get Vendetta - Curse of Raven´s Cry now in an updated version with 65% off.
[ 2017-11-13 22:56:08 CET ] [ Original post ]
get Vendetta - Curse of Ravens Cry now in an updated version with 65% off.
[ 2017-11-13 22:56:08 CET ] [ Original post ]
Version 1.10 Release notes: - optimization and correction of cutscenes - optimization of multi CPU support - Audio fixes and dialogue corrections - Audio enhancements and additions across the islands - Multiple fixes in accordance with playthrough reports - Multiple main and side quest corrections and expansions: * Sully's books added to his "death hut". * Shaka's reactions enhanced during Sully's demise. * The Maroons' hiding spots moved for better concealment. * The cave battle of the Maroons versus the soldiers expanded. * Extra loot in the docks near the clerk in St. John * While assassinating the clerk, you can choose to kill a random colonist accidentally (or on purpose). * More characters populate Avery's port (you can also interact with some) * Small addons to Avery's colony (captive and domesticated animals, guards, servants, etc.) * Ray's and the Colonist's paths in the Patriarch assassination missions optimized. * Corrections in scripting for the Avery's and Arko sidequests. * Corrections in the Patriarch ship hunt sea battle mission. * Expansions and additional plot and gameplay added in Avery's storyline: additional assassination missions, hunt for buccaneers, and more. * Spoiler: Ray (as your ally) will actively help you out in fights when completing Avery's missions (e.g. during the infiltration of Buccaneer Island) * Ray's attacks include melee / armed combat and tossing explosives * Spoiler: additional ways of eliminating the clerk in the port assassination mission for Avery * Interactions with Ray expanded, with new extended gameplay sections, fights and dialogues * Avery's port office overhauled and expanded * Avery's plantation and mansion overhauled and expanded * More characters and interactions in Avery's plantation * Overhaul and expansion of Avery's port * Musician to steal money from added in Avery's port * Hayes, his Hunting Stall, and his sidequest line added to Avery's port (quest opens after the Maroons' line, when Tutuola goes missing) * Arko's line expanded with the tasks of recovering his relics (sound-orientated mission), and tracking down and defeating Modok the evil shaman * Tutuola's voodoo houngan cave added as a new location (with extra loot and interactions) * Tutuola's storyline expanded, with extra missions and a new conclusion added for the Maroons' houngan * Extra rewards from Tutuola, including loot, experience, and Erzulie's portrait * The hut and the killing fields of Ray's brother Sully added as a new location (with loot and extra items around) * More tasks and encounters with the girls at the brothel * Goat dressed up at the brothel (find out the details from Maria's sidequest) * Spoiler: Ray's brother storyline expanded with a new conclusion (human sacrifice) * Spoiler: moral choice expanded in Ray's brother storyline (possibility to spare the brother, or to deliver him to the Maroons to be sacrificed) * Spoiler: moral choice expanded in Avery's island assassination / Patriarch sabotage mission (possibility to spare the wife, murder her, or let Ray kill her) * Spoiler: gravesites and a shrine to Christopher's murdered parents added as a new location (XP for visiting) * Spoiler: fight against Ray and hunting down Avery in his mansion expanded and lengthened * Additional interactions with the Maroons (extended spying/tracking down sequence, introductory fight, extended scenes) * Additional enemies and fight encounters added (humans, e.g. Hayes the Hunter, and animals, e.g. the Giant Sabertooth cryptid) * Fixes and multiple enhancements in the Ancient Temple trap labyrinth - Fixes in console messages and logs. - New sidequests and extra characters added (extra XP points for finding 'Crocodile Gena') - Additional ship encounters - Additional sea mission / treasure search - Additional and expanded logs - Multiple additions and expansions across all islands (new ruins, new sacrificial altar with extra loot, new cannibal rituals and sacrifices, and much more)
[ 2017-11-09 16:49:09 CET ] [ Original post ]
