any character customizations that you unlocked, so you can still look as awesome as you did at the height of your glory! Anything you previously bought from the weapon shop will now be available for only half the price!


    Story Telling - Achaem will tell you its story intermittently throughout the game, learn more about the Achaemenid empire and Achaem's experiences!

    not to mention Trap Rooms, Trap Chests, Trinket Activated Spells, Secrets, Easter Eggs, and much more!

    Story




    The Achaemenid Empire (the First Persian Empire) was an empire based in Western Asia, founded by Cyrus the Great. It was larger than any empire before it, incorporating people of many origins, and most notable for its successful and centralised leadership. The empire enjoyed infrastructure such as road systems, postal systems, an official language, and a large army.




    However, what is unknown to historians is the story of the supernatural entity, Achaem. Achaem was given its name by Cyrus the Great when it came to him shortly before the rise of the Achaemenid Empire, and they enjoyed a long friendship whilst Cyrus taught Achaem about humanity, and Achaem advised Cyrus on innovations which brought the empire great success. Achaem’s existence remained a secret throughout its stay with the empire, ranging from the reign of Cyrus the Great, to Xerxes I, to the last ruler, Darius III.



    Achaem witnessed the events leading up to the fall of the empire, which included betrayal amongst its leaders, the looting of Cyrus’ tomb, and the destruction of many areas of the palace. These events evoked what can only be described as Achaem’s first feeling of anguish. With this great pain, in the once quiet corner of Persepolis where Achaem dwelled, a scar was ripped into the fabric of time and Achaem was lost to humanity.



    Many millennia later, you, a tourist visiting the ruins of Persepolis, stumble across and are somehow pulled into the scar in time created by Achaem. You are taken to the Gate of No Nations, a strange and unforgiving world which is not bound by the rules of time. You encounter Achaem, who explains that there are many scars in time which are being traversed by intruders from different points in time and space. The Gate of No Nations has been dominated by a technologically advanced artificially intelligent race of machines, and Achaem agrees to help you return to your home in exchange for your help in ridding his new world of its corruption.

    MINIMAL SETUP
    • OS: Linux Kernel 3.2
    • Processor: 3.0 GHz processorMemory: 1 GB RAM
    • Memory: 1 GB RAM
    • Graphics: 512MB dedicated VRAM
    • Storage: 512 MB available space
    RECOMMENDED SETUP
    • OS: Linux Kernel 3.2
    • Processor: 3.5 GHz processorMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: 512MB dedicated VRAM
    • Storage: 1 GB available space
     Games on Sale 


    GAMEBILLET

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