On June 20th, Giantfox team embarked on a 6-hour car trip to Madrid to attend the Gamergy on 21st, 22nd and 23rd, where Rise of Titans had its own booth. It has been a great novelty, since Rise of Titans is the first Spanish indie game to participate in the Gamergy, and it is thanks to the help of The Bridge Studios and the LVP.
At our booth, you could try Rise of Titans or participate in the various daily tournaments and activities with the ambassadors we organized.
We had the pleasure to have the participation of Josemi, Damkalloh, El Magiquero, Jacobo and Snoodyboo, our ambassadors. Jacobo was the winner of the Titans Tournament and won 200! Visitors and fans were also able to challenge them to a Rise of Titans match. The players who defeated all the ambassadors won a Welcome Pack!
In the daily tournaments, El Magiquero won the day 1 tournament, and Felener won the day 2 tournament. The two won 150 and participated in the grand final on Sunday.
Flaisen, Felener, Maneti and El Magiquero qualified for Sunday's grand Final. It was a very close competition, with very epic moments, but finally Maneti, of the Mavericks team, swept and won the first place and 300 prize. Second place was for Felener, who took 100, and third place was for Flaisen, who won a mousepad and a Razer gaming mouse.
We are very happy with the event, and although things can be improved, we have learned a lot for next year.
We leave you with some cool photos that we made of the event, so you can enjoy them.
Greetings,
Rot Staff
New ROT patch is live. It includes: - Amphibian ability fixed - Forest spirit ability fixed - Incinerate visual bug fixed - Ullr's longbow bug (3 strikes) fixed - Mesures against desincronization (infinite turns) implemented As always, remember to follow us in or social media (twitter, instagram and facebook), and join our discord server to meet up with our community!
At last!
After gathering around all your feedback and working during months, we present you the new patch update with a renovated visual style for Rise of Titans. New battlefields, new tokens, new animations, new card sleeves, new menu... Even new logo and app icon!
Gameplay is still the same (well we've been fixing bugs of course!) but now Rise of Titans feels even better and gives a more cohesive and immersive gaming experience.
So, what do you think about the new visual style? What is your favorite aspect of it?
16 / 05 / 2019 Save the date. #RotAwakening
Something big and amazing is coming to Rise of Titans. New visual work, new ambassador and new surprises you will love!
On Thursday May 16th we're gonna reveal everything and more!
https://youtu.be/YI7wRARc0ro
Follow us on social media to keep up to date:
Twitter: http://twitter.com/playrotofficial
Instagram: http://instagram.com/playrotofficial
Facebook: http://facebook.com/playrotofficial
Discord http://discord.gg/playrotofficial
This Thursday 7th at 6.30 pm CEST we will stream the final part of the BIG UPDATE, probably the most interesting and fun update yet, we'll see the new Rise of Titans in action! Don't miss the date!
http://twitch.tv/giantfox_oficial
We will be also answering your questions live, you can ask them on chat or on our discord: discord.gg/playrotofficial
We will continue revealing new updates this THURSDAY 31st at 6.30 pm CEST on twitch.tv/giantfox_oficial Don't miss it!
Last time we shared the new visual design for the library and the store, this time we'll reveal new battlefields designs... Stay tuned!
You've been asking for it and your wishes are our commands, so... DEVLOGS ARE BACK
This Thursday at 6.30 pm CEST we will be back on Twitch.tv/giantfox_oficial sharing a BIG BIG UPDATE, so big that will have 3 parts!
Don't miss it!
Are you excited for Black Friday? Because We are! To celebrate it, today, Friday 23rd, at 10 am Pacific Time begins the Welcome Pack Sale. An incredible 30% discount!
Welcome Pack includes 20 boosters at the price of 10 with a guaranteed Legendary card. And now with this discount... Well you do the maths! That's a bargain.
The sales will run until Tuesday 27th, including Cyber Monday. Make sure you don't miss it!
It's Halloween! Well, almost... But it's a time to celebrate! From today, until Sunday 4th Rise of Titans will be invaded by... ZOMBIES!