Version 1.10 Release notes: - optimization and correction of cutscenes - optimization of multi CPU support - Audio fixes and dialogue corrections - Audio enhancements and additions across the islands - Multiple fixes in accordance with playthrough reports - Multiple main and side quest corrections and expansions: * Sully's books added to his "death hut". * Shaka's reactions enhanced during Sully's demise. * The Maroons' hiding spots moved for better concealment. * The cave battle of the Maroons versus the soldiers expanded. * Extra loot in the docks near the clerk in St. John * While assassinating the clerk, you can choose to kill a random colonist accidentally (or on purpose). * More characters populate Avery's port (you can also interact with some) * Small addons to Avery's colony (captive and domesticated animals, guards, servants, etc.) * Ray's and the Colonist's paths in the Patriarch assassination missions optimized. * Corrections in scripting for the Avery's and Arko sidequests. * Corrections in the Patriarch ship hunt sea battle mission. * Expansions and additional plot and gameplay added in Avery's storyline: additional assassination missions, hunt for buccaneers, and more. * Spoiler: Ray (as your ally) will actively help you out in fights when completing Avery's missions (e.g. during the infiltration of Buccaneer Island) * Ray's attacks include melee / armed combat and tossing explosives * Spoiler: additional ways of eliminating the clerk in the port assassination mission for Avery * Interactions with Ray expanded, with new extended gameplay sections, fights and dialogues * Avery's port office overhauled and expanded * Avery's plantation and mansion overhauled and expanded * More characters and interactions in Avery's plantation * Overhaul and expansion of Avery's port * Musician to steal money from added in Avery's port * Hayes, his Hunting Stall, and his sidequest line added to Avery's port (quest opens after the Maroons' line, when Tutuola goes missing) * Arko's line expanded with the tasks of recovering his relics (sound-orientated mission), and tracking down and defeating Modok the evil shaman * Tutuola's voodoo houngan cave added as a new location (with extra loot and interactions) * Tutuola's storyline expanded, with extra missions and a new conclusion added for the Maroons' houngan * Extra rewards from Tutuola, including loot, experience, and Erzulie's portrait * The hut and the killing fields of Ray's brother Sully added as a new location (with loot and extra items around) * More tasks and encounters with the girls at the brothel * Goat dressed up at the brothel (find out the details from Maria's sidequest) * Spoiler: Ray's brother storyline expanded with a new conclusion (human sacrifice) * Spoiler: moral choice expanded in Ray's brother storyline (possibility to spare the brother, or to deliver him to the Maroons to be sacrificed) * Spoiler: moral choice expanded in Avery's island assassination / Patriarch sabotage mission (possibility to spare the wife, murder her, or let Ray kill her) * Spoiler: gravesites and a shrine to Christopher's murdered parents added as a new location (XP for visiting) * Spoiler: fight against Ray and hunting down Avery in his mansion expanded and lengthened * Additional interactions with the Maroons (extended spying/tracking down sequence, introductory fight, extended scenes) * Additional enemies and fight encounters added (humans, e.g. Hayes the Hunter, and animals, e.g. the Giant Sabertooth cryptid) * Fixes and multiple enhancements in the Ancient Temple trap labyrinth - Fixes in console messages and logs. - New sidequests and extra characters added (extra XP points for finding 'Crocodile Gena') - Additional ship encounters - Additional sea mission / treasure search - Additional and expanded logs - Multiple additions and expansions across all islands (new ruins, new sacrificial altar with extra loot, new cannibal rituals and sacrifices, and much more)
[ 2017-11-09 16:49:09 CET ] [ Original post ]
Update 1.03 Changelog Savegames from older versions are compatible, but changes in quests will have no effect while using old savegames. - added possibility to continue the game, after the main quest is finished - all lipsyncs newly generated and improved - missing dialog animations added in fraction quests - the loot of extraordinary animals has an higher value (saber tooth tiger, alligator, puma) - side quest with medic Sawford works properly now - British contracts now finish properly after the 6th contract - Jewels from Juels now work properly - adjusted rewards from British Contracts and Jewels from Juels - after killing Squeeze now you are acknowledged as the San Juan Fight Ring champion (San Juan Fight Ring now ends properly) - The Lone Tree Island - the position on the map is correct now - text "Talk to Marcus" does no longer appearing in incorrect positions - the treasure map of Aves Island is now the correct one - Ray boss fight enhanced: improvements implemented, new opening cutscene added, sound quality improved - Jon’s models (street and brothel) updated - Aves Treasure fixed: there is an extra treasure near the chest (the thieves hadn’t managed to complete their tasks before they were killed) - Hear the Wind fix: the raven will not steal the chime anymore - fighting system fixes (fixed steering in hit on the move, loading time for dirty fight and finished changed) - Kick, Heavy Attack, Run Attack and Raven Attack now are prioritized over receiving damage and going into the hurt animation - Kensington cutscene newly postprocessed.
