Soundtrack Release
The Burden of Proof OST Album is now released on YouTube! It's a 40 minute long mix of all of the songs I've created for the game, and it even includes a free download of the original files so you can use it in your own projects (provided you follow the licensing agreements). I'm quite pleased with how the OST turned out, and I'm sure if you liked the in-game music you'll be able to pick out your favorites and finally uncover the names of the songs you've been hearing!
OST Video
OST Download
If you have any questions about licensing or wish to use the music in a commercial product, simply contact me over
Twitter or post a thread in the discussion page!
News
Patch 1.0.3
There's a known issue in the current patch that still hasn't been fixed, mostly because I can't justify a brand new build for something so minor, and I want to fix more problems so I can make the update worthwhile. The "bug" is simply that Conrad has a very... dramatic pause during Chapter 2 when he recieves the Employee List. The zooming camera motion is supposed to happen during his inner monologue, but due to a typo he waits for the motion to finish before thinking anything. It's already fixed, but I'm not sure how long it'll be before I can push out a new update.
Future Works & Burden of Proof's Ending
I've also been talking about the future of my works on social media and around the discussion page, so I'll summarize some info you've probably heard 1,000 times already: I'm already starting to work on new projects, but I'm still in the process of testing things out and designing. Right now the big thing I'm working on is what could potentially become a new action/RPG game that takes place in a randomly generated/sandbox environment. I'll have more details in the coming months, but the early stages are already in motion and it's a nice change of pace from the slower style of Burden of Proof. I've already started posting some
timelapse videos of some of the artwork I've been doing, and have been posting
new character designs on Twitter!
A good portion of the current players are starting to finish the game, and there are a few loose ends you might have questions about after finishing the game. If you've completed the game and aren't wary of spoilers, I've talked a bit about some of these plot points in
this discussion. I've also talked a bit about a potential sequel game, though it's likely a long ways off. I plan on revisiting Cross' story in the future, and my ideas would take the series in a completely new direction, breaking free from a lot of the conventions set up by other courtroom games. I'd like to keep most of these new ideas a surprise, though, but if you're hungry for details what I can say now is that you can expect the sequel (if it ever does get made) to show a very different side of Cross, as a result of his actions in Burden of Proof. Although I probably shouldn't tease the game too much when it's not even planned, sorry!
New Features & Content
One last thing I should mention is that there was a request for better text-skip options. Adding new skipping/fast forwarding features could take a while, but it is something I'd like to get done eventually. I'm not sure if it'll make it into the next patch; it would depend on the demand. Finally, I've also mentioned previously that I'd like to add a new case to the game, either as a free update or some sort of DLC. This new Chapter would potentially fill some of the gaps left behind from Chapter 3, and show in detail how Cross [spoiler]becomes a defense attorney and how he meets Ajax[/spoiler]. Again, I can't promise it will ever be made--it would depend on the demand and if I have time between working on my new projects. But it is something I would like to do to give back to this amazing community.
Thanks again for supporting me and the game during it's first weeks, and thanks for playing!
-Matt
[ 2018-08-23 19:38:12 CET ] [ Original post ]