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Why we've changed the art style of Irony Curtain?


Comrades! Some time ago we showed you how Irony Curtain looked in the early prototype phase and how it looks like now. Today wed like to talk a little bit more about the reasons behind the change and the whole creative process. Its no doubt that Irony Curtain came a long way from the times when it was just a prototype called simply Matryoshka. There are three main reasons why weve decided to simplify the art style:

1. The previous style looked great but it didnt play well


The before screenshots weve shown are undoubtedly the ones that look brilliant detailed backgrounds, vibrant colours and original characters. And thats the whole point. It looked awesome on static graphics but the puzzles and navigating through the level seemed frustrating just BECAUSE of all those things. When everything is so detailed every object fights for your attention so it feels like pixel hunting all the time. It is crucial for us to have the best possible gameplay without any frustrations and unfortunately, the previous style caused a lot of it. One of Irony Curtain's minigames: the very detailed BEFORE (left) version and simpler AFTER (right) version

2. Weve changed the way we animate characters


The characters in the early prototype we've were made with a technique called cutout animation, a form of stop-motion animation that uses flat objects (think about the paper theatre that youve probably played as a child) . Right now Evan and other characters from the game are animated in a traditional stop-motion way that requires simpler textures on the models. And simpler textures mean simpler art style everywhere in order to keep the project consistent. BEFORE:
AFTER:

3. We want the art style to be a part of how we tell the story


When Evan first arrives at the Leaders Heart Hotel, hes overwhelmed by its monumentality and splendor. The location should reflect that, so weve decided to add a lot of empty space and make the character look really small in comparison to the building. There are locations in the game that didnt change that much though (e.g., Evans bathroom in the hotel room), weve only adjusted them to the current style of the game. BEFORE:
AFTER:
In the next episode of Behind Irony Curtain, well show you the creative process behind creating the locations in Irony Curtain. Stay tuned!


[ 2018-12-28 15:09:28 CET ] [ Original post ]

Endless Fables 3: Dark Moor
Sunward Games Developer
Artifex Mundi Publisher
2018-07-19 Release
Game News Posts: 30
🎹🖱️Keyboard + Mouse
Very Positive (114 reviews)
The Game includes VR Support
Public Linux Depots:
  • Endless Fables 3: Dark Moor Linux [1.73 G]
During her new adventure, Pamela Cavendish goes to a misty and mysterious Scotland where a seemingly innocent landscape of moor quickly reveals its dark nature. Spectre from the past and ghostly sounds will force her to follow the amazing legend of the Red Moon.

After solving the case of Minotaur and secret of Norse gods, Pamela Cavendish, the world-famous anthropologist, travels to her niece's birthday in northern Scotland. Joyful ceremony turns into thrilling adventure, after the girl becomes kidnapped by a banshee from the other world. Nora's life is at stake and the Red Moon is rising. Pools lead Pamela to a haunted house, guarded by even more terrifying monsters.

Travel through the captivating landscapes of Scotland until you reach Kirkwall and discover the legend that haunts the locals. Uncover the secrets of abandoned mansion hidden on the island among marshlands. Face terrifying monsters and save an innocent child. Solve mind-bending puzzles and learn if there is a grain of truth in every fable...

Features

  • Visit 35 locations straight from the horror!
  • Solve over 40 scary riddles and HO puzzles!
  • Meet 10 mysterious characters and creatures!
  • Collect over 30 challenging achievements!
  • Fight with 5 monsters from Scottish legends!

MINIMAL SETUP
  • OS: Ubuntu 12.04 (32/64bit)
  • Processor: 2.0 GHzMemory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: 256 MB VRAM
  • Storage: 2 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 12.04 (32/64bit)
  • Processor: 2.5 GHzMemory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: 512 MB VRAM
  • Storage: 2 GB available space
GAMEBILLET

[ 6108 ]

33.17$ (17%)
10.78$ (17%)
8.89$ (11%)
4.12$ (17%)
10.19$ (15%)
8.89$ (11%)
26.95$ (46%)
13.34$ (11%)
19.99$ (20%)
4.12$ (17%)
4.19$ (16%)
12.44$ (17%)
17.59$ (12%)
12.74$ (25%)
4.12$ (17%)
17.54$ (12%)
4.14$ (17%)
12.74$ (15%)
7.11$ (11%)
21.99$ (12%)
5.07$ (15%)
12.59$ (16%)
5.09$ (15%)
12.66$ (16%)
16.59$ (17%)
33.19$ (17%)
17.79$ (11%)
12.38$ (17%)
16.79$ (16%)
40.99$ (18%)
GAMERSGATE

[ 575 ]

2.25$ (89%)
1.91$ (87%)
10.19$ (32%)
11.24$ (55%)
21.99$ (45%)
13.49$ (10%)
2.55$ (87%)
13.27$ (56%)
0.68$ (89%)
9.99$ (50%)
1.74$ (91%)
4.5$ (70%)
11.69$ (42%)
0.51$ (74%)
0.58$ (92%)
3.75$ (62%)
0.64$ (87%)
8.1$ (73%)
1.0$ (80%)
1.19$ (83%)
0.89$ (87%)
5.1$ (83%)
0.51$ (83%)
0.53$ (95%)
0.58$ (92%)
1.28$ (87%)
0.64$ (87%)
3.19$ (79%)
9.0$ (64%)
0.9$ (92%)

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