[ 2015-12-20 17:42:29 CET ] [ Original post ]
Update 1.03 Changelog Savegames from older versions are compatible, but changes in quests will have no effect while using old savegames. - added possibility to continue the game, after the main quest is finished - all lipsyncs newly generated and improved - missing dialog animations added in fraction quests - the loot of extraordinary animals has an higher value (saber tooth tiger, alligator, puma) - side quest with medic Sawford works properly now - British contracts now finish properly after the 6th contract - Jewels from Juels now work properly - adjusted rewards from British Contracts and Jewels from Juels - after killing Squeeze now you are acknowledged as the San Juan Fight Ring champion (San Juan Fight Ring now ends properly) - The Lone Tree Island - the position on the map is correct now - text "Talk to Marcus" does no longer appearing in incorrect positions - the treasure map of Aves Island is now the correct one - Ray boss fight enhanced: improvements implemented, new opening cutscene added, sound quality improved - Jons models (street and brothel) updated - Aves Treasure fixed: there is an extra treasure near the chest (the thieves hadnt managed to complete their tasks before they were killed) - Hear the Wind fix: the raven will not steal the chime anymore - fighting system fixes (fixed steering in hit on the move, loading time for dirty fight and finished changed) - Kick, Heavy Attack, Run Attack and Raven Attack now are prioritized over receiving damage and going into the hurt animation - Kensington cutscene newly postprocessed.
[ 2015-12-20 17:42:29 CET ] [ Original post ]
15 Trading Cards, 7 Profile Backgrounds, 5 Badges and 10 Emoticons are available now.
[ 2015-12-11 15:31:45 CET ] [ Original post ]
15 Trading Cards, 7 Profile Backgrounds, 5 Badges and 10 Emoticons are available now.
[ 2015-12-11 15:31:45 CET ] [ Original post ]
(update Nov 10th 2015 : we just released a small hotfix for some English dialogues appeard in the German version) Update V 1.02 Changelog: - missing dialogue animations added - weather correction in Ravens mind - fixes on Black Rock (Deluxe only), added rewards and more animals - NPC behavior in St. Lucia tavern improved - AI improvement on St John(e.g. Kensington's guards are now attacking) - NPC diversity increased. e.g Jon model changed. - more tips and hints added - more chests with treasures added, globally. - missing lip syncs added - missing Dragoner-Pistol icon added - collision boxes on Aves Islands improved - minor fixes in text, globally. - music during credits added - Outro Cinematics and Postprocessing improved
[ 2015-12-07 12:02:36 CET ] [ Original post ]
(update Nov 10th 2015 : we just released a small hotfix for some English dialogues appeard in the German version) Update V 1.02 Changelog: - missing dialogue animations added - weather correction in Ravens mind - fixes on Black Rock (Deluxe only), added rewards and more animals - NPC behavior in St. Lucia tavern improved - AI improvement on St John(e.g. Kensington's guards are now attacking) - NPC diversity increased. e.g Jon model changed. - more tips and hints added - more chests with treasures added, globally. - missing lip syncs added - missing Dragoner-Pistol icon added - collision boxes on Aves Islands improved - minor fixes in text, globally. - music during credits added - Outro Cinematics and Postprocessing improved
[ 2015-12-07 12:02:36 CET ] [ Original post ]
(this is only a small update - V 1.02 will have bigger changes and will come available next week) - fixed quick use of healing potions {ctrl+4} - fixed potential dead lock after leaving prison - graphics fixes in levels: Bridgetown and San Juan - fix in NPC logic {they were blocking on multi linked bags} - Kensington Cutscene changed to English (was German in English version)
[ 2015-11-27 18:19:40 CET ] [ Original post ]
(this is only a small update - V 1.02 will have bigger changes and will come available next week) - fixed quick use of healing potions {ctrl+4} - fixed potential dead lock after leaving prison - graphics fixes in levels: Bridgetown and San Juan - fix in NPC logic {they were blocking on multi linked bags} - Kensington Cutscene changed to English (was German in English version)
[ 2015-11-27 18:19:40 CET ] [ Original post ]
🎮 Full Controller Support
- Vendetta - Curse of Raven's Cry Base Linux [43.13 M]
It's been years since Christopher Raven's family was brutally murdered by Neville “the Devil” Scranton and his bloodthirsty gang, the Devil's Tines. Orphaned and missing a hand, Christopher is rescued by Marcus, an ex-slave and rum-maker who nurses Christopher back to health and takes him under his wing.
