After 1 and a half years of development, Shinogi Chess Club is now available for everyone to download and play!
Get Shinogi Chess Club here!

Shinogi Chess Club
This brand new release follows up on the world of Burden of Proof and connects the two games in a few significant ways. I'll leave the details up to you to discover when playing the game, but I'll safely say that this is a true evolution of the gameplay style I created in BOP! In Shinogi Chess Club, you'll be meeting a brand new cast of characters across visual novel story segments and experiencing an original story that progresses throughout 4 full chapters. You also get to explore the campus akin to the BOP investigation segments, and talk to the club members during meetings throughout the game!

In the far future, the world has been plunged into an economic depression. One prefecture in Japan has managed to stay afloat by investing in a new board game variant called
Shinogi Chess. Companies, governments, and institutions have all shifted their focus towards getting their best representatives to play for public amusement.
Yoshino High School is one such institution. Their Shinogi Chess Club is on the verge of being able to compete in the Spring Championships, an annual competition bringing fame and fortune to the city's best players.

In the midst of this huge event, an upcoming competitor, Himiko Masaki, attempts to improve her skill in the game in order to chase down leads and stop a dangerous organization that's threatening the school. But when she acquires a mysterious supernatural ability, her sense of self is put to the test. With the help of the Shinogi Chess Club members, Himiko must navigate these challenges and discover just how far she is willing to go for the truth!

You can find more info at the
Steam page for Shinogi Chess Club here! Don't hesitate to ask if you have any questions about this new game, I'm always happy to give insight into my development process!
Burden of Proof Legacy
I also wanted to mention a few key milestones for BOP and other events that I wanted to share again with everyone here.
This past year BOP has surpassed
400 total sales! The median time played is about
3 hours which is great to hear considering all the users that never seem to install everything in their Steam library. Believe me, I'm part of this crowd too :)
In case you missed it, the
YouTube channel Visual Novelty uploaded an entire playthrough of BOP which you can start watching here:
[previewyoutube=IuJuKLppcBw;full][/previewyoutube]
Recently they also started streaming on Twitch and I'd like to plug that
here!
I also forgot to mention last time that Twitter user
Sam Tyler shared this incredible piece of fan art!

I especially love the fact that Thorn's sword finally broke from all the times he stabbed it into the desk! Thank you so much Sam!
That about wraps it up for today, but I'm sure there will plenty more SCC related news in the coming months which will be shared on the
community page for Shinogi Chess Club. Huge thanks again to everyone that has followed my projects and enjoyed my games, I'm hoping you'll all get to experience this exciting new story and see how much I've grown in the years since BOP.
You can keep up with my newest projects and development news on Twitter
@RobProductions! Happy gaming!
-Matt
[ 2022-05-31 17:21:44 CET ] [ Original post ]