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1. This game has 150 unut types, each has a unique ability. I don't think many Tower Defense games have so many enemies.
2. Unique economy/resource system, that unites exploration, resource management, includes spell casting and upgrades. It might look just a little bit sophisticated, but it's as simple as it could be. And it creates space for many strategies, which make the game highly replayable.
3. Autobattler Tower Defense is not a very popular genre, and would be nice to have more people try it
4. Multiplayer is quite fun. Addictive I would say. But in a good way, because after each battle you say "wow, this was cool, let's play again".
5. Overall the game is interesting and noin-trivial. It might have some imperfectnesses, like some think UI could be better. But it's being created by one developer, and that's quite impressive for being a result of solo development.
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