Be a Zombie Hunter and fight against zombies, or be one of them and become a Zombie Leader!
Daily spooky missions, An Artificial Inteligence full of undead creatures and funny little reference to Halloweenie movies and stories! Can you find them all?
We're also doing a giveaway on our social media! Win a legendary zombie card and 100 gold!
To celebrate Halloween we're doing a giveaway on our social media!
This is your chance to win a LEGENDARY ZOMBIE CARD and 100 GOLD, just follow us on social media and share the post. Each social media counts!
https://twitter.com/PlayRotOfficial/status/1057184078146035712
https://www.facebook.com/PlayRotOfficial/photos/a.146237342574548/433813377150275
https://www.instagram.com/p/BpjNiFWA2SW/?taken-by=playrotofficial
We've been preparing other cool things for this spooky week... Soon more news!
Egyptian starter deck is centered in a control strategy. This deck is built to win during turn 8-10 or more. The longer the game is, the more effective this deck becomes and the chances of winning increases. To make it work, well have to endure the first and middle turns, but if we overcome them, we will win.
The main goal of this deck is combining attacking the hero with cleaning the battlefield. Is important to focus on attacking enemys creatures and protecting your own hero until turn 6-7, and from then on, focus on the enemys hero.
Spending cards to attack directly to the enemys hero seems like a good idea at first, but our hero, Isis, has low life and low resources (most of her cards have high cost), its better to endure and wait for the enemy to have run out of cards to directly attack their hero. It will be much more efficient.
Cards
Furious Warhog. It works as a spark, to finish enemys creatures or do damage to the hero. Chillstone. Elemental, works really well with the Egyptian deck and control strategy. Pierce ability allows it to clean efficiently the battlefield if you know how to place it. It is also a good unit to place at the city, since it has Fade and each turn it loses helth, but it would be regained in the city. Very important to have Elementalist with this race. Spearbreaker. Another elemental. A tank 1/5 with provoke. Perfect to protect our hero. Goblin War Drum and Elementalist can expand its life and power. Punish. For only 2 of mana, this spell does 2 damage in area and steals a card. The more cards in your hand, the better, since it brings much more possibilities to the battlefield. Its damage can be increased with Isis Orb, reaching 5 damage. Elementalist. The pillar of an elemental deck. It avoids fading and gives +1/+1. Protecting it is important. Goblin War Drum. Very mobile. It has low attack but with range. For only 3 of mana it can buff near creatures with +1 attack. Demolish. During a play, players tend to position their heroes on mountains to protect them. This is the moment to use demolish, especially during late game. Isis ability increases damage points, this spell can be a good way to finish a weak hero or creature trying to protect themselves. It can be also used as a protection in your battlefield, to avoid that your enemy invokes Volcanic rebirth near your hero. Horus Herald. Has really good stats for its mana cost. A 3/3/3 with flight. Isis Orb. Essential for any spell deck. Has 3 charges, +1 attack power and +1 magic power. Hungering Serpopard. Can clean creatures at a distance of 1-3 tiles. Forest protector. Has good stats for its mana cost. Heals 2 life points to nearby allies. Super useful for midgame to restore health to your units and hero. Volcanic rebirth. Creates a volcano that reduces defense and a magma elemental with pierce. Thanks to the Elementalist, the magma elemental can endure more turns and increase its attack to 8. Sunfire. A must for every spell deck. 5 damage points for 4 mana in area. Gust. Its power can be increased with Isis Orb, allowing it to clean most of the battlefield. Behemoth Offspring. Perfect for protecting the hero.
The Norse deck with and agro strategy is perfect to introduce the player to the world of Rise of Titans and to strategy in general.
This kind of deck is focused on an early game mana curve. The ideal for an agro strategy is to finish your enemy before turn 6-7. Longer the game, the harder it will be to do a comeback or win.
The main goal for this strategy is to focus your attack and spells to the enemy heroe and finish them as fast as possible.
Our heros ability is +1 movement, which speed ups the combat and makes it easier for your units to reach the enemys hero.
