Do it like the cool kids do
Torches are randomly placed on each floor and will light up the map from a distance, allowing you to see things far away.
As for the pacifist approach, by using the same method to unlock chests and doors with keys, you can now use the same button combination to trade with monsters. This allows you to tell monsters off by giving them items instead of fighting them. Some monsters will want more items than others, and monsters will ask for even more if your level difference is great. As for some bug fixes, I cleaned up some of the code for dungeon generation so it shouldn't be as intensive, and I went and rebalanced loot drops. As always, thanks for the bug reports! Hope you enjoy the update
[ 2015-11-09 20:16:48 CET ] [ Original post ]
It's been awhile since I went ahead and released an update. This new update fixes a few bugs that were present in the current version and adds a two new features as well. The two big changes that are immediately visible are torches and a pacifist approach to the game.
Torches
Torches are randomly placed on each floor and will light up the map from a distance, allowing you to see things far away.
Pacifist
As for the pacifist approach, by using the same method to unlock chests and doors with keys, you can now use the same button combination to trade with monsters. This allows you to tell monsters off by giving them items instead of fighting them. Some monsters will want more items than others, and monsters will ask for even more if your level difference is great. As for some bug fixes, I cleaned up some of the code for dungeon generation so it shouldn't be as intensive, and I went and rebalanced loot drops. As always, thanks for the bug reports! Hope you enjoy the update
StoryMode - A Game About Crafting
Nicholas Hydock
Nicholas Hydock
2017-10-02
Indie Casual Singleplayer
Game News Posts 38
🎹🖱️Keyboard + Mouse
Mostly Positive
(18 reviews)
https://craft.luna.red
https://store.steampowered.com/app/386710 
The Game includes VR Support
[135.71 M]
Join our human adventurer on an adventure! Is this adventurer even a hero? Is he even actually an adventurer? Who cares? Not the Crafting Goddess Joann, apparently! All she wants is a slave to make crap for her, and that slave appears to be this poor soul. I guess now that he's been chosen by a trans-dimensional entity to do some kind of bidding he doesn't really have a choice of sorts.
At least there's some fun to be had as he traverses the dungeons generated from your old high-school reports and questionable images.
Wait a second, did I just say old high-school reports?! They have value now?
You sure bet!
You'll have to delve deep into your hard drive's dungeons to create the list of items the goddess has bestowed upon you to create. All the dungeons are randomly generated from the files that you select on your hard drive, with bigger files creating bigger dungeons, and different file types designating different kinds of loot you can find. Items, craftables, and monsters all have generated names with randomly selected comedic, and occasionally relatively offensive, adjectives attached. Even the requirements to make the crafted items are random! Who cares if any of this makes sense?!
At least there's some fun to be had as he traverses the dungeons generated from your old high-school reports and questionable images.
Wait a second, did I just say old high-school reports?! They have value now?
You sure bet!
You'll have to delve deep into your hard drive's dungeons to create the list of items the goddess has bestowed upon you to create. All the dungeons are randomly generated from the files that you select on your hard drive, with bigger files creating bigger dungeons, and different file types designating different kinds of loot you can find. Items, craftables, and monsters all have generated names with randomly selected comedic, and occasionally relatively offensive, adjectives attached. Even the requirements to make the crafted items are random! Who cares if any of this makes sense?!
Features
- Randomly generated dungeons based on your files
- Randomly generated items
- BOSS FIGHTS
- A cringe worthy story
- A not really fresh take on the genre
- Randomly generated quests
- Being able to play with one hand with a beer in the other
- an excessive amount of color!
- Randomly generated crafting recipes?
- A not try-hard personality
Spoiler Alert Ahead! You have been warned!
Storymode is a satirical homage to the Rogue genre, while being an easily accessible and ironic experience. Within minutes you can already be collecting tons of loot, exploring your hard drive, taking on quests, and dying. The game features practically no story, and it's crafting experience is no more than a glorified fetch quest. That said, there's still plenty to sink tons of time into, as it's a lightweight experience that's great for playing during a coffeebreak.MINIMAL SETUP
- OS: Ubuntu 14.04
- Processor: Intel i3-2350mMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 3.2 compatible graphics card
- Storage: 250 MB available space
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