Hello!
For the first announcement, I would like to share the controls and a brief note on the reason for Mouse & Keyboard (only) design.
During development (well, testing really), I began exploring some interesting ability concepts, and realized that some of these powers would be difficult to aim with precision while using a controller.
For instance, abilities which require aiming and clicking the target destination can be done much faster with a mouse, while retaining coherent control of the ship during normal shmup gameplay.
One of most difficult powers to translate to a controller, would be the [spoiler]Auto-Turret Hull[/spoiler] which is acquired after Stage 1 and always aims at the mouse cursor.
So, in the end, it was decided that the variety of powers would be the primary focus, and that the game will remain Mouse & Keyboard for the time being.
Note that I've also realized that it is easier to slow down your ship using Right Click, than trying to pinky Left Shift, so, I have included both options in an attempt to take advantage of at least one other mouse button.
Anyway, just wanted to clarify and share this info.
Back to work on the finishing touches! ːsteamhappyː
-SypherZent
[ 2018-07-08 20:49:43 CET ] [ Original post ]
- Space Hamster in Turmoil Linux Depot [121.93 M]
After accidentally activating an A.I. driven spacecraft, the hamster falls asleep right on the pilot's seat.
What will be the fate of our unlucky rodent, surviving on its own without the assistance of man?
You are the A.I. controlling the ship.
Will you get this beloved soul to safety?
--- IMPORTANT NOTE ---
This game is designed for Mouse & Keyboard controls only.
Features
- A short story delivered in few words, with a deep plot and twist ending
- Challenging shooter action with optional Easy Mode & 7 Stages (linear campaign) to master
- 3 Functional, 6 Energetic, and 12 Structural upgrades to customize your experience
- After completing the game, try New Game+ with all upgrades unlocked from the start!
- Original soundtrack by Matthew Steed
Dynamic Enemy Aim
Enemies do not have predetermined attacks. Instead, each enemy will always aim at the player! Each enemy has a distinct attack pattern, with different times between shots. Learn enemy patterns, know when to strafe, and master each stage!
Weird & Unique Bosses
Mankind is extinct and A.I. has taken to evolving based on pop culture and meme references from 2018. Nobody knows why A.I. has selected this year, and nobody exists to ask the question!
Customize Your Experience
As an A.I., after each stage you will be able to enter Self Correcting mode. You'll be able to choose three Structural Upgrades (Wings, Gun, Hull) and one Energetic Upgrade. This allows you to play through the game as you like!
Interesting Energetic Upgrades (Powers)
You will be able to use many of the powers that enemies have used against you! Some powers will require more skill than others (e.g. using mouse AND keyboard, or both hands on keyboard). For example, Split allows you to control two ships at once, while Teleport instantly transports you anywhere you click, with no cooldown!
- OS: Any distribution built for x86 or x64 processors
- Processor: 1 GHz Intel or AMD ProcessorMemory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: OpenGL compatible graphics card
- Storage: 200 MB available space
- OS: Ubuntu 12.04/SteamOS
- Processor: Quad CoreMemory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: OpenGL 2.1+. GLSL 1.2+. 256 MB VRAM
- Storage: 300 MB available space
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