This decks cards are versatile and useful in many different situations, a must for this type of fast-paced strategy.
Cards
Bloodboil. One of the most used cards and superversatile. Gives +3/+3 to a damaged allied creature. Draug. Has a regeneration ability, regaining health at the end of the turn. Combined with Bloodboil becomes a powerful unit. A 5/6 with regenerative power with only two mana points. It only moves one tile at a time, but thanks to the nore hero ability, it has a +1 bonus movement. It can work really well as a surprise attack from a forest. Furious Warhog. Charge, can attack when summoned. Perfect choice to clean the board, kill an enemy creature, substract life from the enemys hero or their artifact, or to use it against your own creatures to buff them. With the heros bonification it has 4 movement, and its able to reach close to the enemy city. Rancorous Ghost. Has a few resistances but is ready to attack as you summon it. With its ability to fly, rivers and mountains dont affect its movement. Take the initiative. Different from Bloodboil, but with similar results. Its for those strong units with low movement, it allows them to reach the enemys battlefield. +1/+1 is during all the game, while +2 movement is just for that turn. Berserker. Perfect combination with Bloodboil. Everytime this unit is damaged, it gains +2 attack thanks to its Frenzy ability. It can become an 8/5 unit in turn 4. Undercover Killer. Perfect card to clean or finish a unit. With ambush, you can place it in any forest on the battlefield. If can predict your enemys next movement and find a good position, its a perfect opportunity to turn tables. Elf Ranger. The only card that has charge and range. Works really well with Bloodboil. Goblin War Drum. Fan favorite (And ours too!) and the most used card. Its really mobile, has low attack but with range. For only 2 of mana you can buff your adjacent units with +1 attack. Essential for your agro strategy. Albino Tiger. This card is more focused on mid-range strategies, but it works really well on agro too. It can be used as the heros protector or, combined with Bloodboil or Take initiative (6 movement) to give the finishing blow and end the game. Lesser Cosmic Entity. The most remarkable of this card its its abilities. Can be invoked in any forest and produces and implosion of rang 3, perfect to clean or kill a hidden enemy unit. Volcanic Rebirth. The most used spell. It creates a Magma Elemental with pierce, really useful to clean. But probably what is most important about this card is that it transforms a mountain into a volcano. It can be used as defense: to avoid that enemy uses that mountain as a vantage point (destroying it, create a golem, etc). Another good use is as a counter for control strategies, making the two central mountains unavailable forces the enemy hero to move to one side, unprotecting one of their cities. It can also be used to damage your units to buff them with a spell. Gust. Distance spell that affects 7 tiles. Really useful to clean (specially units with flight) or damage you enemys hero with low health. Ullrs longbow. A must for every Norse deck. Doble attack and range 2-3. The only downside is that you are exposed to melee attacks, but is a small inconvenient compared with all the advantages. Behemoth Offspring. An end-game card with really good stats. Raiding Squad. Perfect to surprise your enemy and make the finishing blow.
NEW FEATURES
Library utilities.
New tools on library such as mana curve at creating decks, sell all cards at once or library search (Search system works only in english until localization system implemented).
Duel.
Challenge your Steam friends.
Social Notification.
A new notification type added to make a request to our friends! (Currently is only used to Dueling request, but there will be more utilities in the future!)
Spectator mode.
Watch in live your friends playing.
FIXES Networking. Fixed bug at server networking that was making server slow or hang with some users.
IMPROVEMENTS Config file. New Json serialized config file. Error notifications. More message verbose at errors. UI. User interface code cleaned and optimized
ATENTION Next monday October 1st #RiseOfTitans is doing maintenance for the new patch update and server won't be available from 9 am to 10 am CEST. Thanks for your patience!
Timezones:
9 AM to 10 AM CEST
12 AM to 1 AM PDT
5 PM to 6 PM EEST
Next Tuesday 25th at 18:00h CEST we'll go live again and play Rise Of Titans with you guys! It's the perfect opportunity to introduce a friend to the game, since we will share tips and strategies to play from basics to expert!