Growing up with a black bitterness in his heart, Christopher drowns his demons in rum and violence, brooding endlessly on the revenge that was stolen from him when the Devil’s Tines disappeared in the monstrous quake that sunk half of Port Royal. When a string of brutal and all too familiar murders occur, Christopher’s chance for revenge is suddenly within his grasp. Neville and the Tines are back, and nothing on earth will stop Christopher from claiming their heads.
CONTENT OF THE DIGITAL DELUXE EDITION
- A brand new location waiting to be explored, with additional 60 minutes of playing time
- Two exclusive in-game items: the Grim Ripper figurehead and the mighty cutlass "Merciless". Both exclusive in-game items increase the respective abilities of Christopher and his ship when used
- The digital Artbook: Enjoy 72 packed pages of original Raven's Cry artwork (PDF Format)
- An extended version of the Official Soundtrack (MP3 Format)
- All classic pirate songs, including Whisky in a Jar, Hanging Willie aka Drunken Sailor, La Bamba, Da-YO aka Bananaboat Song and more
- A digital Songbook including all of the Tavern songs with both the lyrics and the musical notes (PDF Format)
- Exclusive Wallpapers
GAMEPLAY
Vendetta: Curse of Raven’s Cry is a third person, open world action-RPG that combines fast-paced swordplay with thrilling naval battles and exploration. Assume the role of dread pirate Christopher Raven and take your revenge on Captain Neville Scranton and the men who killed your family. Loot, sail, shoot and stab your way through myriad missions and side-quests, and explore the sprawling West Antilles by land or by sea. Hand pick your crew, upgrade your skills and your ship, and gain a reputation for either savagery or mercy, influencing how your friends and foes interact with you. Every choice has a price, and your decisions will bring you closer to your ultimate revenge. Getting there with your soul intact is up to you.FEATURES
- A Brutal World: Dozens of missions and side-quests are spread across the 18th century Caribbean. From white, sandy beaches crawling with deadly wildlife to dark and stormy seas infested with pirates, the world is your battleground.
- Know Your Enemy: Hundreds of colorful characters await you; pirate gangs, cannibals, government factions and even ferocious wildlife all stand in your way as you loot, kill and pillage your way across the stunning archipelago.
- Fill Your Coffers: An extensive economic system allows you to make your fortune in a variety of ways; search for lost treasure, trade goods in local ports, gamble in taverns or head into the jungles for a hunting expedition.
- Only the Strong Survive: Upgrade your skill tree to learn new attacks and combos and use dozens of historically accurate firearms and blades in tandem with your fearsome hook.
- Scourge of the Sea: Handpick your crew and set sail. A wide variety of ships can be purchased and upgraded, and different ammunition types allow you to strategically cripple enemy ships for looting, or blast them to the bottom of the ocean.
- Every Choice Has a Price: The notoriety system allows you to influence the world around you; earn a reputation for pure brutality as you laugh in the faces of those that come after you, or show mercy while manipulating your enemies and turning them against each other.
- OS: Ubuntu 15.10. OpenGL Version 2.0
- Processor: Intel / AMD Dual Core CPUMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Geforce GTX / AMD Radeon HD 5000 Series @ 1 GB
- Storage: 40 GB available space
- OS: up to date Linux distribution with proprietary graphics drivers
- Processor: Intel Quad Core CPUMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Geforce GTX 660 / AMD Radeon HD 6000 Series @ 2 GB or better
- Storage: 50 GB available space
[ 6084 ]
[ 559 ]