Save the date! twitch.tv/giantfox_oficial
Timezones:
18:00h CEST
19:00h EEST
9:00h PDT
Devlog is back!
Next Thusrday 20 we wil be live on Twitch, updating you guys on what we've been working on and what will be added in the next patch! (Spoiler alert: they are cool features).
As per usual, after the devlog, we will answer your questions and play matches with you guys! We'll also share some tips on strategy.
You can join our Oficial Discord (now verified!) to ask questions and add sugestions.
TIMEZONE:
18:00h - 20:00h CEST
19:00h - 21:00h EEST
9:00h - 11:00h PDT
See you there!
With this new patch, we’ve introduced a new core feature: Ranked Seasons. Each month, an in-game tournament will begin. Each Player with start with the same value of Elo and it will change depending on your win/lose ratio. Elo is the points System we are using for the ranking.
Each player will be assigned a rank, that changess every 500 points. There are currently 5 different ranks: Apprentice, Master, Hero, Demigod and God.
At the end of each season, players will receive a reward depending on their position on the ranking. At the beginning of each season, score will be rebooted, and everyone will start from scratch.
For you, curious people, here’s a little bit of info about “Elo”. The Elo System was originated in the 60s to rank chess players, in points and in a rank class. Nowadays it is used in various sports and games and there are different variations.
How it works on Rise of Titans? Every player starts with 1000 points. Whenever you lose, you transfer 5% of your points to the winner. Or what’s the same: when you win, you gain 5% of your opponent’s points.
But hey! I’ve been winning my past plays and my score isn’t increasing! This is rigged! *angry face*
Don’t worry, this has an explanation. One of the variables of the scoring formula is the number of matches you’ve played. Your current score is multiplied by [number of matches] x 10%. That’s why, even though you start with theoretically with 1000 points, your Elo is 0:
[Points] x ([Matches played] x 10%) = Elo
Points = 1000
Matches played = 0
1000 x (0 x 10%) = 0 Elo
If you play 1 match, you multiply your score by 10%, so you have 100 points, and so on until you play 10 matches. Then, Elo shows 100% of your rank score:
1000 x (10 x 10%) = 1000 Elo
Why we do this? Because is a good system to showcase improvement and growth on players, and to have a more variety of ranks in the game instead of having a bunch of players with middle ranks. We want to reward your consistency on the game.
We hope this will help you understand a bit more how all the system works. It’s a simple system but it can be confusing to figure it out. If you have any questions about the ranking system, please feel free to ask any question and we will happily answer!
RANKED GAMES & LEADERBOARDS
That's right, you heard it! We've added one of the main features of our road map. Your skills will be ranked using with "elo" points and showcased on the leaderboard. There will be seasons games too.
New Starting Quest
A new quest for completing the tutorial has been added.
Notification System
Always be aware of what’s going on on the game: Quest progress, server maintenance, store sales, etc. A new system that allows us to push notifications from server side.
New scene loading system
Loading is now centralized, solving issues with multiple loadings at the same time and unifying loading screens.
New server reconnection flow
Bad internet connection? Have micro cuts? Now the game will reconnect to the servers in case of problems, instead of having to quit the game and restart it.
New Input System
The input system from the game has been rewritten from scratch. Allowing us more flexibility in the future for support for controllers and new platforms.
Matchmaking and Queue times. Improved queue times, allowing users to wait less to start a match. If the system doesn’t find a match, it asks the player if they want to play against the AI or keep waiting. AI. Improved and optimized AI. Now it¡’s able to kill and destroy you! DataBase Stats. Improved the database structure and stat recollection. Useful for debugging and analyze problematic matches. Server stability and security. Object instantiation and performance. Improved the code performance in several places. There¡s still a long way to go, but we are establishing a system that allows us to do it easely in the future.
Pathfinding. Solved some errors with pathfinding System that could lead to unplayable situations. Tutorial and Practice Matches. Solved an issue that could lead accidentaly to a practice match against AI that didn’t allow specific moves from the human Player. Quests. Solved an issue that allowed users to complete quests without fulfilling the requirements. Multiple match starts. Solved an issue that allowed users to start multiple matches, caused by bad input handling.
Tuesday 28th, Rise of Titans server will be unavailable due to maintenance .
TIME:
9 AM to 10 AM CEST
12 AM to 1 AM PDT
5 PM to 6 PM EEST
Good news is, we will be adding our new patch and you'll be able to play it instantly :D
Thanks for your patience!
We've been receiving different questions about Rise of Titans, some are similar some are completely different. We love your commitment and answering your questions and commentaries on Steam, Twitter and Discord. That's why we gathered them all here, so you can find them quickly.
Of course, it's not a closed list of questions, feel free to ask about the game or the team in this discussion post, on Twitter or on our Discord and we will add it here.
When will the game be available to download in my country?
The game is soft launching in different rounds. If you are from Eastern Europe, Central America, South America or Spain, the game is already available to you! During the next months, we will open in different countries in two rounds. You can check here in which round the game will be downloadable from your country. We cant tell you dates, because it will depend on the players and the server. We want everything to be perfect for you!
Is it me, or is Rise of Titans gone from Steam?
Its not gone, but it might not be available in your country yet. If you want to be up to date with Rise of Titans, weather the release date or the features we are working on, you can follow us on Twitter, Facebook, Instagram or read our news at our webpage.
Does Rise of Titans work on low spec computers?
As for now, it should! But it probably isnt as enjoyable as in high or medium spec computers. We will be working on it. You can find the optimal setting here.
Will there be another way to download it apart from Steam? Like from the official webpage?
We have not planned for it, at least not yet!
Can I make videos related to Rise of Titans?
Of course! We would love it! Please, share it with us and the community on our Discord Server.
Will you add new maps when the game is full released?
Yes, every time we introduce a new civilization, we will add new heroes with different passives, new creatures and new battlefields. If everything goes according to the plan, we will release these new contents every year.
What civilization would you like to add to the game?
Weve been really interested in exploring the Inuit, Chinese, and Mahori civilizations. Weve been looking at other possibilities too., of course! With the new cards, there will be new combinations that you can discover.
Will plays against the IA increase your position in the ranking?
Good question! The answer is nope. :P When you play against the IA is like a practice match, to increase your skills, try your new decks Ranked will be only played between real players.
Will Rise of Titans have a 2v2 mode?
Actually, this is one of the features we want to work on during the early access We will keep you informed on our Road Map.
How does the Welcome pack work? Is there a good chance to get a legendary?
The Welcome pack includes 20 boosters at the price of 10 and we guaranteed at least a Legendary Card. You can buy it here.
Where can I modify my decks?
On your card collection, you will see on the far left your different decks. To modify them, just click on one of them and you will be able to add or delete any card. If you want to create a new deck, just click on the + icon bellow the other decks and start creating yours!
Is there a way to craft cards in Rise of Titans?
Right now, you can only exchange them for gold and buy new booster packs. We are looking into various possibilities to do something a little bit different than your usual craft. Its at the end of our road map
Is there any webpage to share decks?
We havent thought about it! But we might look into it Right now, you can share your decks on our Discord Server.
Tomorrow, August 8th at 7:00 PM CEST we will go live on our Twitch with our first Devlog. We will share with you our new patch update notes, what we have done, what are we working on and what are we planning to work on.
After the update, we will do a round of questions and answers, so if you are interested in knowing more about the game, or sharing your suggestions feel free to comment it on the chat!
And if we have time, we will play Rise of Titans and maybe show you some tricks... :P
Remember, Wednesday August 8th on Twitch
10:00 AM PDT (America)
7:00 PM CEST (Central Europe)
8:00 PM EEST (Eastern Europe)
Today is the big day!
The first round of early access starts at 19:00 CET. To celebrate we are going to do a live countdown to the release on Twitch! Everyone is invited to come watch us, all the team will be there!
We'll start at 18:30h with a countdown, answering your questions and play with you guys!
https://www.twitch.tv/giantfox_oficial
Remember that the first round of early access will be available in some countries in Eastern Europe, Central America, South America and Spain.
Time release:
10:00 AM PDT (America)
7:00 PM CEST (Central Europe)
8:00 PM EEST (Eastern Europe)
See you later!
After some weeks of teasing we can finally give you a definitive soft launch date! Rise of Titans will release on Steam July 31st!
Time zone release:
10:00 AM PDT (America)
7:00 PM CEST (Central Europe)
8:00 PM EEST (East Europe)
Join a mythological faction and become a powerful god in this strategy trading card game. Gather your trustful army and step in Zorocu’s portal into an otherworldly battleground with interactive environment.
We’ve been debating which was the best day to release the game since we wanted the game to be on point!
And if you still haven’t added Rise of Titans to your Wishlist, this is your time!
https://store.steampowered.com/app/692130/Rise_Of_Titans/
Help us reach other players who would love playing Rise of Titans! Let’s build a community together :D
We want you to be informed during the early access, thats why weve created this Road Map, listing all the features we want to implement during the early access. This graphic is a progress bar and will be updated as we work on the features.
As you can see, there are 4 main goals that will expand the game represented as buildings. There will be also other various features that we want to work on. Obviously, your feedback will be really valuable and we are actively listening your ideas and suggestions. Make sure to tell us them on our Discord Server ;)
Features Status:
Unavailable
, Working on
, and Done
.
Main Goals
Ranked games
The game will rank you based on your skill level and will match you up with other people with similar skills, providing a fun and challenging combat.
Spectator Mode
Your friends will be able to watch your games while playing against another person or the AI. You can combine it with the in-game chat to help each other (or make fun )
Tournament
For all of you who are competitive and want to be the very best. Compete against other players and prove your skills in a competition mode. Become the best in Rise of Titans and win various prices.
Praise
If you want a card but luck is not your style, you could sell your cards to obtain Praise, and use it to create specific cards. UX features
New library search engine. With these features you will be able to search for cards with specific characteristics, for example the use of mana, abilities, tribes, etc. You will also be able to sell all your cards at the same time instead of doing it card for card.
New in-game notification system. Youll be always informed on your daily missions progress, whereas youve completed or are halfway.
Making room for new items in store.Transforming the store into a modular format, easily expansible, allowing us to add new or temporary items, for example DLCs, Discounts
Localization. Game translation in different languages like Portuguese, German, French, Russian
Mixing console. A new submenu where you can manage games audio separately: music, general fx, cards fx
Error report.Sometimes (luckily a really tiny bit amount of times) there could be unexpected errors in the game. This will help you know what happened, how it happens and how can you (or us) fix it. Visual features
New loading screens. We know that staring at a simple text with the word loading on it is quite boring. We want to make a dynamic and fun loading screen when you are waiting for a game, with tips and small animations.
Improvement on menus transitions. Adding subtle camera movements when you enter the different menus, making the transitions more visually appealing. Development features
Possibility of releasing the game on other platforms. Well create a new input so we can release the game on other platforms if we want, easily and faster.
Control System. Improving the game experience in different areas: selecting cards, moving units, etc.
AI balancing. AI will adapt to your skill level, making more interesting and appealing game.
New developing environment. Making the project more accessible for the team, providing mobility and efficiency to the team.
For the early access we have planned to release the game in three different rounds. We are doing the releases this way to make sure the servers are going to work correctly for you and grant you the best online multiplayer experience.
Can you see your country listed?
First Round
America: Antigua and Barbuda, Argentina, Bahamas, Barbados, Belize, Bolivia, Brazil, Chile, Colombia, Costa Rica, Cuba, Dominica, Dominican Republic, Ecuador, El Salvador, Grenada, Guatemala, Guyana, Haiti, Honduras, Jamaica, Mexico, Nicaragua, Panama, Paraguay, Peru, Saint Kitts and Nevis, Siant Lucia, Saint Vincent and Grenadines, Suriname, Trinidad and Tobago, Uruguay, Venezuela.
Europe: Albania, Belarus, Bosnia and Herzegowina, Bulgaria, Croatia, Hungary, Moldova, Montenegro, Romania, Serbia, Slovakia, Slovenia, Spain, Ukraine.
Second Round
America: Canada
Europe: Andorra, Armenia, Austria, Azerbaijan, Belgium, Cyprus, Czech Republic, Denmark, Estonia, Findland, France, Georgia, Greece, Hungary, Iceland, Ireland, Italy, Kazakhstan, Kosovo, Latvia, Lietchtensten, Lithuania, Luxembourg, Macedonia (FYROM), Malta, Monaco, Netherlands, Norway, Poland, Portugal, Russia, San Marino, Sweden, Switzerland, Turkey, Ukraine, Vatican City (Holy See).
Africa: Algeria, Egypt, Libya, Morocco, South Africa, Sudan, Tunisia.
Asia : India, Indonesia, Kuwait, Malaysia, Myanmar (formerly Burma), Pakistan, Qatar, Saudi Arabia, Taiwan, Thailand, United Arab Emirates (UAE), Vietnam.
Oceania: New Zealand.
Third Round
America: USA
Europe: Germany, United Kingdom.
Asia : Japan
Oceania: Australia
Do you want to be part of this journey that is Rise of Titans?
Join our official Discord Server and become part of our community! Talk directly to our devs, be the first to hear about news and updates and receive some exclusive content ;)
Hop in here! discord.gg/v2hwhRV
Rise Of Titans
GiantFox
GiantFox
Coming soon
Strategy MMO Multiplayer EA
FREEGame News Posts 28
🎹🖱️Keyboard + Mouse
( reviews)
https://store.steampowered.com/app/692130 
The Game includes VR Support
Rise Of Titans Linux [1.23 G]
RoT - Welcome Pack
Through the inscriptions of Vugui, Ancient civilizations have been transported to Zorocu, where they will find the weapons, magic and creatures to start a battle never seen before. Choose your allies wisely, and become the most powerful Titans of them all.
Rise of Titans combines the classic trading card strategy game with an interactive hexagonal board: cast spells to modify the environment and take advantage from your enemy. Become a God from ancient mythological words, collect a unique deck and defend your civilization. Titans have always untied the chaos and you are the chosen one to defeat them!
Inside Zorocu’s forest there's an old portal, a place that once served the ancestors to carry out their rituals. Razet is the one that controls it, who rules the portal. She is undefeated, no one could resist her persuasion. They call her the Kingmaker... Razet is feared among Gods, and no civilization has been capable of burying her. She’s been using the civilizations one by one to thrive, and in return for destroying one, she’s only asked for one thing: never lose them.
The old and eroded inscriptions of Vugi, that have always been used to contain and control the fury of the titans, have come back to life. An atrocious energy where time becomes relative, allures the ancestors to enter in Zorocu, a world where they’ll find the weapons to start a battle as never seen before. Titans, ancestors, civilizations, magical creatures... all of them will fight to find eternal peace.
All our ancestors have suffered and battled against their attacks. Now they've found a new way to counterattack.
Interactive Board
Nature is your ally, combine it with your strategy to increase your attack and defense. With your spells, you can also modify the terrain. Destroy a city or create a volcano, the power is yours!Collectible cards to personalize your deck
Different tribes with different attributes, choose between 120 cards to build your deck: Elementals, Giants, Humanoids, Humans, Spirits, zombies and beasts. Combine them and make a powerful unit to fight.Three civilizations with unique cards and special artifacts
Be part of the wiseful Greek empire, led by Atenea, the mystic Egiptians led by Isis or the Norse people, guided by the brute Ullr.Each Game Is Unique
Build your deck of 30 cards at the library, take time to plan your strategy on the field. Each turn a random card will be drawn. There are endless strategies and possible combos!- OS: Ubuntu 14.04
- Processor: Core 2 Duo or equivalent - 2.0 GHz or higherMemory: 4 GB RAMStorage: 4 GB available space
- Memory: 4 GB RAMStorage: 4 GB available space
- Storage: 4 GB available space
[ 5950 ]
[ 1903 ]